#include<iostream>
#include<cmath>
using namespace std;
int tile = 1;
void ChessBoard(int* (*Board), int tr, int tc, int dr, int dc, int size)
{
if (size == 1)
{
return;
}
int t = tile++;
int s = size / 2;
if (dr < tr + s && dc < tc + s)
{
ChessBoard(Board, tr, tc, dr, dc, s);
}
else
{
Board[tr + s - 1][tc + s - 1] = t;
ChessBoard(Board, tr, tc, tr + s - 1, tc + s - 1, s);
}
if (dr < tr + s && dc >= tc + s)
{
ChessBoard(Board, tr, tc + s, dr, dc, s);
}
else
{
Board[tr + s - 1][tc + s] = t;
ChessBoard(Board, tr, tc + s, tr + s - 1, tc + s, s);
}
if (dr >= tr + s && dc < tc + s)
{
ChessBoard(Board, tr + s, tc, dr, dc, s);
}
else
{
Board[tr + s][tc + s - 1] = t;
ChessBoard(Board, tr + s, tc, tr + s, tc + s - 1, s);
}
if (dr >= tr + s && dc >= tc + s)
{
ChessBoard(Board, tr + s, tc + s, dr, dc, s);
}
else
{
Board[tr + s][tc + s] = t;
ChessBoard(Board, tr + s, tc + s, tr + s, tc + s, s);
}
}
int main()
{
int k = 0;
int dr = 0, dc = 0;
int* (*Board) = NULL;
cout << "请输入棋盘大小:";
cin >> k;
k = pow(2.0, k);
Board = new int* [k];
for (int i = 0; i < k; i++)
{
Board+ = new int[k];
}
cout << "请输入特殊方格的列号:"<<endl;
cin >> dc;
cin >> dr;
Board[dr - 1][dc - 1] = 0;
ChessBoard(Board, 0, 0, dr - 1, dc - 1, k);
for (int m = 0; m < k; m++)
{
for (int n = 0; n < k; n++)
{
cout << '\t' << Board[m][n];
}
cout << endl;
}
return 0;
}
棋盘覆盖算法
于 2022-05-07 15:02:59 首次发布