Binary Tree Level Order Traversal II
Given a binary tree, return the bottom-up level order traversal of its nodes’ values. (ie, from left to right, level by level from leaf to root).
"""
基本想法是队列实现BFS,但是这样得到的结果顺序是反的。
题目输出是二维vector,直接用二维vector好了。先用递归实现DFS求出二叉树的深度,然后继续DFS遍历二叉树。
3 ms, beats 62.51%
time n space n
"""
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
int getDepth(TreeNode* root){
if(root == NULL)
return 0;
return max(getDepth(root->left), getDepth(root->right)) + 1;
}
void fillVector(vector<vector<int>> & result, TreeNode* root, int level){
if(root != NULL){
result[level].push_back(root->val);
fillVector(result, root->left, level-1);
fillVector(result, root->right, level-1);
}
}
vector<vector<int>> levelOrderBottom(TreeNode* root) {
int depth = getDepth(root);
vector<vector<int>> result(depth, vector<int> {});
fillVector(result, root, depth-1);
return result;
}
};
Convert Sorted Array to Binary Search Tree
Given an array where elements are sorted in ascending order, convert it to a height balanced BST.
For this problem, a height-balanced binary tree is defined as a binary tree in which the depth of the two subtrees of every node never differ by more than 1.
"""
BST: 或者是一棵空树,或者是具有下列性质的二叉树: 若它的左子树不空,则左子树上所有结点的值均小于它的根结点的值; 若它的右子树不空,则右子树上所有结点的值均大于它的根结点的值
递归法。13 ms, beats 50.20%
time n
"""
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
TreeNode* createNode(vector<int>& nums, int start, int end){
if(start>end)
return NULL;
int middle = (start + end)/2;
TreeNode* temp = new TreeNode(nums[middle]);//
temp->left = createNode(nums, start, middle-1);
temp->right = createNode(nums, middle+1, end);
return temp;
}
TreeNode* sortedArrayToBST(vector<int>& nums) {
return createNode(nums, 0, nums.size()-1);
}
};
Balanced Binary Tree
Given a binary tree, determine if it is height-balanced.
"""递归。9 ms beats 23.90%
但是用了两重递归,time nlogn (T(n) = 2T(n/2) + O(n)).
Top down approach
"""
class Solution {
public:
int depth(TreeNode* root){
return root == NULL? 0: max(depth(root->left), depth(root->right))+1;
}
bool smallThan1(TreeNode* root){
int d_left = depth(root->left);
int d_right = depth(root->right);
return abs(d_left - d_right)<=1;
}
bool isBalanced(TreeNode* root) {
return root == NULL? true: smallThan1(root) && isBalanced(root->left) && isBalanced(root->right);
}
};
"""bottom up。就是把前面计算节点的深度和比较节点的深度两件事一块干了。
time n, 12 ms, space logn(不要忽略退栈)
"""
class Solution {
public:
int depth_and_smallThan1(TreeNode* root){
if (root == NULL) return 0;
int d_left = depth_and_smallThan1(root->left);
if (d_left == -1) return -1;
int d_right = depth_and_smallThan1(root->right);
if (d_right == -1) return -1;
if (abs(d_left - d_right) > 1) return -1;
return max(d_left, d_right) + 1;
}
bool isBalanced(TreeNode* root) {
return root == NULL? true: depth_and_smallThan1(root) != -1;
}
};
Minimum Depth of Binary Tree
Given a binary tree, find its minimum depth
"""
这些题都差不多。队列实现BFS。
"""
class Solution {
public:
int minDepth(TreeNode* root) {
if (root == NULL) return 0;
queue<TreeNode*> Q;
Q.push(root);
int i = 0;
while (!Q.empty()) {
i++;
int k = Q.size();
for (int j=0; j<k; j++) {
TreeNode* rt = Q.front();
if (rt->left) Q.push(rt->left);
if (rt->right) Q.push(rt->right);
Q.pop();
if (rt->left==NULL && rt->right==NULL) return i;
}
}
return -1;
}
};
Path Sum
Given a binary tree and a sum, determine if the tree has a root-to-leaf path such that adding up all the values along the path equals the given sum
"""again是二叉树的遍历,直接递归实现。
time n, space n (链表)
"""
*/
class Solution {
public:
bool hasPathSum(TreeNode *root, int sum) {
if (root == NULL) return false;
if (root->val == sum && root->left == NULL && root->right == NULL) return true;
return hasPathSum(root->left, sum-root->val) || hasPathSum(root->right, sum-root->val);
}
};
Pascal’s Triangle
Given numRows, generate the first numRows of Pascal’s triangle.
"""小时候见过,杨辉三角。
简单,就是对二维vector的操作和初始化啥的。讨论区有各种各样的写法。
time n^2 (等差数列), space n^2
"""
class Solution {
public:
vector<vector<int>> generate(int numRows) {
if (numRows == 0) return {}; //
vector<vector<int>> result(numRows, vector<int>{}); //
for(int i=0; i<numRows; i++){
result[i].resize(i+1); //
result[i][0] = 1;
result[i][i] = 1;
for(int j=1; j<i; j++){
result[i][j] = result[i-1][j-1] + result[i-1][j];
}
}
return result;
}
};
Pascal’s Triangle II
Given an index k, return the kth row of the Pascal’s triangle.
"""同上一题。But need to optimize your algorithm to use only O(k) extra space. 就是每算完一层把上一层的内存释放掉呗。或者直接不断刷新同一块内存(类似inplace的滤波或卷积)。引入previous和current两个变量。
0 ms, beats 45.04%
"""
class Solution {
public:
vector<int> getRow(int rowIndex) {
int numRows = rowIndex + 1; //行数
vector<int> result(numRows);
int previous = 0;
int current = 0;
for(int i=0; i<numRows; i++){
result[0] = 1;
result[i] = 1;
previous = result[0];
for(int j=1; j<i; j++){
current = result[j];
result[j] = previous + result[j];
previous = current;
}
}
return result;
}
};