Unity(十七) 在Unity中Android使用FTP进行上传、下载、文件创建(客户端部分)

参考链接:https://www.cnblogs.com/zhenzaizai/p/7434669.html

                  感谢原作,并修正判断文件夹是否存在的问题

如何在Win10上创建FTP服务器 :https://jingyan.baidu.com/article/0bc808fc408fa91bd585b94f.html  来自百度经验(需要电脑是专业版系统才有【用户和组】选项)

 

FTP模块

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using UnityEngine;
using UnityEngine.UI;

namespace UpLoad
{
    class UpLoadFiles
    {
        private static string FTPCONSTR = "ftp://192.168.xxx.136/";//FTP的服务器地址,格式为ftp://192.168.1.234/。ip地址和端口换成自己的,这些建议写在配置文件中,方便修改
        private static string FTPUSERNAME = "test";//我的FTP服务器的用户名
        private static string FTPPASSWORD = "123456";//我的FTP服务器的密码
        public static float uploadProgress;//上传进度
        public static float downloadProgress;//下载进度

        #region 本地文件上传到FTP服务器
       
        /// <summary>
        /// 文件上传到ftp
        /// </summary>
        /// <param name="ftpPath">ftp的文件路径</param>
        /// <param name="localPath">本地的文件目录</param>
        /// <param name="fileName">可重命名文件</param>
        /// <param name="pb">进度条</param>
        /// <returns></returns>
        public static bool UploadFiles(string ftpPath, string localPath, string fileName)
        {
            //path = "ftp://" + UserUtil.serverip + path;
            string erroinfo = "";
            float percent = 0;
            FileInfo f = new FileInfo(localPath);
            localPath = localPath.Replace("\\", "/");
            bool b = MakeDir(ftpPath);
            if (b == false)
            {
                return false;
            }
            localPath = FTPCONSTR + ftpPath + fileName;
            FtpWebRequest reqFtp = (FtpWebRequest)FtpWebRequest.Create(new Uri(localPath));
            reqFtp.UseBinary = true;
            reqFtp.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
            reqFtp.KeepAlive = false;
            reqFtp.Method = WebRequestMethods.Ftp.UploadFile;
            reqFtp.ContentLength = f.Length;
            int buffLength = 2048;
            byte[] buff = new byte[buffLength];
            int contentLen;
            FileStream fs = f.OpenRead();
            int allbye = (int)f.Length;
            

            int startbye = 0;
            try
            {
                Stream strm = reqFtp.GetRequestStream();
                contentLen = fs.Read(buff, 0, buffLength);
                while (contentLen != 0)
                {
                    strm.Write(buff, 0, contentLen);
                    startbye = contentLen + startbye;
                    percent = (float)startbye / (float)allbye * 100;
                    if (percent <= 100)
                    {
                        //Debug.Log(percent);
                        uploadProgress = percent;
                    }

                    contentLen = fs.Read(buff, 0, buffLength);

                }
                strm.Close();
                fs.Close();
                erroinfo = "完成";
                return true;
            }
            catch (Exception ex)
            {
                erroinfo = string.Format("因{0},无法完成上传", ex.Message);
                return false;
            }
        }
       

       
        #endregion

        #region 从ftp服务器下载文件

        /// <summary>
        /// 从ftp服务器下载文件的功能----带进度条
        /// </summary>
        /// <param name="ftpfilepath">ftp下载的地址</param>
        /// <param name="filePath">保存本地的地址</param>
        /// <param name="fileName">保存的名字</param>
        /// <param name="pb">进度条引用</param>
        /// <returns></returns>
        public static bool Download(string ftpfilepath, string filePath, string fileName)
        {
            FtpWebRequest reqFtp = null;
            FtpWebResponse response = null;
            Stream ftpStream = null;
            FileStream outputStream = null;
            try
            {
                filePath = filePath.Replace("我的电脑\\", "");
                String onlyFileName = Path.GetFileName(fileName);
                string newFileName = filePath + onlyFileName;
                if (File.Exists(newFileName))
                {
                    try
                    {
                        File.Delete(newFileName);
                    }
                    catch { }

