#include<iostream>
#include<cmath>
using namespace std;
class Point
{
public:
Point(double xx=0,double yy=0);
double distance(Point p);
friend ostream &operator<<(ostream &output,Point &p);
protected:
double x,y;
};
Point::Point(double xx,double yy)
{
x=xx;
y=yy;
}
double Point::distance(Point p)
{
double x1=x-p.x;
double y1=y-p.y;
return sqrt(x1*x1+y1*y1);
}
ostream &operator<<(ostream &output,Point &p)
{
output<<"["<<p.x<<","<<p.y<<"]"<<endl;
return output;
}
class Circle:public Point
{
public:
Circle(double xx=0,double yy=0,double r=0);
friend int locate(Point &p1,Circle &c1);
friend ostream &operator<<(ostream &output,Circle &c1);
private:
double radius;
};
Circle::Circle(double xx,double yy,double r)
:Point(xx,yy),radius(r) {}
ostream & operator<<(ostream &output,Circle &c1)
{
output<<"Center=["<<c1.x<<", "<<c1.y<<"], r="<<c1.radius<<endl;
return output;
}
int locate(Point &p1,Circle &c1)
{
double d=c1.distance(p1);
if (abs(d - c1.radius) < 1e-7)
return 0; //相等
else if(d<c1.radius)
return -1;
else
return 1;
}
int main( )
{
Circle c1(3,2,4),c2(4,5,5); //c2应该大于c1
Point p1(1,1),p2(3,-2),p3(7,3); //分别位于c1内、上、外
cout<<"圆c1: "<<c1;
cout<<"点p1: "<<p1;
cout<<"点p1在圆c1之"<<((locate(p1, c1)>0)?"外":((locate(p1, c1)<0)?"内":"上"))<<endl;
cout<<"点p2: "<<p2;
cout<<"点p2在圆c1之"<<((locate(p2, c1)>0)?"外":((locate(p2, c1)<0)?"内":"上"))<<endl;
cout<<"点p3: "<<p3;
cout<<"点p3在圆c1之"<<((locate(p3, c1)>0)?"外":((locate(p3, c1)<0)?"内":"上"))<<endl;
return 0;
}