[FFmpeg学习]初级的SDL播放mp4测试

在之前的学习中,通过AVFrame来保存为图片来认识了AVFrame,

[FFmpeg学习]从视频中获取图片_ffmpeg 获取图片-CSDN博客

在获取到AVFrame时,还可以调用SDL方法来进行展现,实现播放效果。

参考资料

SDL,ffmpeg实现简单视频播放器_ffmpeg sdl 播放器-CSDN博客

SDL2 简单介绍以及Windows开发环境搭建-CSDN博客

这里只显示了视频,没有处理声音,

// ffmpegTest.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//

#include <iostream>

/*
int main()
{
    std::cout << "Hello World!\n";
}*/

extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include <libavutil/log.h>
#include <libavformat/avformat.h>
}

using namespace std;


//要使用FFmpeg库从MP4文件中提取一张图片,你需要使用FFmpeg的解码器来读取视频帧,并将其保存为图片。以下是一个简单的示例程序,演示如何使用FFmpeg库从MP4文件中提取一张图片:
#include <stdio.h>  
#include <stdlib.h>  
#include <string.h>  


#include "SDL.h"


int savePicture(AVFrame* pFrame, char* out_name) {//编码保存图片

    int width = pFrame->width;
    int height = pFrame->height;
    AVCodecContext* pCodeCtx = NULL;


    AVFormatContext* pFormatCtx = avformat_alloc_context();
    // 设置输出文件格式
    pFormatCtx->oformat = av_guess_format("mjpeg", NULL, NULL);

    // 创建并初始化输出AVIOContext
    if (avio_open(&pFormatCtx->pb, out_name, AVIO_FLAG_READ_WRITE) < 0) {
        printf("Couldn't open output file.");
        return -1;
    }

    // 构建一个新stream
    AVStream* pAVStream = avformat_new_stream(pFormatCtx, 0);
    if (pAVStream == NULL) {
        return -1;
    }

    AVCodecParameters* parameters = pAVStream->codecpar;
    parameters->codec_id = pFormatCtx->oformat->video_codec;
    parameters->codec_type = AVMEDIA_TYPE_VIDEO;
    parameters->format = AV_PIX_FMT_YUVJ420P;
    parameters->width = pFrame->width;
    parameters->height = pFrame->height;

    const AVCodec* pCodec = avcodec_find_encoder(pAVStream->codecpar->codec_id);  //查找编码器

    if (!pCodec) {
        printf("Could not find encoder\n");
        return -1;
    }

    pCodeCtx = avcodec_alloc_context3(pCodec);   //为AVCodecContext分配内存
    if (!pCodeCtx) {
        fprintf(stderr, "Could not allocate video codec context\n");
        exit(1);
    }

    if ((avcodec_parameters_to_context(pCodeCtx, pAVStream->codecpar)) < 0) {
        fprintf(stderr, "Failed to copy %s codec parameters to decoder context\n",
            av_get_media_type_string(AVMEDIA_TYPE_VIDEO));
        return -1;
    }
  //  AVRational tmp = { 1, 25 };
    pCodeCtx->time_base = { 1, 25 };

    if (avcodec_open2(pCodeCtx, pCodec, NULL) < 0) {   //打开编码器
        printf("Could not open codec.");
        return -1;
    }

    int ret = avformat_write_header(pFormatCtx, NULL);
    if (ret < 0) {
        printf("write_header fail\n");
        return -1;
    }

    int y_size = width * height;

    //Encode
    // 给AVPacket分配足够大的空间
    AVPacket pkt;
    av_new_packet(&pkt, y_size * 3);

    // 编码数据
    ret = avcodec_send_frame(pCodeCtx, pFrame);
    if (ret < 0) {
        printf("Could not avcodec_send_frame.");
        return -1;
    }

    // 得到编码后数据
    ret = avcodec_receive_packet(pCodeCtx, &pkt);
    if (ret < 0) {
        printf("Could not avcodec_receive_packet");
        return -1;
    }

    ret = av_write_frame(pFormatCtx, &pkt);

    if (ret < 0) {
        printf("Could not av_write_frame");
        return -1;
    }

    av_packet_unref(&pkt);

    //Write Trailer
    av_write_trailer(pFormatCtx);


    avcodec_close(pCodeCtx);
    avio_close(pFormatCtx->pb);
    avformat_free_context(pFormatCtx);

    return 0;
}

class SDLHandle
{
public:
    SDLHandle(int w, int h)
    {
        m_rect.x = 0;
        m_rect.y = 0;
        m_rect.w = w;
        m_rect.h = h;
        SdlInit();
    }

    ~SDLHandle()
    {
        if (m_pTexture)
        {
            SDL_DestroyTexture(m_pTexture);
        }
        if (m_pRender)
        {
            SDL_DestroyRenderer(m_pRender);
        }
        if (m_pWnd)
        {
            SDL_DestroyWindow(m_pWnd);
        }
        SDL_Quit();
    }

    bool CreateSDLWindow(const char* title, Uint32 flag)
    {
        m_pWnd = SDL_CreateWindow(title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_rect.w, m_rect.h, flag);
        if (!m_pWnd)
        {
            printf("CreateWindows error:%s.\n", SDL_GetError());
            return false;
        }

        m_pRender = SDL_CreateRenderer(m_pWnd, -1, 0);
        if (!m_pRender)
        {
            return false;
        }
        m_pTexture = SDL_CreateTexture(m_pRender, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING, m_rect.w, m_rect.h);
        if (!m_pTexture)
        {
            return false;
        }
        return true;
    }

    void UpdateTexture(AVFrame* pFrame)
    {
        if (!pFrame)
        {
            return;
        }

