一 原理
几何矩是由Hu(Visual pattern recognition by moment invariants)在1962年提出的,具有平移、旋转和尺度不变性。 定义如下:
① (p+q)阶不变矩定义:
② 对于数字图像,离散化,定义为:
③ 归一化中心矩定义:
④Hu矩定义
//#################################################################################//
double M[7] = {0}; //HU不变矩
bool HuMoment(IplImage* img)
{
int bmpWidth = img->width;
int bmpHeight = img->height;
int bmpStep = img->widthStep;
int bmpChannels = img->nChannels;
uchar*pBmpBuf = (uchar*)img->imageData;
double m00=0,m11=0,m20=0,m02=0,m30=0,m03=0,m12=0,m21=0; //中心矩
double x0=0,y0=0; //计算中心距时所使用的临时变量(x-x')
double u20=0,u02=0,u11=0,u30=0,u03=0,u12=0,u21=0;//规范化后的中心矩
//double M[7]; //HU不变矩
double t1=0,t2=0,t3=0,t4=0,t5=0;//临时变量,
//double Center_x=0,Center_y=0;//重心
int Center_x=0,Center_y=0;//重心
int i,j; //循环变量
// 获得图像的区域重心(普通矩)
double s10=0,s01=0,s00=0; //0阶矩和1阶矩
for(j=0;j<bmpHeight;j++)//y
{
for(i=0;i<bmpWidth;i++)//x
{
s10+=i*pBmpBuf[j*bmpStep+i];
s01+=j*pBmpBuf[j*bmpStep+i];
s00+=pBmpBuf[j*bmpStep+i];
}
}
Center_x=(int)(s10/s00+0.5);
Center_y=(int)(s01/s00+0.5);
// 计算二阶、三阶矩(中心矩)
m00=s00;
for(j=0;j<bmpHeight;j++)
{
for(i=0;i<bmpWidth;i++)//x
{
x0=(i-Center_x);
y0=(j-Center_y);
m11+=x0*y0*pBmpBuf[j*bmpStep+i];
m20+=x0*x0*pBmpBuf[j*bmpStep+i];
m02+=y0*y0*pBmpBuf[j*bmpStep+i];
m03+=y0*y0*y0*pBmpBuf[j*bmpStep+i];
m30+=x0*x0*x0*pBmpBuf[j*bmpStep+i];
m12+=x0*y0*y0*pBmpBuf[j*bmpStep+i];
m21+=x0*x0*y0*pBmpBuf[j*bmpStep+i];
}
}
// 计算规范化后的中心矩: mij/pow(m00,((i+j+2)/2)
u20=m20/pow(m00,2);
u02=m02/pow(m00,2);
u11=m11/pow(m00,2);
u30=m30/pow(m00,2.5);
u03=m03/pow(m00,2.5);
u12=m12/pow(m00,2.5);
u21=m21/pow(m00,2.5);
// 计算中间变量
t1=(u20-u02);
t2=(u30-3*u12);
t3=(3*u21-u03);
t4=(u30+u12);
t5=(u21+u03);
// 计算不变矩
M[0]=u20+u02;
M[1]=t1*t1+4*u11*u11;
M[2]=t2*t2+t3*t3;
M[3]=t4*t4+t5*t5;
M[4]=t2*t4*(t4*t4-3*t5*t5)+t3*t5*(3*t4*t4-t5*t5);
M[5]=t1*(t4*t4-t5*t5)+4*u11*t4*t5;
M[6]=t3*t4*(t4*t4-3*t5*t5)-t2*t5*(3*t4*t4-t5*t5);
returntrue;
}
下面的代码计算轮廓的矩,并根据1阶中心矩得到轮廓的质心,代码如下:
src = imread( "../star1.jpg" ,1 );
/// Convert image to gray and blur it
cvtColor( src, src_gray, CV_BGR2GRAY );
blur( src_gray, src_gray, Size(3,3) );
namedWindow( "image", CV_WINDOW_AUTOSIZE );
imshow( "image", src );
Mat canny_output;
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
//利用canny算法检测边缘
Canny( src_gray, canny_output, thresh, thresh*2, 3 );
namedWindow( "canny", CV_WINDOW_AUTOSIZE );
imshow( "canny", canny_output );
//查找轮廓
findContours( canny_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );
//计算轮廓矩
vector<Moments> mu(contours.size() );
for( int i = 0; i < contours.size(); i++ )
{ mu[i] = moments( contours[i], false ); }
//计算轮廓的质心
vector<Point2f> mc( contours.size() );
for( int i = 0; i < contours.size(); i++ )
{ mc[i] = Point2f( mu[i].m10/mu[i].m00 , mu[i].m01/mu[i].m00 ); }
//画轮廓及其质心
Mat drawing = Mat::zeros( canny_output.size(), CV_8UC3 );
for( int i = 0; i< contours.size(); i++ )
{
Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
drawContours( drawing, contours, i, color, 2, 8, hierarchy, 0, Point() );
circle( drawing, mc[i], 4, color, -1, 8, 0 );
}
namedWindow( "Contours", CV_WINDOW_AUTOSIZE );
imshow( "Contours", drawing );
//打印轮廓面积和轮廓长度
printf("\t Info: Area and Contour Length \n");
for( int i = 0; i< contours.size(); i++ )
{
printf(" * Contour[%d] - Area (M_00) = %.2f - Area OpenCV: %.2f - Length: %.2f \n", i, mu[i].m00, contourArea(contours[i]), arcLength( contours[i], true ) );
Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
drawContours( drawing, contours, i, color, 2, 8, hierarchy, 0, Point() );
circle( drawing, mc[i], 4, color, -1, 8, 0 );
}