TreeWidget
设置头
ui->treeWidget->setHeaderLabels(QStringList() << "英雄"<<"英雄介绍");
设置具体内容
创建顶层的item
QTreeWidgetItem * liItem = new …
ui->treeWidget->addTopLevelItem(liItem);
设置子节点
addChild()
.pro
#-------------------------------------------------
#
# Project created by QtCreator 2019-09-19T00:58:19
#
#-------------------------------------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = 07_treewidget
TEMPLATE = app
SOURCES += main.cpp\
widget.cpp
HEADERS += widget.h
FORMS += widget.ui
widget.cpp
#include "widget.h"
#include "ui_widget.h"
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
//treeWidget的使用
ui->treeWidget->setHeaderLabels(QStringList()<< "英雄姓名"<< "英雄介绍");
//添加项目
QTreeWidgetItem * liItem = new QTreeWidgetItem(QStringList() <<"力量");
QTreeWidgetItem * minItem = new QTreeWidgetItem(QStringList() << "敏捷");
QTreeWidgetItem * zhiItem = new QTreeWidgetItem(QStringList() << "智力");
//添加顶层项目
ui->treeWidget->addTopLevelItem(liItem);
ui->treeWidget->addTopLevelItem(minItem);
ui->treeWidget->addTopLevelItem(zhiItem);
//追加子项目 子项目也是QTreeWidgeTItem
QStringList heroL1;
QStringList heroL2;
QStringList heroM1;
QStringList heroM2;
QStringList heroZ1;
QStringList heroZ2;
heroL1 << "刚被猪" << "前排坦克,能在吸收伤害的同时造成可观的范围输出";
heroL2 << "船长" << "前排坦克,能肉能输出能控场的全能英雄";
heroM1 << "月骑" << "中排物理输出,可以使用分裂利刃攻击多个目标";
heroM2 << "小鱼人" << "前排战士,擅长偷取敌人的属性来增强自身战力";
heroZ1 << "死灵法师" << "前排法师坦克,魔法抗性较高,拥有治疗技能";
heroZ2 << "巫医" << "后排辅助法师,可以使用奇特的巫术诅咒敌人与治疗队友";
//追加子项目 子项也是QTreeWidgetItem
QTreeWidgetItem * li1 =new QTreeWidgetItem(heroL1);
liItem->addChild(li1);
QTreeWidgetItem * li2 =new QTreeWidgetItem(heroL2);
liItem->addChild(li2);
QTreeWidgetItem * Min1 =new QTreeWidgetItem(heroM1);
minItem->addChild(Min1);
QTreeWidgetItem * Min2 =new QTreeWidgetItem(heroM2);
minItem->addChild(Min2);
QTreeWidgetItem * Zhi1 =new QTreeWidgetItem(heroZ1);
zhiItem->addChild(Zhi1);
QTreeWidgetItem * Zhi2 =new QTreeWidgetItem(heroZ2);
zhiItem->addChild(Zhi2);
}
Widget::~Widget()
{
delete ui;
}
widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private:
Ui::Widget *ui;
};
#endif // WIDGET_H
main.cpp
#include "widget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}
图片