        //SDL_UpdateTexture(m_pTexture, &m_rect, pFrame->data[0], pFrame->linesize[0]);
        SDL_UpdateYUVTexture(m_pTexture, &m_rect, pFrame->data[0], pFrame->linesize[0], pFrame->data[1], pFrame->linesize[1], pFrame->data[2], pFrame->linesize[2]);

        SDL_RenderClear(m_pRender);
        SDL_RenderCopy(m_pRender, m_pTexture, nullptr, &m_rect);
        SDL_RenderPresent(m_pRender);

        SDL_Delay(40);
    }
private:
    bool SdlInit()
    {
        if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
        {
            printf("sdl_init error:%s\n", SDL_GetError());
            return false;
        }
        return true;
    }
private:
    SDL_Renderer* m_pRender = nullptr;
    SDL_Window* m_pWnd = nullptr;
    SDL_Texture* m_pTexture = nullptr;

    SDL_Rect m_rect;
};


int getpic4() {
    std::string filename = "test.mp4";     // 输入MP4文件名
    std::string outputFilename = "output4.jpg";  // 输出图片文件名

    SDL_Window* pScreen = nullptr;      // 播放窗口
    SDL_Renderer* pRender = nullptr;    // 渲染器
    SDL_Texture* pSDLTexture = nullptr; // 纹理

    SDLHandle* m_pSDlHandle = nullptr;

    AVFormatContext* formatContext = nullptr;
    if (avformat_open_input(&formatContext, filename.c_str(), nullptr, nullptr) != 0) {
        std::cerr << "Error opening input file" << std::endl;
        return -1;
    }

    if (avformat_find_stream_info(formatContext, nullptr) < 0) {
        std::cerr << "Error finding stream information" << std::endl;
        avformat_close_input(&formatContext);
        return -1;
    }

    const AVCodec* codec = nullptr;
    int videoStreamIndex = -1;

    for (unsigned int i = 0; i < formatContext->nb_streams; i++) {
        if (formatContext->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
            videoStreamIndex = i;
            codec = avcodec_find_decoder(formatContext->streams[i]->codecpar->codec_id);
            break;
        }
    }

    if (videoStreamIndex == -1 || codec == nullptr) {
        std::cerr << "Error finding video stream or decoder" << std::endl;
        avformat_close_input(&formatContext);
        return -1;
    }

    AVCodecContext* codecContext = avcodec_alloc_context3(codec);
    if (codecContext == nullptr) {
        std::cerr << "Error allocating codec context" << std::endl;
        avformat_close_input(&formatContext);
        return -1;
    }

    if (avcodec_parameters_to_context(codecContext, formatContext->streams[videoStreamIndex]->codecpar) < 0) {
        std::cerr << "Error setting codec parameters" << std::endl;
        avcodec_free_context(&codecContext);
        avformat_close_input(&formatContext);
        return -1;
    }

    if (avcodec_open2(codecContext, codec, nullptr) < 0) {
        std::cerr << "Error opening codec" << std::endl;
        avcodec_free_context(&codecContext);
        avformat_close_input(&formatContext);
        return -1;
    }


    m_pSDlHandle = new SDLHandle(codecContext->width, codecContext->height);

    if (!m_pSDlHandle->CreateSDLWindow("SDL_TEXT", SDL_WINDOW_OPENGL))
    {
        printf("CreateSDLWindow error:%s\n", SDL_GetError());
        return -1;
    }

    AVPacket packet;
    av_init_packet(&packet);


    // 查找目标时间戳所对应的帧
    AVFrame* frame = av_frame_alloc();
    bool foundTargetFrame = false;
    int count = 0;
    while (av_read_frame(formatContext, &packet) >= 0) {
        if (packet.stream_index == videoStreamIndex) {
            int response = avcodec_send_packet(codecContext, &packet);
            if (response < 0) {
                std::cerr << "Error sending packet to decoder" << std::endl;
                break;
            }
            count++;

            response = avcodec_receive_frame(codecContext, frame);
            if (response == AVERROR(EAGAIN) || response == AVERROR_EOF) {
                continue;
            }
            else if (response < 0) {
                std::cerr << "Error receiving frame from decoder" << std::endl;
                break;
            }

            m_pSDlHandle->UpdateTexture(frame);
        }

        av_packet_unref(&packet);
    }

    if (!foundTargetFrame) {
        std::cerr << "Target frame not found" << std::endl;
        av_frame_free(&frame);
        avcodec_free_context(&codecContext);
        avformat_close_input(&formatContext);
        return -1;
    }

 
    // 清理资源
    av_frame_free(&frame);
  
    av_packet_unref(&packet);
    avcodec_free_context(&codecContext);
    return 1;
}

#undef main
int main(int argc, char* argv[]) {

    av_log(NULL, AV_LOG_INFO, "...Hello world\n");

    getpic4();
    return 0;
}

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