由于要使用到log4cpp的库,而log4c的资料是非常的少,也懒得去研究它的用法,于是就决定试试混合编程者玩意。
首先先引用下C++它的father: Stroustrup的一篇文章《C++ Style and Technique FAQ》(http://www2.research.att.com/~bs/bs_faq2.html)里的一小个片段:
Just declare the C function ``extern "C"'' (in your C++ code) and call it (from your C or C++ code). For example:
// C++ code extern "C" void f(int); // one way extern "C" { // another way int g(double); double h(); }; void code(int i, double d) { f(i); int ii = g(d); double dd = h(); // ... }
The definitions of the functions may look like this:
/* C code: */ void f(int i) { /* ... */ } int g(double d) { /* ... */ } double h() { /* ... */ }
Note that C++ type rules, not C rules, are used. So you can't call function declared ``extern "C"'' with the wrong number of argument. For example:
// C++ code void more_code(int i, double d) { double dd = h(i,d); // error: unexpected arguments // ... }
Just declare the C++ function ``extern "C"'' (in your C++ code) and call it (from your C or C++ code). For example:
// C++ code: extern "C" void f(int); void f(int i) { // ... }
Now f() can be used like this:
/* C code: */ void f(int); void cc(int i) { f(i); /* ... */ }
Naturally, this works only for non-member functions. If you want to call member functions (incl. virtual functions) from C, you need to provide a simple wrapper. For example:
// C++ code: class C { // ... virtual double f(int); }; extern "C" double call_C_f(C* p, int i) // wrapper function { return p->f(i); }
Now C::f() can be used like this:
/* C code: */ double call_C_f(struct C* p, int i); void ccc(struct C* p, int i) { double d = call_C_f(p,i); /* ... */ }
If you want to call overloaded functions from C, you must provide wrappers with distinct names for the C code to use. For example:
// C++ code: void f(int); void f(double); extern "C" void f_i(int i) { f(i); } extern "C" void f_d(double d) { f(d); }
Now the f() functions can be used like this:
/* C code: */ void f_i(int); void f_d(double); void cccc(int i,double d) { f_i(i); f_d(d); /* ... */ }
Note that these techniques can be used to call a C++ library from C code even if you cannot (or do not want to) modify the C++ headers.
由于咱是用到c调用c++,暂不关心c++调用c的部分,如上可知,要调用c++类的成员函数,那可是麻烦的麻烦。于是还是乖乖写个函数封装一下类。
由于log4cpp的调用日志比较麻烦,不像log4j,每次都要初始化一大堆东西,于是自己就把这些东西封装成了一个类为Log4cppBase:
Here is code:
Log4cppBase.h
Log4cppBase.cpp
由于选择了调用c++的非成员函数,于是由添加了这样的一个类Log4cppUtil
Here is code:
Log4cppUtil.h
Log4cppUtil.cpp
然后再在自己的C代码中调用这个Log4cppUtil,我用的测试代码test.c如下:
在C代码中要用extern告诉编译器,这个函数在其他文件
在Linux命令行编译如下:
1、编译Log4cppBase,由于我在本机上已经安装Log4cpp的库到了/use/lib下,所以可以不用置顶库的路径,直接按下面代码编译
g++ -fpic -llog4cpp -shared -g -o liblog4cppbase.so Log4cppBase.cpp
2、编译Log4cppUtil,由于Log4cppUtil需要用到Log4cppBase,因此需要置顶库的搜索路径为当前路径./
g++ -fpic -shared -g -o liblog4cpputil.so Log4cppUtil.cpp -I ./
3、编译自己写的test.c,生成可执行文件,在此需要把上面编译的两个库文件全部加进去,编译成可执行文件
gcc -o test test.c ./liblog4cpputil.so ./liblog4cppbase.so
编译成功!晚上赏自己个鸡腿吃!
以上是在PC机子上的编译
交叉编译进板子的话按上面那个方法是行不通的,因为系统找不到Log4cpp的库或者其他库等,可以参考前面我转载的一篇文章《【开发工具面】GCC命令行详解》,而我是把log4cpp交叉编译到/use/local下面去,而我自己的/usr下面也有一个PC版本的log4cpp,因此要注意调用哪一个命令,因此使用绝对路径/usr/local/bin/log4cpp-config
重新修改命令,如下:
arm-linux-g++ -fpic -shared `/usr/local/bin/log4cpp-config --libs --cflags` -o liblog4cppbase.so Log4cppBase.cpp
arm-linux-g++ -fpic -shared `/usr/local/bin/log4cpp-config --libs --cflags` -o liblog4cpputil.so Log4cppUtil.cpp -I./
arm-linux-gcc `/usr/local/bin/log4cpp-config --libs --cflags` -o test test.c log4cpp/liblog4cppbase.so log4cpp/liblog4cpputil.so
编译成功,移植到开发板上去,成功跑起来!