win32 socket的两个简单的例子

参考:http://blog.csdn.net/qq506124204/article/details/7516456

参考:http://www.cppblog.com/bujiwu/archive/2009/01/11/Socket.html

Windows下Socket编程主要包括以下几部分:
服务端
   1、初始化Windows Socket库。
   2、创建Socket。
   3、绑定Socket。
   4、监听。
   5、Accept。
   6、接收、发送数据。

客户端
   1、初始化Windows Socket库。
   2、创建Socket。
   3、连接Socket。
   4、接收、发送数据。

第一个例子

最简单的socket例子,在visual c++里建两个win32控制台工程,分别编译下面的服务端和客户端

服务端:

    #include <windows.h>  
    #include <iostream>  
    #include <winsock.h>  
    using namespace std;  
      
    #pragma comment(lib,"ws2_32.lib")  
      
    #define NO_FLAGS_SET 0  
    #define PORT (u_short)44965  
    #define MAXBUFLEN 256  
      
    //服务器 -- VC++ Socket编程 简单的Tcp/ip服务器  
    int main()  
    {  
        WSADATA Data;  
        SOCKADDR_IN serverSockAddr;  
        SOCKADDR_IN clientSockAddr;  
        SOCKET serverSocket;  
        SOCKET clientSocket;  
        int addrLen=sizeof(SOCKADDR_IN);  
        int status;  
        int numrcv;  
        char buffer[MAXBUFLEN];  
      
        /* initialize the Windows Socket DLL */  
        status=WSAStartup(MAKEWORD(1, 1), &Data);  
        if (status != 0)  
           cerr << "ERROR: WSAStartup unsuccessful" << endl;  
      
        /* zero the sockaddr_in structure */  
        memset(&serverSockAddr, 0, sizeof(serverSockAddr));  
      
        /* specify the port portion of the address */  
        serverSockAddr.sin_port=htons(PORT);  
        /* specify the address family as Internet */  
        serverSockAddr.sin_family=AF_INET;  
        /* specify that the address does not matter */  
        serverSockAddr.sin_addr.s_addr=htonl(INADDR_ANY);  
      
        /* create a socket socket(通信发生的区域,套接字的类型,套接字使用的特定协议) */  
        serverSocket = socket(AF_INET, SOCK_STREAM, 0);  
        if (serverSocket == INVALID_SOCKET)  
           cerr << "ERROR: socket unsuccessful" << endl;  
      
        /* associate the socket with the address */  
        status=bind(serverSocket, (LPSOCKADDR)&serverSockAddr, sizeof(serverSockAddr));  
        if (status == SOCKET_ERROR)  
           cerr << "ERROR: bind unsuccessful" << endl;  
      
        /* allow the socket to take connections listen(已建立、尚未连接的套接字号,连接队列的最大长度) */  
        status=listen(serverSocket, 1);  
        if (status == SOCKET_ERROR)  
           cerr << "ERROR: listen unsuccessful" << endl;  
      
        /* accept the connection request when one is received */  
        clientSocket=accept(serverSocket, (LPSOCKADDR)&clientSockAddr, &addrLen);  
      
        cout << "Got the connection..." << endl;  
      
        while(1)  
        {  
           /* recv(已连接的套接字, 接收输入数据缓冲区的指针, 缓冲区大小, 传输控制方式) */  
           numrcv=recv(clientSocket, buffer, MAXBUFLEN, NO_FLAGS_SET);  
           if ((numrcv == 0) || (numrcv == SOCKET_ERROR))  
           {  
            cout << "Connection terminated." << endl;  
             
            status=closesocket(clientSocket);  
            if (status == SOCKET_ERROR)  
             cerr << "ERROR: close client socket unsuccessful" << endl;  
      
            status=closesocket(serverSocket);  
            if (status == SOCKET_ERROR)  
             cerr << "ERROR: close server socket unsuccessful" << endl;  
             
            status=WSACleanup();  
            if (status == SOCKET_ERROR)  
             cerr << "ERROR: WSACleanup unsuccessful" << endl;  
            return(1);  
           }  
           cout << buffer << endl;  
        } /* while */  
    }  

客户端:

    #include <windows.h>  
    #include <winsock.h>  
    #include <iostream>  
    using namespace std;  
      
    #pragma comment(lib,"ws2_32.lib")  
      
    #define NO_FLAGS_SET 0  
    #define PORT (u_short)44965  
    #define DEST_IP_ADDR "192.168.102.86" //Server address  
      
    //客户端 --VC++ Socket编程 简单的Tcp/ip客户端  
    int main()  
    {  
        WSADATA Data;  
        SOCKADDR_IN destSockAddr;  
        SOCKET destSocket;  
        unsigned long destAddr;  
        int status;  
        int numsnt;  
        char *toSendtxt="Test String";  
      
        /* initialize the Windows Socket DLL */  
        status=WSAStartup(MAKEWORD(1, 1), &Data);  
        if (status != 0)  
           cerr << "ERROR: WSAStartup unsuccessful" << endl;  
      
