This example project demonstrates what the Interaction Engine does in a playable tutorial (supports Oculus and Vive). The code for each example can be used as a reference for building your own projects that make use of the Interaction Engine to allow Leap hands to manipulate physical objects in Unity.
When first opening the project, buttons may be missing references to their click sounds. Closing and re-opening the project will solve this issue.
这个样例工程展示了这个引擎可以再可玩的教程中做什么(支持 Oculus 和 Vive)。每个例子中的代码可以被用作为你自己的工程的参考,这些工程在Unity中使用交互引擎允许Leap的“手”来操作物理物体。
当你第一次打开这个工程,按钮可能失去他们点击声音的引用。关闭和重新打开工程可能解决这个问题
https://github.com/leapmotion/InteractionEngine101#interaction-engine-101