Linux Writeback机制分析

1. bdi是什么?

    bdi,即是backing device info的缩写,顾名思义它描述备用存储设备相关描述信息,这在内核代码里用一个结构体backing_dev_info来表示。

    bdi,备用存储设备,简单点说就是能够用来存储数据的设备,而这些设备存储的数据能够保证在计算机电源关闭时也不丢失。这样说来,软盘存储设备、光驱存储设备、USB存储设备、硬盘存储设备都是所谓的备用存储设备(后面都用bdi来指示),而内存显然不是

2. bdi工作模型  

 相对于内存来说,bdi设备(比如最常见的硬盘存储设备)的读写速度是非常慢的,因此为了提高系统整体性能,Linux系统对bdi设备的读写内容进行了缓冲,那些读写的数据会临时保存在内存里,以避免每次都直接操作bdi设备,但这就需要在一定的时机(比如每隔5秒、脏数据达到的一定的比率等)把它们同步到bdi设备,否则长久的呆在内存里容易丢失(比如机器突然宕机、重启),而进行间隔性同步工作的进程之前名叫pdflush,但后来在Kernel 2.6.2x/3x对此进行了优化改进,产生有多个内核进程bdi-default、flush-x:y等。

   关于以前的pdflush不再多说,我们这里只讨论bdi-default和flush-x:y,这两个进程(事实上,flush-x:y为多个)的关系为父与子的关系,即bdi-default根据当前的状态Create或Destroy flush-x:y,x为块设备类型,y为此类设备的序号。如有两个TF卡,则分别为:flush-179:0、flush-179:1。

    一般而言,一个Linux系统会挂载很多bdi设备,在bdi设备注册(函数:bdi_register(…))时,这些bdi设备会以链表的形式组织在全局变量bdi_list下,除了一个比较特别的bdi设备以外,它就是default bdi设备(default_backing_dev_info),它除了被加进到bdi_list,还会新建一个bdi-default内核进程,即本文的主角。具体代码如下,我相信你一眼就能注意到kthread_run和list_add_tail_rcu这样的关键代码。

struct backing_dev_info default_backing_dev_info = {
	.name		= "default",
	.ra_pages	= VM_MAX_READAHEAD * 1024 / PAGE_CACHE_SIZE,
	.state		= 0,
	.capabilities	= BDI_CAP_MAP_COPY,
};
EXPORT_SYMBOL_GPL(default_backing_dev_info);
static inline bool bdi_cap_flush_forker(struct backing_dev_info *bdi)
{
	return bdi == &default_backing_dev_info;
}

int bdi_register(struct backing_dev_info *bdi, struct device *parent,
		const char *fmt, ...)
{
	va_list args;
	struct device *dev;

	if (bdi->dev)	/* The driver needs to use separate queues per device */
		return 0;

	va_start(args, fmt);
	dev = device_create_vargs(bdi_class, parent, MKDEV(0, 0), bdi, fmt, args);
	va_end(args);
	if (IS_ERR(dev))
		return PTR_ERR(dev);

	bdi->dev = dev;

	/*
	 * Just start the forker thread for our default backing_dev_info,
	 * and add other bdi's to the list. They will get a thread created
	 * on-demand when they need it.
	 */
	if (bdi_cap_flush_forker(bdi)) {
		struct bdi_writeback *wb = &bdi->wb;

		wb->task = kthread_run(bdi_forker_thread, wb, "bdi-%s",
						dev_name(dev));
		if (IS_ERR(wb->task))
			return PTR_ERR(wb->task);
	}

	bdi_debug_register(bdi, dev_name(dev));
	set_bit(BDI_registered, &bdi->state);

	spin_lock_bh(&bdi_lock);
	list_add_tail_rcu(&bdi->bdi_list, &bdi_list);
	spin_unlock_bh(&bdi_lock);

	trace_writeback_bdi_register(bdi);
	return 0;
}
EXPORT_SYMBOL(bdi_register);


接着跟进函数bdi_forker_thread,它是bdi-default内核进程的主体:

static int bdi_forker_thread(void *ptr) 
{ 
struct bdi_writeback *me = ptr;

current->flags |= PF_SWAPWRITE; 
set_freezable();