        /* convert IP address into in_addr form */  
        destAddr=inet_addr(DEST_IP_ADDR);  
        /* copy destAddr into sockaddr_in structure */  
        memcpy(&destSockAddr.sin_addr, &destAddr, sizeof(destAddr));  
        /* specify the port portion of the address */  
        destSockAddr.sin_port=htons(PORT);  
        /* specify the address family as Internet */  
        destSockAddr.sin_family=AF_INET;  
      
        /* create a socket */  
        destSocket=socket(AF_INET, SOCK_STREAM, 0);  
        if (destSocket == INVALID_SOCKET)  
        {  
           cerr << "ERROR: socket unsuccessful" << endl;  
            
           status=WSACleanup();  
           if (status == SOCKET_ERROR)  
            cerr << "ERROR: WSACleanup unsuccessful" << endl;  
           return(1);  
        }  
      
        cout << "Trying to connect to IP Address: " << DEST_IP_ADDR << endl;  
      
        /* connect to the server */  
        status=connect(destSocket, (LPSOCKADDR)&destSockAddr, sizeof(destSockAddr));  
        if (status == SOCKET_ERROR)  
        {  
           cerr << "ERROR: connect unsuccessful" << endl;  
            
           status=closesocket(destSocket);  
           if (status == SOCKET_ERROR)  
            cerr << "ERROR: closesocket unsuccessful"  
            << endl;  
           status=WSACleanup();  
           if (status == SOCKET_ERROR)  
            cerr << "ERROR: WSACleanup unsuccessful"  
            << endl;  
           return(1);  
        }  
      
        cout << "Connected..." << endl;  
      
        while(1)  
        {  
           cout << "Sending..." << endl;  
           numsnt=send(destSocket, toSendtxt, strlen(toSendtxt) + 1, NO_FLAGS_SET);  
           if (numsnt != (int)strlen(toSendtxt) + 1)  
           {  
            cout << "Connection terminated" << endl;  
             
            status=closesocket(destSocket);  
            if (status == SOCKET_ERROR)  
             cerr << "ERROR: closesocket unsuccessful" << endl;  
            status=WSACleanup();  
            if (status == SOCKET_ERROR)  
             cerr << "ERROR: WSACleanup unsuccessful" << endl;  
            return(1);  
           }  
            
           /* Wait before sending the message again */  
           Sleep(1000);  
        } /* while */  
    }  

第二个例子

服务端每接收到一个客户端的Socket,则创建一个线程。满足一个服务端连接多个客户端。

服务端:

<pre name="code" class="cpp">//Server.cpp
#include <iostream>
#include <Windows.h>
#include <winsock.h>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

#define  PORT 44965
  
DWORD WINAPI ClientThread(LPVOID lpParameter)
{
    SOCKET CientSocket = (SOCKET)lpParameter;
    int Ret = 0;
    char RecvBuffer[MAX_PATH];

    while ( true )
    {
        memset(RecvBuffer, 0x00, sizeof(RecvBuffer));
        Ret = recv(CientSocket, RecvBuffer, MAX_PATH, 0);
        if ( Ret == 0 || Ret == SOCKET_ERROR ) 
        {
            cout<<"客户端退出!"<<endl;
			closesocket(CientSocket);
            break;
        }
        cout<<"接收到客户信息为:"<<RecvBuffer<<endl;
    }

    return 0;
}

int main(int argc, char* argv[])
{
    WSADATA  Ws;
    SOCKET ServerSocket, CientSocket;
    struct sockaddr_in LocalAddr, ClientAddr;
    int Ret = 0;
    int AddrLen = 0;
    HANDLE hThread = NULL;

    //Init Windows Socket
    if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
    {
        cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }
    
    //Create Socket
    ServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if ( ServerSocket == INVALID_SOCKET )
    {
        cout<<"Create Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }

    LocalAddr.sin_family = AF_INET;
    LocalAddr.sin_addr.s_addr = htonl(INADDR_ANY);
    LocalAddr.sin_port = htons(PORT);
    memset(LocalAddr.sin_zero, 0x00, 8);

    //Bind Socket
    Ret = bind(ServerSocket, (struct sockaddr*)&LocalAddr, sizeof(LocalAddr));
    if ( Ret != 0 )
    {
        cout<<"Bind Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }

    Ret = listen(ServerSocket, 10);
    if ( Ret != 0 )
    {
        cout<<"listen Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }

    cout<<"服务端已经启动"<<endl;

    while ( true )
    {
        AddrLen = sizeof(ClientAddr);
        CientSocket = accept(ServerSocket, (struct sockaddr*)&ClientAddr, &AddrLen);
        if ( CientSocket == INVALID_SOCKET )
        {
            cout<<"Accept Failed::"<<GetLastError()<<endl;
            break;
        }

        cout<<"客户端连接::"<<inet_ntoa(ClientAddr.sin_addr)<<":"<<ClientAddr.sin_port<<endl;
        
        hThread = CreateThread(NULL, 0, ClientThread, (LPVOID)CientSocket, 0, NULL);
        if ( hThread == NULL )
        {
            cout<<"Create Thread Failed!"<<endl;
            break;
        }

