import java.util.ArrayList;
import java.util.List;
import java.util.Random;
//创建卡牌类
class Pai {
protected String suit; //花色
protected String count; //点数
public Pai(String suit, String count) {
this.suit = suit;
this.count = count;
}
@Override
public String toString() {
return "(" + suit + count + ")";
}
}
public class Kapai {
public static void main(String[] args) {
//1.构造一副牌
List<Pai> poker = buyCard();
//2.洗牌
//Collections.shuffle(poker);
XiPai(poker);
System.out.println(poker);
//3.分牌
List<List<Pai>> players = new ArrayList<>();
//三个玩家
players.add(new ArrayList<Pai>());
players.add(new ArrayList<Pai>());
players.add(new ArrayList<Pai>());
for (int playerIndex = 0; playerIndex < 3; playerIndex++) {
for (int cardIndex = 0; cardIndex < 3; cardIndex++) {
players.get(playerIndex).add(poker.remove(0));
}
}
System.out.println("玩家1:");
System.out.println(players.get(0));
System.out.println("玩家2:");
System.out.println(players.get(1));
System.out.println("玩家3:");
System.out.println(players.get(2));
//4.比大小
match(players);
}
private final static String[] SUITS = {"♥️","♠️","♦️","♣️"};
public static List<Pai> buyCard() {
List<Pai> poker = new ArrayList<>();
for (int i = 0; i < 4; i++) {
for (int j = 2; j <= 10; j++) {
poker.add(new Pai(SUITS[i], j + ""));
}
poker.add(new Pai(SUITS[i], "J"));
poker.add(new Pai(SUITS[i], "Q"));
poker.add(new Pai(SUITS[i], "K"));
poker.add(new Pai(SUITS[i], "A"));
}
return poker;
}
//洗牌
public static void XiPai(List<Pai> list) {
Random random = new Random();
for (int i = list.size() - 1; i >= 0; i--) {
int ret = random.nextInt(list.size());
Pai tmp = list.get(i);
list.set(i,list.get(ret));
list.set(ret,tmp);
}
}
//比大小
public static void match(List<List<Pai>> players) {
float[] player = new float[3];
String[] arr1 = {players.get(0).get(0).count,players.get(0).get(1).count,
players.get(0).get(2).count};
String[] arr2 = {players.get(1).get(0).count,players.get(1).get(1).count,
players.get(1).get(2).count};
String[] arr3 = {players.get(2).get(0).count,players.get(2).get(1).count,
players.get(2).get(2).count};
swap(arr1);
swap(arr2);
swap(arr3);
String[][] cur = {arr1,arr2,arr3};
for (int i = 0; i < 3; i++) {
if (cur[i][0].equals(cur[i][1]) && cur[i][0].equals(cur[i][2])) {
player[i] = 5000.0f;
player[i] += compaire(cur[i]);
} else if (cur[i][0].compareTo(cur[i][1]) == 1 && cur[i][1].compareTo(cur[i][2]) == 1) {
player[i] = 4000.0f;
player[i] += compaire(cur[i]);
} else if (players.get(i).get(0).suit.equals(players.get(i).get(1).suit)
&& players.get(i).get(0).suit.equals(players.get(i).get(2).suit)) {
player[i] = 3000.0f;
player[i] += compaire(cur[i]);
} else if (cur[i][0].equals(cur[i][1]) || cur[i][0].equals(cur[i][2]) || cur[i][1].equals(cur[i][2])) {
player[i] = 2000.0f;
player[i] += compaire(cur[i]);
} else if (cur[i][0].compareTo(cur[i][1]) != 0 && cur[i][0].compareTo(cur[i][2]) != 0
&& cur[i][1].compareTo(cur[i][2]) != 0 ) {
player[i] = 1000.0f;
player[i] += compaire(cur[i]);
}
}
float max = -1;
int flag = -1;
int flag2 = -1;
int flag3 = -1;
for (int i = 0; i < 3; i++) {
if (player[0] == player[1] && player[0] == player[2]) {
flag3 = 0;
}
if (player[i] > max) {
max = player[i];
flag = i + 1;
} else if (player[i] == max) {
flag2 = i + 1;
}
}
if (flag2 != -1 && flag3 == -1) {
System.out.println("玩家" + flag + "和" + flag2 + "的牌一样大");
} else if (flag3 != -1) {
System.out.println("三个玩家的牌一样大");
}
System.out.println("玩家" + flag + "的牌最大");
}
private static void swap(String[] arr) {
String max1 = "";
String max2 = "";
String max3 = "";
for (int i = 0; i < 3; i++) {
if (arr[i].equals("10")) {
arr[i] = ":";
}
if (arr[i].equals("J")) {
arr[i] = ";";
}
if (arr[i].equals("Q")) {
arr[i] = "<";
}
if (arr[i].equals("K")) {
arr[i] = "=";
}
if (arr[i].equals("A")) {
arr[i] = ">";
}
}
if (arr[0].compareTo(arr[1]) > 0) {
max2 = arr[0];
max3 = arr[1];
if (arr[2].compareTo(max2) > 0) {
max1 = arr[2];
} else if (arr[2].compareTo(max2) < 0){
max1 = max2;
if (arr[2].compareTo(max3) > 0) {
max2 = arr[2];
} else {
max2 = max3;
max3 = arr[2];
}
} else {
max1 = arr[2];
}
} else if(arr[0].compareTo(arr[1]) < 0){
max2 = arr[1];
max3 = arr[0];
if (arr[2].compareTo(max2) > 0) {
max1 = arr[2];
} else if (arr[2].compareTo(max2) < 0) {
max1 = max2;
if (arr[2].compareTo(max3) > 0) {
max2 = arr[2];
} else {
max2 = max3;
max3 = arr[2];
}
} else {
max1 = arr[2];
}
} else if (arr[0].compareTo(arr[1]) == 0) {
if (arr[2].compareTo(arr[1]) == 0) {
max1 = arr[0];
max2 = arr[0];
max3 = arr[0];
} else if (arr[2].compareTo(arr[1]) > 0) {
max1 = arr[2];
max2 = arr[1];
max3 = arr[0];
} else {
max3 = arr[2];
max2 = arr[0];
max1 = arr[1];
}
arr[0] = max1;
arr[1] = max2;
arr[2] = max3;
return;
}
arr[0] = max1;
arr[1] = max2;
arr[2] = max3;
return;
}
private static float compaire(String[] arr) {
float[] ret = new float[3];
for (int i = 0; i < 3; i++) {
if (arr[i] == ">") {
ret[i] = 0.13f;
} else if (arr[i] == "=") {
ret[i] = 0.12f;
} else if (arr[i] == "<") {
ret[i] = 0.11f;
} else if (arr[i] == ";") {
ret[i] = 0.10f;
} else if (arr[i] == ":") {
ret[i] = 0.09f;
} else if (arr[i] == "9") {
ret[i] = 0.08f;
} else if (arr[i] == "8") {
ret[i] = 0.07f;
} else if (arr[i] == "7") {
ret[i] = 0.06f;
} else if (arr[i] == "6") {
ret[i] = 0.05f;
} else if (arr[i] == "5") {
ret[i] = 0.04f;
} else if (arr[i] == "4") {
ret[i] = 0.03f;
} else if (arr[i] == "3") {
ret[i] = 0.02f;
} else if (arr[i] == "2") {
ret[i] = 0.01f;
}
if (i == 0) {
ret[i] *= 1000;
} else if (i == 1) {
ret[i] *= 10;
} else {
ret[i] *= 1;
}
}
return ret[0] + ret[1] + ret[2];
}
}