![程序演示](https://i-blog.csdnimg.cn/blog_migrate/a2d6000c9cb2659421a8b293cbc99fad.gif)
刚开始学习计算机图形学,觉得很有趣,我的水平不高,代码可供参考。
部分代码
typedef struct
{
float X;
float Y;
} PointF;
PointF bezier_interpolation_func(float t, PointF *points)
{
//PointF *tmp_points = (PointF *)malloc(point_count * sizeof(PointF));
//内存溢出?
PointF tmp_points[300];
for (int i = 1; i < point_count; ++i)
{
for (int j = 0; j < point_count - i; ++j)
{
if (i == 1)
{
tmp_points[j].X = (float)(points[j].X * (1 - t) + points[j + 1].X * t);
tmp_points[j].Y = (float)(points[j].Y * (1 - t) + points[j + 1].Y * t);
continue;
}
tmp_points[j]</