/* 
* Our parent may run at a different priority, just set us to normal 
*/ 
set_user_nice(current, 0);

for (;;) { 
struct task_struct *task = NULL; 
struct backing_dev_info *bdi; 
enum { 
NO_ACTION, /* Nothing to do */ 
FORK_THREAD, /* Fork bdi thread */ 
KILL_THREAD, /* Kill inactive bdi thread */ 
} action = NO_ACTION;

/* 
* Temporary measure, we want to make sure we don't see 
* dirty data on the default backing_dev_info 
*/ 
if (wb_has_dirty_io(me) || !list_empty(&me->bdi->work_list)) { 
del_timer(&me->wakeup_timer); 
wb_do_writeback(me, 0); 
}

spin_lock_bh(&bdi_lock); 
/* 
* In the following loop we are going to check whether we have 
* some work to do without any synchronization with tasks 
* waking us up to do work for them. Set the task state here 
* so that we don't miss wakeups after verifying conditions. 
*/ 
set_current_state(TASK_INTERRUPTIBLE); 
/* 遍历所有的bdi对象,检查这些bdi是否存在脏数据,如果有脏数据,那么需要为其fork线程,然后做writeback操作 */ 
list_for_each_entry(bdi, &bdi_list, bdi_list) { 
bool have_dirty_io;

if (!bdi_cap_writeback_dirty(bdi) || 
bdi_cap_flush_forker(bdi)) 
continue;

WARN(!test_bit(BDI_registered, &bdi->state), 
"bdi %p/%s is not registered!\n", bdi, bdi->name); 
/* 检查是否存在脏数据 */ 
have_dirty_io = !list_empty(&bdi->work_list) || 
wb_has_dirty_io(&bdi->wb);

/* 
* If the bdi has work to do, but the thread does not 
* exist - create it. 
*/ 
if (!bdi->wb.task && have_dirty_io) { 
/* 
* Set the pending bit - if someone will try to 
* unregister this bdi - it'll wait on this bit. 
*/ 
/* 如果有脏数据,并且不存在线程,那么接下来做线程的FORK操作 */ 
set_bit(BDI_pending, &bdi->state); 
action = FORK_THREAD; 
break; 
}

spin_lock(&bdi->wb_lock);

/* 
* If there is no work to do and the bdi thread was 
* inactive long enough - kill it. The wb_lock is taken 
* to make sure no-one adds more work to this bdi and 
* wakes the bdi thread up. 
*/ 
/* 如果一个bdi长时间没有脏数据,那么执行线程的KILL操作,结束掉该bdi对应的writeback线程 */ 
if (bdi->wb.task && !have_dirty_io && 
time_after(jiffies, bdi->wb.last_active + 
bdi_longest_inactive())) { 
task = bdi->wb.task; 
bdi->wb.task = NULL; 
spin_unlock(&bdi->wb_lock); 
set_bit(BDI_pending, &bdi->state); 
action = KILL_THREAD; 
break; 
} 
spin_unlock(&bdi->wb_lock); 
} 
spin_unlock_bh(&bdi_lock);

/* Keep working if default bdi still has things to do */ 
if (!list_empty(&me->bdi->work_list)) 
__set_current_state(TASK_RUNNING); 
/* 执行线程的FORK和KILL操作 */ 
switch (action) { 
case FORK_THREAD: 
/* FORK一个bdi_writeback_thread线程,该线程的名字为flush-major:minor */ 
__set_current_state(TASK_RUNNING); 
task = kthread_create(bdi_writeback_thread, &bdi->wb, 
"flush-%s", dev_name(bdi->dev)); 
if (IS_ERR(task)) { 
/* 
* If thread creation fails, force writeout of 
* the bdi from the thread. Hopefully 1024 is 
* large enough for efficient IO. 
*/ 
writeback_inodes_wb(&bdi->wb, 1024, 
WB_REASON_FORKER_THREAD); 
} else { 
/* 
* The spinlock makes sure we do not lose 
* wake-ups when racing with 'bdi_queue_work()'. 
* And as soon as the bdi thread is visible, we 
* can start it. 
*/ 
spin_lock_bh(&bdi->wb_lock); 
bdi->wb.task = task; 
spin_unlock_bh(&bdi->wb_lock); 
wake_up_process(task); 
} 
bdi_clear_pending(bdi); 
break;

