package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; public class FlexTest extends Sprite { private var circle_sprite:Sprite; private var isUP:Boolean; private var isDown:Boolean; private var isLeft:Boolean; private var isRight:Boolean; private const MOVE_SPEED:int=2; public function FlexTest() { circle_sprite = new Sprite(); circle_sprite.graphics.beginFill(0x000000); circle_sprite.graphics.drawCircle(100,100,20); circle_sprite.graphics.endFill(); this.addChild(circle_sprite); stage.addEventListener(KeyboardEvent.KEY_DOWN,getKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP,getKeyUp); stage.addEventListener(Event.ENTER_FRAME,getEnterFrame); } /** *侦听键盘按下事件 */ private function getKeyDown(event:KeyboardEvent):void { if(event.keyCode == 38){ isUP = true; } if(event.keyCode == 40){ isDown = true; } if(event.keyCode == 37){ isLeft =true; } if(event.keyCode ==39){ isRight = true; } } /** *侦听键盘松开事件 */ private function getKeyUp(event:KeyboardEvent):void { if(event.keyCode == 38){ isUP = false; } if(event.keyCode == 40){ isDown = false; } if(event.keyCode == 37){ isLeft =false; } if(event.keyCode ==39){ isRight = false; } } /** *改变坐标 */ private function getEnterFrame(event:Event):void { if(isUP){ circle_sprite.y -=MOVE_SPEED; } if(isRight){ circle_sprite.x +=MOVE_SPEED; } if(isDown){ circle_sprite.y +=MOVE_SPEED; } if(isLeft){ circle_sprite.x -=MOVE_SPEED; } } } }
PV3D入门程序-图像移动实例
最新推荐文章于 2016-11-27 00:05:15 发布