test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"
void menu()
{
printf("*******************************************\n");
printf("*********** 1.play ****************\n");
printf("*********** 0.exit ****************\n");
printf("*******************************************\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char ret = 0;
InitBoard(board, ROW, COL);//初始化棋盘
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)
{
ComputerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
DisplayBoard(board, ROW, COL);
PlayerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
DisplayBoard(board, ROW, COL);
}
if (ret == 'X')
{
printf("电脑赢\n");
}
else if (ret == '0')
{
printf("玩家赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d",&input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,重新选择\n");
break;
}
} while (input);
system("pause");
return 0;
}
game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 6
#define COL 6
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
//IsWin
//'X'--电脑赢
//'0'--玩家赢
//'Q'--平局
//' '--继续
int IsFull(char board[ROW][COL], int row, int col);
#endif//__GAME_H__
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
/*int i = 0;
int j = 0;
for ( i = 0; i < row; i++)
{
for ( j= 0; j < col; j++)
{
board[i][j] = ' ';
}
}*/
memset(&board[0][0], ' ', row * col * sizeof(board[0][0]));
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑走:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = 'X';
break;
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家走:");
while (1)
{
printf("请输入坐标 :>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '0';
break;
}
else
{
printf("坐标被占用,请重新输入!\n");
}
}
else
{
printf("坐标非法,请重新输入! :>");
}
}
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
int a = 0;
char ch = 0;
//判断每一行是否相等
for (i = 0; i < row; i++)
{
a = 0;
for (j = 0; j < col - 1; j++)
{
if (board[i][j] == board[i][j + 1] && board[i][j] == 'X')
{
a++;
}
if (board[i][j] == board[i][j + 1] && board[i][j] == '0')
{
a--;
}
if (a == col - 1)
{
return 'X';
}
if (a == -col + 1)
{
return '0';
}
}
}
//判断每一列是否相等
for (i = 0; i < col; i++)
{
a = 0;
for (j = 0; j < row - 1; j++)
{
if (board[j][i] == board[j + 1][i] && board[j][i] == 'X')
{
a++;
}
if (board[j][i] == board[j + 1][i] && board[j][i] == '0')
{
a--;
}
if (a == row - 1)
{
return 'X';
}
if (a == -row + 1)
{
return '0';
}
}
}
//判断对角线是否相等
for (i = 0, j = 0; i < row - 1; i++, j++)
{
if (board[i][j] == board[i + 1][j + 1] && board[i][j] == 'X')
{
a++;
}
if (board[i][j] == board[i + 1][j + 1] && board[i][j] == '0')
{
a--;
}
if (a == row - 1)
{
return 'X';
}
if (a == -row + 1)
{
return '0';
}
}
for (i = 0, j = col - 1; i < row - 1; i++, j--)
{
if (board[i][j] == board[i + 1][j - 1] && board[i][j] == 'X')
{
a++;
}
if (board[i][j] == board[i + 1][j - 1] && board[i][j] == '0')
{
a--;
}
if (a == row - 1)
{
return 'X';
}
if (a == -row + 1)
{
return '0';
}
}
//判断平局
if (IsFull(board, ROW, COL))
{
return 'Q';
}
return ' ';
}
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}