public class AlphaText : MonoBehaviour {
public float speedFade;
private float count;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
//Fade in-out press start
count += speedFade * Time.deltaTime;
guiTexture.color = new Color(0.5f,0.5f,0.5f,Mathf.Sin(count)*0.5f);
}
}