当然,以下是一个简单的“猜数字”游戏的小程序代码示例,分别用Python、JavaScript(浏览器控制台)、C#(控制台应用程序)和Java(控制台应用程序)编写。
Python
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < number_to_guess:
print("太小了!")
elif guess > number_to_guess:
print("太大了!")
print(f"恭喜你,猜对了!你用了{attempts}次尝试。")
if __name__ == "__main__":
guess_number()
JavaScript (浏览器控制台)
javascript
function guessNumber() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt("猜一个1到100之间的数字:"));
attempts++;
if (guess < numberToGuess) {
console.log("太小了!");
} else if (guess > numberToGuess) {
console.log("太大了!");
}
}
console.log(`恭喜你,猜对了!你用了${attempts}次尝试。`);
}
guessNumber();
C# (控制台应用程序)
csharp
using System;
class Program
{
static void Main()
{
Random rnd = new Random();
int numberToGuess = rnd.Next(1, 101);
int guess = 0;
int attempts = 0;
do
{
Console.Write("猜一个1到100之间的数字: ");
guess = int.Parse(Console.ReadLine());
attempts++;
if (guess < numberToGuess)
{
Console.WriteLine("太小了!");
}
else if (guess > numberToGuess)
{
Console.WriteLine("太大了!");
}
} while (guess != numberToGuess);
Console.WriteLine($"恭喜你,猜对了!你用了{attempts}次尝试。");
}
}
Java (控制台应用程序)
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
do {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
} while (guess != numberToGuess);
System.out.printf("恭喜你,猜对了!你用了%d次尝试。\n", attempts);
}
}#chhas{
margin-top: 50px;
padding:4er.cn;
font-size: 18px;
cursor: 10px 20px;
}
这些代码示例都实现了“猜数字”游戏的基本逻辑:程序随机选择一个1到100之间的数字,然后用户尝试猜测这个数字,直到猜对为止。程序会告诉用户他们的猜测是太大、太小还是正确,并记录用户猜测的次数。