三子棋代码

test.c

#define _CRT_SECURE_NO_WARNINGS 1

#include<stdio.h>
#include"game.h"

void  menu()
{
	printf("*******************************************\n");
	printf("***********      1.play    ****************\n");
	printf("***********      0.exit    ****************\n");
	printf("*******************************************\n");
}

void game()
{
	char board[ROW][COL] = { 0 };
	char ret = 0;
	InitBoard(board, ROW, COL);//初始化棋盘
	DisplayBoard(board, ROW, COL);//打印棋盘
	while (1)
	{
		ComputerMove(board, ROW, COL);
		ret = IsWin(board, ROW, COL);
		if (ret != ' ')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		PlayerMove(board, ROW, COL);
		ret = IsWin(board, ROW, COL);
		if (ret != ' ')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
	}
	if (ret == 'X')
	{
		printf("电脑赢\n");
	}
	else if (ret == '0')
	{

		printf("玩家赢\n");
	}
	else if (ret == 'Q')
	{

		printf("平局\n");
	}
}
int main()

{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d",&input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误,重新选择\n");
			break;
		}
	} while (input);
	system("pause");
	return 0;
}

game.h

#ifndef __GAME_H__
#define __GAME_H__

#include<stdio.h>
#include<time.h>
#include<stdlib.h>


#define ROW 6
#define COL 6

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);

char IsWin(char board[ROW][COL], int row, int col);
//IsWin   
//'X'--电脑赢
//'0'--玩家赢
//'Q'--平局
//' '--继续
int IsFull(char board[ROW][COL], int row, int col);
#endif//__GAME_H__

game.c 

#define _CRT_SECURE_NO_WARNINGS 1

#include"game.h"

void InitBoard(char board[ROW][COL], int row, int col)
{
	/*int i = 0;
	int j = 0;
	for ( i = 0; i < row; i++)
	{
		for ( j= 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}*/
	memset(&board[0][0], ' ', row * col * sizeof(board[0][0]));
}

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走:\n");
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = 'X';
			break;
		}
	}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家走:");
	while (1)
	{
		printf("请输入坐标 :>");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '0';
				break;
			}
			else
			{
				printf("坐标被占用,请重新输入!\n");
			}
		}
		else
		{
			printf("坐标非法,请重新输入! :>");
		}

	}

}

char IsWin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	int a = 0;
	char ch = 0;
	//判断每一行是否相等
	for (i = 0; i < row; i++)
	{
		a = 0;
		for (j = 0; j < col - 1; j++)
		{
			if (board[i][j] == board[i][j + 1] && board[i][j] == 'X')
			{
				a++;
			}
			if (board[i][j] == board[i][j + 1] && board[i][j] == '0')
			{
				a--;
			}
			if (a == col - 1)
			{
				return 'X';
			}
			if (a == -col + 1)
			{
				return '0';
			}
		}
	}
	//判断每一列是否相等
	for (i = 0; i < col; i++)
	{
		a = 0;
		for (j = 0; j < row - 1; j++)
		{
			if (board[j][i] == board[j + 1][i] && board[j][i] == 'X')
			{
				a++;
			}
			if (board[j][i] == board[j + 1][i] && board[j][i] == '0')
			{
				a--;
			}
			if (a == row - 1)
			{
				return 'X';
			}
			if (a == -row + 1)
			{
				return '0';
			}
		}
	}
	//判断对角线是否相等
	for (i = 0, j = 0; i < row - 1; i++, j++)
	{
		if (board[i][j] == board[i + 1][j + 1] && board[i][j] == 'X')
		{
			a++;
		}
		if (board[i][j] == board[i + 1][j + 1] && board[i][j] == '0')
		{
			a--;
		}
		if (a == row - 1)
		{
			return 'X';
		}
		if (a == -row + 1)
		{
			return '0';
		}

	}

	for (i = 0, j = col - 1; i < row - 1; i++, j--)
	{

		if (board[i][j] == board[i + 1][j - 1] && board[i][j] == 'X')
		{
			a++;
		}
		if (board[i][j] == board[i + 1][j - 1] && board[i][j] == '0')
		{
			a--;
		}
		if (a == row - 1)
		{
			return 'X';
		}
		if (a == -row + 1)
		{
			return '0';
		}

	}
	//判断平局
	if (IsFull(board, ROW, COL))
	{
		return 'Q';
	}
	return ' ';

}

int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
				return 0;
		}
	}
	return 1;
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值