                }
                ftpfilepath = ftpfilepath.Replace("\\", "/");
                string url = FTPCONSTR + ftpfilepath;
                reqFtp = (FtpWebRequest)FtpWebRequest.Create(new Uri(url));
                reqFtp.UseBinary = true;
                reqFtp.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                response = (FtpWebResponse)reqFtp.GetResponse();
                ftpStream = response.GetResponseStream();
                long cl = GetFileSize(url);
                int bufferSize = 2048;
                int readCount;
                byte[] buffer = new byte[bufferSize];
                readCount = ftpStream.Read(buffer, 0, bufferSize);
                outputStream = new FileStream(newFileName, FileMode.Create);

                float percent = 0;
                while (readCount > 0)
                {
                    outputStream.Write(buffer, 0, readCount);
                    readCount = ftpStream.Read(buffer, 0, bufferSize);
                    percent = (float)outputStream.Length / (float)cl * 100;
                    if (percent <= 100)
                    {
                        // Debug.Log(percent);
                        downloadProgress = percent;
                    }

                }
                return true;
            }
            catch (Exception ex)
            {
                Debug.LogError("因{0},无法下载"+ex.Message);
                return false;
            }
            finally
            {
                if (reqFtp != null)
                    reqFtp.Abort();
                if (response != null)
                    response.Close();
                if (ftpStream != null)
                    ftpStream.Close();
                if (outputStream != null)
                    outputStream.Close();
            }
        }
        #endregion

        #region 获得文件的大小
        /// <summary>
        /// 获得文件大小
        /// </summary>
        /// <param name="url">FTP文件的完全路径</param>
        /// <returns></returns>
        public static long GetFileSize(string url)
        {

            long fileSize = 0;
            try
            {
                FtpWebRequest reqFtp = (FtpWebRequest)FtpWebRequest.Create(new Uri(url));
                reqFtp.UseBinary = true;
                reqFtp.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                reqFtp.Method = WebRequestMethods.Ftp.GetFileSize;
                FtpWebResponse response = (FtpWebResponse)reqFtp.GetResponse();
                fileSize = response.ContentLength;

                response.Close();
            }
            catch (Exception ex)
            {
               Debug.LogError(ex.Message);
            }
            return fileSize;
        }
        #endregion

        #region 在ftp服务器上创建文件目录

        /// <summary>
        ///在ftp服务器上创建文件目录
        /// </summary>
        /// <param name="dirName">文件目录</param>
        /// <returns></returns>
        public static bool MakeDir(string dirName)
        {
            try
            {
                string uri=(FTPCONSTR+dirName+"/");
                if (DirectoryIsExist(uri))
                {
                    Debug.Log("已存在");
                    return true;
                }               

                string url = FTPCONSTR + dirName;
                FtpWebRequest reqFtp = (FtpWebRequest)FtpWebRequest.Create(new Uri(url));
                reqFtp.UseBinary = true;
                // reqFtp.KeepAlive = false;
                reqFtp.Method = WebRequestMethods.Ftp.MakeDirectory;
                reqFtp.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                FtpWebResponse response = (FtpWebResponse)reqFtp.GetResponse();
                response.Close();
                return true;
            }
            catch (Exception ex)
            {
               Debug.LogError("因{0},无法下载"+ex.Message);
                return false;
            }

        }
        /// <summary>
        /// 判断ftp上的文件目录是否存在
        /// </summary>
        /// <param name="path"></param>
        /// <returns></returns>        
        public static bool DirectoryIsExist(string uri)
        {
            string[] value = GetFileList(uri);
            if (value == null)
            {
                return false;
            }
            else
            {
                return true;
            }
        }
        private static string[] GetFileList(string uri)
        {
            StringBuilder result = new StringBuilder();
            try
            {
                FtpWebRequest reqFTP = (FtpWebRequest)FtpWebRequest.Create(uri);
                reqFTP.UseBinary = true;
                reqFTP.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                reqFTP.Method = WebRequestMethods.Ftp.ListDirectoryDetails;

                WebResponse response = reqFTP.GetResponse();
                StreamReader reader = new StreamReader(response.GetResponseStream());
                string line = reader.ReadLine();
                while (line != null)
                {
                    result.Append(line);
                    result.Append("\n");
                    line = reader.ReadLine();
                }
                reader.Close();
                response.Close();
                return result.ToString().Split('\n');
            }
            catch
            {
                return null;
            }
        }
        #endregion

