1. bdi是什么?
bdi,即是backing device info的缩写,顾名思义它描述备用存储设备相关描述信息,这在内核代码里用一个结构体backing_dev_info来表示。
bdi,备用存储设备,简单点说就是能够用来存储数据的设备,而这些设备存储的数据能够保证在计算机电源关闭时也不丢失。这样说来,软盘存储设备、光驱存储设备、USB存储设备、硬盘存储设备都是所谓的备用存储设备(后面都用bdi来指示),而内存显然不是
2. bdi工作模型
相对于内存来说,bdi设备(比如最常见的硬盘存储设备)的读写速度是非常慢的,因此为了提高系统整体性能,Linux系统对bdi设备的读写内容进行了缓冲,那些读写的数据会临时保存在内存里,以避免每次都直接操作bdi设备,但这就需要在一定的时机(比如每隔5秒、脏数据达到的一定的比率等)把它们同步到bdi设备,否则长久的呆在内存里容易丢失(比如机器突然宕机、重启),而进行间隔性同步工作的进程之前名叫pdflush,但后来在Kernel 2.6.2x/3x对此进行了优化改进,产生有多个内核进程,bdi-default、flush-x:y等。
关于以前的pdflush不再多说,我们这里只讨论bdi-default和flush-x:y,这两个进程(事实上,flush-x:y为多个)的关系为父与子的关系,即bdi-default根据当前的状态Create或Destroy flush-x:y,x为块设备类型,y为此类设备的序号。如有两个TF卡,则分别为:flush-179:0、flush-179:1。
一般而言,一个Linux系统会挂载很多bdi设备,在bdi设备注册(函数:bdi_register(…))时,这些bdi设备会以链表的形式组织在全局变量bdi_list下,除了一个比较特别的bdi设备以外,它就是default bdi设备(default_backing_dev_info),它除了被加进到bdi_list,还会新建一个bdi-default内核进程,即本文的主角。具体代码如下,我相信你一眼就能注意到kthread_run和list_add_tail_rcu这样的关键代码。
struct backing_dev_info default_backing_dev_info = {
.name = "default",
.ra_pages = VM_MAX_READAHEAD * 1024 / PAGE_CACHE_SIZE,
.state = 0,
.capabilities = BDI_CAP_MAP_COPY,
};
EXPORT_SYMBOL_GPL(default_backing_dev_info);
static inline bool bdi_cap_flush_forker(struct backing_dev_info *bdi)
{
return bdi == &default_backing_dev_info;
}
int bdi_register(struct backing_dev_info *bdi, struct device *parent,
const char *fmt, ...)
{
va_list args;
struct device *dev;
if (bdi->dev) /* The driver needs to use separate queues per device */
return 0;
va_start(args, fmt);
dev = device_create_vargs(bdi_class, parent, MKDEV(0, 0), bdi, fmt, args);
va_end(args);
if (IS_ERR(dev))
return PTR_ERR(dev);
bdi->dev = dev;
/*
* Just start the forker thread for our default backing_dev_info,
* and add other bdi's to the list. They will get a thread created
* on-demand when they need it.
*/
if (bdi_cap_flush_forker(bdi)) {
struct bdi_writeback *wb = &bdi->wb;
wb->task = kthread_run(bdi_forker_thread, wb, "bdi-%s",
dev_name(dev));
if (IS_ERR(wb->task))
return PTR_ERR(wb->task);
}
bdi_debug_register(bdi, dev_name(dev));
set_bit(BDI_registered, &bdi->state);
spin_lock_bh(&bdi_lock);
list_add_tail_rcu(&bdi->bdi_list, &bdi_list);
spin_unlock_bh(&bdi_lock);
trace_writeback_bdi_register(bdi);
return 0;
}
EXPORT_SYMBOL(bdi_register);
接着跟进函数bdi_forker_thread,它是bdi-default内核进程的主体:
static int bdi_forker_thread(void *ptr)
{
struct bdi_writeback *me = ptr;
current->flags |= PF_SWAPWRITE;
set_freezable();
/*
* Our parent may run at a different priority, just set us to normal
*/
set_user_nice(current, 0);
for (;;) {
struct task_struct *task = NULL;
struct backing_dev_info *bdi;
enum {
NO_ACTION, /* Nothing to do */
FORK_THREAD, /* Fork bdi thread */
KILL_THREAD, /* Kill inactive bdi thread */
} action = NO_ACTION;
/*
* Temporary measure, we want to make sure we don't see
* dirty data on the default backing_dev_info
*/
if (wb_has_dirty_io(me) || !list_empty(&me->bdi->work_list)) {
del_timer(&me->wakeup_timer);
wb_do_writeback(me, 0);
}
spin_lock_bh(&bdi_lock);
/*
* In the following loop we are going to check whether we have
* some work to do without any synchronization with tasks
* waking us up to do work for them. Set the task state here
* so that we don't miss wakeups after verifying conditions.
*/
set_current_state(TASK_INTERRUPTIBLE);
/* 遍历所有的bdi对象,检查这些bdi是否存在脏数据,如果有脏数据,那么需要为其fork线程,然后做writeback操作 */
list_for_each_entry(bdi, &bdi_list, bdi_list) {
bool have_dirty_io;
if (!bdi_cap_writeback_dirty(bdi) ||
bdi_cap_flush_forker(bdi))
continue;
WARN(!test_bit(BDI_registered, &bdi->state),
"bdi %p/%s is not registered!\n", bdi, bdi->name);
/* 检查是否存在脏数据 */
have_dirty_io = !list_empty(&bdi->work_list) ||
wb_has_dirty_io(&bdi->wb);
/*
* If the bdi has work to do, but the thread does not
* exist - create it.
