1、
void GameScene::menuAboutCallback(Ref* pSender)
{
isPlaying=false;
AboutScene newScene;
cocos2d::CCScene* scene=newScene.scene();
CCDirector::sharedDirector()->replaceScene(scene);
}
2、
<pre name="code" class="cpp"> GameScene::menuAboutCallback(Ref* pSender)
{Director::getInstance()->replaceScene(AboutScene::createScene());}