三子棋这个游戏,说起来大家都不会陌生,而要制作一个三子棋,首先应该想到,应该有一个游戏界面,是否开始游戏,若选择开始游戏,则会建立一个棋盘,接着应该有两方人,分别是玩家和电脑,一人一步,分别输入坐标,首先将三子连成一条直线的一方获胜。
game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3 //行 参数可改
#define COL 3 //列
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayerMov(char board[ROW][COL], int row, int col);
void ComputerMov(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
#endif __GAME_H__
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
memset(board, ' ', row*col*sizeof(board[0][0]));
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i < row - 1)
printf("---|---|---\n");
}
}
void PlayerMov(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("玩家走:>");
scanf("%d%d", &x, &y);
if (((x >= 0) && (x <= row)) && ((y >= 0) && (y <= col)))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("坐标已被占用\n");
}
}
else
{
printf("非法坐标\n");
}
}
}
void ComputerMov(char board[ROW][COL], int row, int col)
{
printf("电脑走:> \n");
while (1)
{
int x = rand() % row;
int y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
static int IsFul(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1]
&& board[i][1] == board[i][2]
&& board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i]
&& board[1][i] == board[2][i]
&& board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1]
&& board[1][1] == board[2][2]
&& board[0][0] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1]
&& board[1][1] == board[2][0]
&& board[0][2] != ' ')
{
return board[1][1];
}
if (IsFul(board, row, col))
{
return 'q';
}
return ' ';
}
text.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("********************************************\n");
printf("************1.play********0.exit************\n");
printf("********************************************\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char ret;
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayerMov(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
ComputerMov(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
}
if (ret == 'X')
printf("玩家获胜!!\n");
else if (ret == '0')
printf("电脑获胜!!\n");
else if (ret == 'q')
printf("平局!!\n");
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出\n");
break;
default:
printf("输入错误\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
运行后会出现界面
选择1开始游戏,会出现一个棋盘
然后玩家输入坐标,电脑输入坐标,依次进行,最终连成直线的一方获胜