设计模式-策略模式


鸭子的行为:

public interface FlyBehavior

{

public void fly();

}

public class FlyWithWings implements FlyBehavior

{

public void fly()

{

System.out.println("I'm flying!!");

}

}

public class FlyNoWay implements FlyBehavior

{

public void fly()

{

System.out.println("I can't fly");

}

}

public class FlyRocketPowered implements FlyBehavior

{

public void fly()

{

System.out.println("I'm flying with a rocket!");

}

}

public interface QuackBehavior 

{

public void quick();

}

public class Quack implements QuackBehavior 

{

public void quack()

{

System.out.println("Quack");

}

}

public class MuteQuack implements QuackBehavior 

{

public void quack()

{

System.out.println("<<Slience>>");

}

}

public class Squack implements QuackBehavior 

{

public void quack()

{

System.out.println("Squack ");

}

}


实现鸭子:


public abstract class Duck

{

FlyBehavior flyBehavior;

QuackBehavior quackBehavior;

public Duck()

{

}

public abstract void display();

public void performFly()

{

flyBehavior.fly();

}

public void performQuack()

{

quackBehavior.quack();

}

public void setFlyBehavior(FlyBehavior fb)

{

flyBehavior = fb;

}

public void setQuackBehavior(QuackBehavior qb)

{

quackBehavior = qb;

}

public void swim()

{

System.out.println("All ducks float,even decoys!")

}

}


public class MallardDuck extends Duck

{

public MallardDuck ()

{

quackBehavior = new Quack();

flyBehavior = new FlyWithWings();

}

public void display()

{

System.out.println("I'm a real Mallard duck");

}

}

public class ModelDuck extends Duck

{

public ModelDuck ()

{

flyBehavior = new FlyNoWay();

quackBehavior = new Quack();

}

public void display()

{

System.out.println("I'm a model duck");

}

}

测试鸭子:

public class MiniDuckSimulator

{

public static void main(String[] args)

{

Duck mallard = new MallardDuck();

mallard.performQuack();

mallard.performFly();

Duck model = new ModelDuck();

model.performFly();

model.setFlyBehavior(new FlyRocketPowered());

model.performFly();

}

}


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