Scaling Up Dynamic Human-Scene Interaction Modeling
项目地址:https://jnnan.github.io/trumans/
这个环境看起来像是基于Gazebo搭建的
Adaptive Horizon Actor-Critic for Policy Learning in Contact-Rich Differentiable Simulation
https://adaptive-horizon-actor-critic.github.io/
一看就是基于mujoco的 控制策略 强化学习 等等
Haisor: Human-Aware Indoor Scene Optimization via Deep Reinforcement Learning
http://www.geometrylearning.com/HAISOR/
URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Images
https://urdformer.github.io/
这个有点吊啊 很方便
AutoMate: Specialist and Generalist Assembly Policies over Diverse Geometries
https://developer.nvidia.com/blog/training-sim-to-real-transferable-robotic-assembly-skills-over-diverse-geometries/
RVT-2: Learning Precise Manipulation from Few Examples
https://robotic-view-transformer-2.github.io/
Human-In-The-Loop Task and Motion Planning for Imitation Learning
英伟达机器人组
https://research.nvidia.com/labs/srl/
https://ddshan.github.io/#work
全是牛人 导师李飞飞的博士生
https://wenlong.page/
Deep Learning Institute
https://learn.nvidia.com/courses/course?course_id=course-v1:DLI+S-OV-03+V1&unit=block-v1:DLI+S-OV-03+V1+type@vertical+block@18c0ffefca0745a98cfea926dd669b8e
感兴趣的作者
https://research.nvidia.com/labs/srl/authors/kaichun-mo/
https://research.nvidia.com/labs/srl/authors/jie-xu/