        #region 从ftp服务器删除文件的功能
        /// <summary>
        /// 从ftp服务器删除文件的功能
        /// </summary>
        /// <param name="fileName"></param>
        /// <returns></returns>
        public static bool DeleteFtpFile(string fileName)
        {
            try
            {
                string url = FTPCONSTR + fileName;
                FtpWebRequest reqFtp = (FtpWebRequest)FtpWebRequest.Create(new Uri(url));
                reqFtp.UseBinary = true;
                reqFtp.KeepAlive = false;
                reqFtp.Method = WebRequestMethods.Ftp.DeleteFile;
                reqFtp.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                FtpWebResponse response = (FtpWebResponse)reqFtp.GetResponse();
                response.Close();
                return true;
            }
            catch (Exception ex)
            {
                //errorinfo = string.Format("因{0},无法下载", ex.Message);
                return false;
            }
        }
        #endregion

        #region  从ftp服务器上获得文件夹列表
        /// <summary>
        /// 从ftp服务器上获得文件夹列表
        /// </summary>
        /// <param name="RequedstPath">服务器下的相对路径</param>
        /// <returns></returns>
        public static List<string> GetFtpDirctory(string RequedstPath)
        {
            List<string> strs = new List<string>();
            try
            {
                string uri =FTPCONSTR+RequedstPath;   //根路径+路径
                FtpWebRequest reqFTP = (FtpWebRequest)FtpWebRequest.Create(new Uri(uri));
                // ftp用户名和密码
                reqFTP.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                reqFTP.Method = WebRequestMethods.Ftp.ListDirectoryDetails;
                WebResponse response = reqFTP.GetResponse();
                StreamReader reader = new StreamReader(response.GetResponseStream());//中文文件名

                string line = reader.ReadLine();
                while (line != null)
                {
                    if (line.Contains("<DIR>"))
                    {
                        string msg = line.Substring(line.LastIndexOf("<DIR>") + 5).Trim();
                        strs.Add(msg);
                    }
                    line = reader.ReadLine();
                }
                reader.Close();
                response.Close();
                return strs;
            }
            catch (Exception ex)
            {
                Console.WriteLine("获取目录出错:" + ex.Message);
            }
            return strs;
        }
        #endregion

        #region 从ftp服务器上获得文件列表
        /// <summary>
        /// 从ftp服务器上获得文件列表
        /// </summary>
        /// <param name="RequedstPath">服务器下的相对路径</param>
        /// <returns></returns>
        public static List<string> GetFtpFiles(string RequedstPath)
        {
            List<string> strs = new List<string>();
            try
            {
                string uri = FTPCONSTR + RequedstPath;   //根路径+路径
                FtpWebRequest reqFTP = (FtpWebRequest)FtpWebRequest.Create(new Uri(uri));
                // ftp用户名和密码
                reqFTP.Credentials = new NetworkCredential(FTPUSERNAME, FTPPASSWORD);
                reqFTP.Method = WebRequestMethods.Ftp.ListDirectoryDetails;
                WebResponse response = reqFTP.GetResponse();
                StreamReader reader = new StreamReader(response.GetResponseStream());//中文文件名

                string line = reader.ReadLine();
                while (line != null)
                {
                    if (!line.Contains("<DIR>"))
                    {
                        string msg = line.Substring(39).Trim();
                        strs.Add(msg);
                    }
                    line = reader.ReadLine();
                }
                reader.Close();
                response.Close();
                return strs;
            }
            catch (Exception ex)
            {
                Console.WriteLine("获取文件出错:" + ex.Message);
            }
            return strs;
        }    
    #endregion
}
}

 

测试调用


using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
using UnityEngine.UI;
using UpLoad;

public class Test : MonoBehaviour {

   
	void Start () {

        //上传n
        //new Thread(UpLoad).Start();

        //下载
        new Thread(DownLoad).Start();

        //创建
        //bool bl=UpLoadFiles.MakeDir("AaaaAb");        

        //删除
        //UpLoadFiles.DeleteFtpFile("/data/uploadFile/a.zip");

        //得到文件夹列表
        //List<string> dirs = UpLoadFiles.GetFtpDirctory("");

        //得到文件列表
        //List<string> files = UpLoadFiles.GetFtpFiles("");

    }

    void UpLoad()
    {
    //路径来自 "ftp://192.168.xxx.136/data/uploadFile/a.zip"
        UpLoadFiles.UploadFiles("/data/uploadFile/", "d:/Test2/a.zip", "b.zip");
       
    }
    void DownLoad()
    {
        UpLoadFiles.Download("/data/uploadFile/a.zip", "d:/Test2/", "C.zip");
    }


	
}

 

 

 

  • 1
    点赞
  • 12
    收藏
    觉得还不错? 一键收藏
  • 3
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 3
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值