case KILL_THREAD: 
/* KILL一个线程 */ 
__set_current_state(TASK_RUNNING); 
kthread_stop(task); 
bdi_clear_pending(bdi); 
break;

case NO_ACTION: 
/* 如果没有可执行的动作,那么调度本线程睡眠一段时间 */ 
if (!wb_has_dirty_io(me) || !dirty_writeback_interval) 
/* 
* There are no dirty data. The only thing we 
* should now care about is checking for 
* inactive bdi threads and killing them. Thus, 
* let's sleep for longer time, save energy and 
* be friendly for battery-driven devices. 
*/ 
schedule_timeout(bdi_longest_inactive()); 
else 
schedule_timeout(msecs_to_jiffies(dirty_writeback_interval * 10)); 
try_to_freeze(); 
break; 
} 
}

return 0; 
}

 

3. bdi相关数据结构

    在bdi数据结构中定义了一个writeback对象,该对象是对writeback内核线程的描述,并且封装了需要处理的inode队列。在bdi数据结构中有一条work_list,该work队列维护了writeback内核线程需要处理的任务。如果该队列上没有work可以处理,那么writeback内核线程将会睡眠等待。

    writeback

    writeback对象封装了内核线程task以及需要处理的inode队列。当page cache/buffer cache需要刷新radix tree上的inode时,可以将该inode挂载到writeback对象的b_dirty队列上,然后唤醒writeback线程。在处理过程中,inode会被移到b_io队列上进行处理。多条链表的方式可以降低多线程之间的资源共享。writeback数据结构具体定义如下:

struct bdi_writeback { 
struct backing_dev_info *bdi; /* our parent bdi */ 
unsigned int nr;

unsigned long last_old_flush; /* last old data flush */ 
unsigned long last_active; /* last time bdi thread was active */

struct task_struct *task; /* writeback thread */ 
struct timer_list wakeup_timer; /* used for delayed bdi thread wakeup */ 
struct list_head b_dirty; /* dirty inodes */ 
struct list_head b_io; /* parked for writeback */ 
struct list_head b_more_io; /* parked for more writeback */ 
spinlock_t list_lock; /* protects the b_* lists */ 
};


 

    writeback work

    wb_writeback_work数据结构是对writeback任务的封装,不同的任务可以采用不同的刷新策略。writeback线程的处理对象就是writeback_work。如果writeback_work队列为空,那么内核线程就可以睡眠了。

Writeback_work的数据结构定义如下:


 

struct wb_writeback_work { 
 long nr_pages; 
 struct super_block *sb; /* superblock对象 */ 
unsigned long *older_than_this; 
 enum writeback_sync_modes sync_mode; 
 unsigned int tagged_writepages:1; 
 unsigned int for_kupdate:1; 
 unsigned int range_cyclic:1; 
 unsigned int for_background:1; 
 enum wb_reason reason; /* why was writeback initiated? */

 struct list_head list; /* pending work list,链入bdi-> work_list队列 */ 
struct completion *done; /* set if the caller waits,work完成时通知调用者 */ 
};

 

4. writeback主要函数分析

   writeback机制的主要函数包括如下两个方面:

   1. 管理bdi对象并且fork相应的writeback内核线程处理cache数据的刷新工作。

   2. writeback内核线程处理函数,实现dirty page的刷新操作

writeback线程管理

    Linux中有一个内核守护线程,该线程用来管理系统bdi队列,并且负责为block device创建writeback thread。当bdi中有dirty page并且还没有为bdi分配内核线程的时候,bdi_forker_thread程序会为其分配线程资源;当一个writeback线程长时间处于空闲状态时,bdi_forker_thread程序会释放该线程资源。

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