参考链接:https://blog.csdn.net/akof1314/article/details/37603559
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给小鸟附加脚本TestMyTrail.cs附加到角色上;
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给小鸟添加一个子物体,命名为 Trail,为其添加 WeaponTrail.cs脚本、 Mesh Renderer组件,材质为Pocket RPG Trails提供的材质【Pocket RPG Trails插件提前下载】
WeaponTrail.cs可直接在 Add Compent 搜索得到。设置好后如下图:
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编写 TestMyTrail.cs代码为如下:
using UnityEngine;
using System.Collections;
public class TestMyTrail : MonoBehaviour {
public WeaponTrail myTrail;
private float t = 0.033f;
private