        CloseHandle(hThread);
    }

    closesocket(ServerSocket);
    WSACleanup();

    return 0;
}


 

客户端:

//Client.cpp
#include <iostream>
#include <Windows.h>
using namespace std;

#pragma comment(lib,"ws2_32.lib")

#define  PORT 44965
#define  IP_ADDRESS "192.168.102.86"


int main(int argc, char* argv[])
{
    WSADATA  Ws;
    SOCKET CientSocket;
    struct sockaddr_in ServerAddr;
    int Ret = 0;
    int AddrLen = 0;
    HANDLE hThread = NULL;
    char SendBuffer[MAX_PATH];

    //Init Windows Socket
    if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
    {
        cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }

    //Create Socket
    CientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if ( CientSocket == INVALID_SOCKET )
    {
        cout<<"Create Socket Failed::"<<GetLastError()<<endl;
        return -1;
    }

    ServerAddr.sin_family = AF_INET;
    ServerAddr.sin_addr.s_addr = inet_addr(IP_ADDRESS);
    ServerAddr.sin_port = htons(PORT);
    memset(ServerAddr.sin_zero, 0x00, 8);

    Ret = connect(CientSocket,(struct sockaddr*)&ServerAddr, sizeof(ServerAddr));
    if ( Ret == SOCKET_ERROR )
    {
        cout<<"Connect Error::"<<GetLastError()<<endl;
        return -1;
    }
    else
    {
        cout<<"连接成功!"<<endl;
    }

    while ( true )
    {
        cin.getline(SendBuffer, sizeof(SendBuffer));
        Ret = send(CientSocket, SendBuffer, (int)strlen(SendBuffer), 0);
        if ( Ret == SOCKET_ERROR )
        {
            cout<<"Send Info Error::"<<GetLastError()<<endl;
            break;
        }
    }
    
    closesocket(CientSocket);
    WSACleanup();

    return 0;
}



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以下是一个简单Win32 Socket代码示例,用于在Windows上设置网卡以接受组播消息: ```c++ #include <WinSock2.h> #include <WS2tcpip.h> #include <iostream> #pragma comment(lib, "Ws2_32.lib") int main() { // 初始化 Winsock WSADATA wsaData; int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { std::cerr << "WSAStartup failed: " << iResult << std::endl; return 1; } // 创建套接字 SOCKET socketFd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (socketFd == INVALID_SOCKET) { std::cerr << "socket creation failed: " << WSAGetLastError() << std::endl; WSACleanup(); return 1; } // 允许多个套接字绑定到同一地址 BOOL bOptVal = TRUE; iResult = setsockopt(socketFd, SOL_SOCKET, SO_REUSEADDR, (char*)&bOptVal, sizeof(BOOL)); if (iResult == SOCKET_ERROR) { std::cerr << "setsockopt SO_REUSEADDR failed: " << WSAGetLastError() << std::endl; closesocket(socketFd); WSACleanup(); return 1; } // 绑定套接字到本地地址 sockaddr_in localAddr; localAddr.sin_family = AF_INET; localAddr.sin_port = htons(12345); // 绑定到本地端口12345 localAddr.sin_addr.s_addr = INADDR_ANY; iResult = bind(socketFd, (sockaddr*)&localAddr, sizeof(localAddr)); if (iResult == SOCKET_ERROR) { std::cerr << "bind failed: " << WSAGetLastError() << std::endl; closesocket(socketFd); WSACleanup(); return 1; } // 加入多播组 ip_mreq mreq; inet_pton(AF_INET, "239.255.255.250", &mreq.imr_multiaddr.s_addr); // 组播组地址 mreq.imr_interface.s_addr = INADDR_ANY; // 本地接口地址 iResult = setsockopt(socketFd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char*)&mreq, sizeof(ip_mreq)); if (iResult == SOCKET_ERROR) { std::cerr << "setsockopt IP_ADD_MEMBERSHIP failed: " << WSAGetLastError() << std::endl; closesocket(socketFd); WSACleanup(); return 1; } // 接收数据 char buf[1024]; sockaddr_in remoteAddr; int addrLen = sizeof(remoteAddr); iResult = recvfrom(socketFd, buf, sizeof(buf), 0, (sockaddr*)&remoteAddr, &addrLen); if (iResult == SOCKET_ERROR) { std::cerr << "recvfrom failed: " << WSAGetLastError() << std::endl; closesocket(socketFd); WSACleanup(); return 1; } // 处理接收到的数据 std::cout << "Received " << iResult << " bytes from " << inet_ntoa(remoteAddr.sin_addr) << std::endl; std::cout << "Data: " << buf << std::endl; // 关闭套接字 closesocket(socketFd); WSACleanup(); return 0; } ``` 在上面的示例中,我们创建了一个UDP套接字并将其绑定到本地地址和端口。然后,我们使用`setsockopt`函数将其加入到组播组中。最后,我们使用`recvfrom`函数接收来自组播组的数据包。注意,你需要将组播地址和本地接口地址替换为你需要的地址。
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