Android Application Development, 1st Edition


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Book Cover
Android Application Development, 1st Edition
By Rick RogersJohn Lombardo
...............................................
Publisher: O'Reilly Media, Inc.
Pub Date: May 26, 2009
Print ISBN-13: 978-0-596-52147-9
Pages: 336
Slots: 1.0 
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Table of Contents  | Index  | Examples  | Errata  

 Copyright
 Preface
 Part 1:  Development Kit Walk-Through
    Chapter 1.  Getting to Know Android
  Section 1.1.  Why Android?
  Section 1.2.  The Open Handset Alliance
  Section 1.3.  The Android Execution Environment
  Section 1.4.  Components of an Android Application
  Section 1.5.  Android Activity Lifecycle
  Section 1.6.  Android Service Lifecycle
  Section 1.7.  How This Book Fits Together
    Chapter 2.  Setting Up Your Android Development Environment
  Section 2.1.  Setting Up Your Development Environment
  Section 2.2.  Hello, Android
    Chapter 3.  Using the Android Development Environment for Real Applications
  Section 3.1.  MicroJobs: This Book's Main Sample Application
  Section 3.2.  Android and Social Networking
  Section 3.3.  Downloading the MJAndroid Code
  Section 3.4.  A Brief Tour of the MJAndroid Code
  Section 3.5.  First Steps: Building and Running the MicroJobs Application
  Section 3.6.  Summary
    Chapter 4.  Under the Covers: Startup Code and Resources in the MJAndroid Application
  Section 4.1.  Initialization Parameters in AndroidManifest.xml
  Section 4.2.  Initialization in MicroJobs.java
  Section 4.3.  Summary
    Chapter 5.  Debugging Android Applications
  Section 5.1.  The Tools
  Section 5.2.  Eclipse Java Editor
  Section 5.3.  Summary
    Chapter 6.  The ApiDemos Application
  Section 6.1.  Application Setup in the Manifest File
  Section 6.2.  Finding the Source to an Interesting Example
  Section 6.3.  Adding Your Own Examples to ApiDemos
    Chapter 7.  Signing and Publishing Your Application
  Section 7.1.  Test Your Application
  Section 7.2.  Attach an End User License Agreement If Desired
  Section 7.3.  Create and Attach an Icon and Label
  Section 7.4.  Clean Up for Release
  Section 7.5.  Version Your Application
  Section 7.6.  Obtaining a Signing Certificate and API Key
  Section 7.7.  Signing Your Application
  Section 7.8.  Retesting Your Application
  Section 7.9.  Publishing on Android Market
 Part 2:  Programming Topics
    Chapter 8.  Persistent Data Storage: SQLite Databases and Content Providers
  Section 8.1.  Databases
  Section 8.2.  Content Providers
    Chapter 9.  Location and Mapping
  Section 9.1.  Location-Based Services
  Section 9.2.  Mapping
  Section 9.3.  The Google Maps Activity
  Section 9.4.  The MapView and MapActivity
  Section 9.5.  Working with MapViews
  Section 9.6.  Location Without Maps
    Chapter 10.  Building a View
  Section 10.1.  Android GUI Architecture
  Section 10.2.  Assembling a Graphical Interface
  Section 10.3.  Wiring Up the Controller
  Section 10.4.  The Menu
    Chapter 11.  A Widget Bestiary
  Section 11.1.  Android Views
  Section 11.2.  ViewGroups
  Section 11.3.  Layouts
    Chapter 12.  Drawing 2D and 3D Graphics
  Section 12.1.  Rolling Your Own Widgets
  Section 12.2.  Bling
    Chapter 13.  Inter-Process Communication
  Section 13.1.  Intents: Simple, Low-Overhead IPC
  Section 13.2.  Remote Methods and AIDL
    Chapter 14.  Simple Phone Calls
  Section 14.1.  Quick and Easy Phone Calls
  Section 14.2.  Exploring the Phone Code Through the Debugger
  Section 14.3.  Exception Handling
  Section 14.4.  Android Application-Level Modularity and Telephony
    Chapter 15.  Telephony State Information and Android Telephony Classes
  Section 15.1.  Operations Offered by the android.telephony Package
  Section 15.2.  Android Telephony Internals
  Section 15.3.  Android and VoIP
   Appendix A.  Wireless Protocols
  Section A.1.  Prehistory
  Section A.2.  The Dawn of Second Generation (2G) Digital Cellular
  Section A.3.  Improved Digital Cellular (2.5G)
  Section A.4.  The Rise of 3G
  Section A.5.  The Future: 4G
 Colophon
 Index

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