*/
if (!bdi->wb.task && have_dirty_io) {
/*
* Set the pending bit - if someone will try to
* unregister this bdi - it'll wait on this bit.
*/
/* 如果有脏数据,并且不存在线程,那么接下来做线程的FORK操作 */
set_bit(BDI_pending, &bdi->state);
action = FORK_THREAD;
break;
}
spin_lock(&bdi->wb_lock);
/*
* If there is no work to do and the bdi thread was
* inactive long enough - kill it. The wb_lock is taken
* to make sure no-one adds more work to this bdi and
* wakes the bdi thread up.
*/
/* 如果一个bdi长时间没有脏数据,那么执行线程的KILL操作,结束掉该bdi对应的writeback线程 */
if (bdi->wb.task && !have_dirty_io &&
time_after(jiffies, bdi->wb.last_active +
bdi_longest_inactive())) {
task = bdi->wb.task;
bdi->wb.task = NULL;
spin_unlock(&bdi->wb_lock);
set_bit(BDI_pending, &bdi->state);
action = KILL_THREAD;
break;
}
spin_unlock(&bdi->wb_lock);
}
spin_unlock_bh(&bdi_lock);
/* Keep working if default bdi still has things to do */
if (!list_empty(&me->bdi->work_list))
__set_current_state(TASK_RUNNING);
/* 执行线程的FORK和KILL操作 */
switch (action) {
case FORK_THREAD:
/* FORK一个bdi_writeback_thread线程,该线程的名字为flush-major:minor */
__set_current_state(TASK_RUNNING);
task = kthread_create(bdi_writeback_thread, &bdi->wb,
"flush-%s", dev_name(bdi->dev));
if (IS_ERR(task)) {
/*
* If thread creation fails, force writeout of
* the bdi from the thread. Hopefully 1024 is
* large enough for efficient IO.
*/
writeback_inodes_wb(&bdi->wb, 1024,
WB_REASON_FORKER_THREAD);
} else {
/*
* The spinlock makes sure we do not lose
* wake-ups when racing with 'bdi_queue_work()'.
* And as soon as the bdi thread is visible, we
* can start it.
*/
spin_lock_bh(&bdi->wb_lock);
bdi->wb.task = task;
spin_unlock_bh(&bdi->wb_lock);
wake_up_process(task);
}
bdi_clear_pending(bdi);
break;
case KILL_THREAD:
/* KILL一个线程 */
__set_current_state(TASK_RUNNING);
kthread_stop(task);
bdi_clear_pending(bdi);
break;
case NO_ACTION:
/* 如果没有可执行的动作,那么调度本线程睡眠一段时间 */
if (!wb_has_dirty_io(me) || !dirty_writeback_interval)
/*
* There are no dirty data. The only thing we
* should now care about is checking for
* inactive bdi threads and killing them. Thus,
* let's sleep for longer time, save energy and
* be friendly for battery-driven devices.
*/
schedule_timeout(bdi_longest_inactive());
else
schedule_timeout(msecs_to_jiffies(dirty_writeback_interval * 10));
try_to_freeze();
break;
}
}
return 0;
}
3. bdi相关数据结构
在bdi数据结构中定义了一个writeback对象,该对象是对writeback内核线程的描述,并且封装了需要处理的inode队列。在bdi数据结构中有一条work_list,该work队列维护了writeback内核线程需要处理的任务。如果该队列上没有work可以处理,那么writeback内核线程将会睡眠等待。
writeback
writeback对象封装了内核线程task以及需要处理的inode队列。当page cache/buffer cache需要刷新radix tree上的inode时,可以将该inode挂载到writeback对象的b_dirty队列上,然后唤醒writeback线程。在处理过程中,inode会被移到b_io队列上进行处理。多条链表的方式可以降低多线程之间的资源共享。writeback数据结构具体定义如下:
struct bdi_writeback {
struct backing_dev_info *bdi; /* our parent bdi */
unsigned int nr;
unsigned long last_old_flush; /* last old data flush */
unsigned long last_active; /* last time bdi thread was active */
struct task_struct *task; /* writeback thread */
struct timer_list wakeup_timer; /* used for delayed bdi thread wakeup */
struct list_head b_dirty; /* dirty inodes */
struct list_head b_io; /* parked for writeback */
struct list_head b_more_io; /* parked for more writeback */
spinlock_t list_lock; /* protects the b_* lists */
};
writeback work
wb_writeback_work数据结构是对writeback任务的封装,不同的任务可以采用不同的刷新策略。writeback线程的处理对象就是writeback_work。如果writeback_work队列为空,那么内核线程就可以睡眠了。
Writeback_work的数据结构定义如下:
struct wb_writeback_work {
long nr_pages;
struct super_block *sb; /* superblock对象 */
unsigned long *older_than_this;
enum writeback_sync_modes sync_mode;
unsigned int tagged_writepages:1;
unsigned int for_kupdate:1;
unsigned int range_cyclic:1;
unsigned int for_background:1;
enum wb_reason reason; /* why was writeback initiated? */
struct list_head list; /* pending work list,链入bdi-> work_list队列 */
struct completion *done; /* set if the caller waits,work完成时通知调用者 */
};
4. writeback主要函数分析
writeback机制的主要函数包括如下两个方面:
1. 管理bdi对象并且fork相应的writeback内核线程处理cache数据的刷新工作。
2. writeback内核线程处理函数,实现dirty page的刷新操作
writeback线程管理
Linux中有一个内核守护线程,该线程用来管理系统bdi队列,并且负责为block device创建writeback thread。当bdi中有dirty page并且还没有为bdi分配内核线程的时候,bdi_forker_thread程序会为其分配线程资源;当一个writeback线程长时间处于空闲状态时,bdi_forker_thread程序会释放该线程资源。