继续上一篇lesson,先将3d立体各个面写完,然后进行旋转,感觉每个面单独写比较费时,这大概是3d比较麻烦和难以理解的地方,需要建立良好的空间想象力。
#-------------------------------------------------
#
# Project created by QtCreator 2017-01-20T22:32:22
#
#-------------------------------------------------
QT += core gui opengl
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = lesson5
TEMPLATE = app
# The following define makes your compiler emit warnings if you use
# any feature of Qt which as been marked as deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += main.cpp \
myglwidget.cpp
HEADERS += \
myglwidget.h
LIBS += -lglut -lGLU
#ifndef MYGLWIDGET_H
#define MYGLWIDGET_H
#include <QGLWidget>
#include <QKeyEvent>
#include <QTimerEvent>
class MyGLWidget : public QGLWidget {
Q_OBJECT
public:
explicit MyGLWidget(QWidget *parent = 0);
~MyGLWidget();
protected:
virtual void paintGL();
virtual void initializeGL();
virtual void resizeGL(int width, int height);
virtual void timerEvent(QTimerEvent *event);
virtual void keyPressEvent(QKeyEven