参考:http://blog.csdn.net/qq506124204/article/details/7516456
参考:http://www.cppblog.com/bujiwu/archive/2009/01/11/Socket.html
Windows下Socket编程主要包括以下几部分:
服务端
1、初始化Windows Socket库。
2、创建Socket。
3、绑定Socket。
4、监听。
5、Accept。
6、接收、发送数据。
客户端
1、初始化Windows Socket库。
2、创建Socket。
3、连接Socket。
4、接收、发送数据。
第一个例子
最简单的socket例子,在visual c++里建两个win32控制台工程,分别编译下面的服务端和客户端
服务端:
#include <windows.h>
#include <iostream>
#include <winsock.h>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
#define NO_FLAGS_SET 0
#define PORT (u_short)44965
#define MAXBUFLEN 256
//服务器 -- VC++ Socket编程 简单的Tcp/ip服务器
int main()
{
WSADATA Data;
SOCKADDR_IN serverSockAddr;
SOCKADDR_IN clientSockAddr;
SOCKET serverSocket;
SOCKET clientSocket;
int addrLen=sizeof(SOCKADDR_IN);
int status;
int numrcv;
char buffer[MAXBUFLEN];
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful" << endl;
/* zero the sockaddr_in structure */
memset(&serverSockAddr, 0, sizeof(serverSockAddr));
/* specify the port portion of the address */
serverSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
serverSockAddr.sin_family=AF_INET;
/* specify that the address does not matter */
serverSockAddr.sin_addr.s_addr=htonl(INADDR_ANY);
/* create a socket socket(通信发生的区域,套接字的类型,套接字使用的特定协议) */
serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
cerr << "ERROR: socket unsuccessful" << endl;
/* associate the socket with the address */
status=bind(serverSocket, (LPSOCKADDR)&serverSockAddr, sizeof(serverSockAddr));
if (status == SOCKET_ERROR)
cerr << "ERROR: bind unsuccessful" << endl;
/* allow the socket to take connections listen(已建立、尚未连接的套接字号,连接队列的最大长度) */
status=listen(serverSocket, 1);
if (status == SOCKET_ERROR)
cerr << "ERROR: listen unsuccessful" << endl;
/* accept the connection request when one is received */
clientSocket=accept(serverSocket, (LPSOCKADDR)&clientSockAddr, &addrLen);
cout << "Got the connection..." << endl;
while(1)
{
/* recv(已连接的套接字, 接收输入数据缓冲区的指针, 缓冲区大小, 传输控制方式) */
numrcv=recv(clientSocket, buffer, MAXBUFLEN, NO_FLAGS_SET);
if ((numrcv == 0) || (numrcv == SOCKET_ERROR))
{
cout << "Connection terminated." << endl;
status=closesocket(clientSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: close client socket unsuccessful" << endl;
status=closesocket(serverSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: close server socket unsuccessful" << endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful" << endl;
return(1);
}
cout << buffer << endl;
} /* while */
}
客户端:
#include <windows.h>
#include <winsock.h>
#include <iostream>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
#define NO_FLAGS_SET 0
#define PORT (u_short)44965
#define DEST_IP_ADDR "192.168.102.86" //Server address
//客户端 --VC++ Socket编程 简单的Tcp/ip客户端
int main()
{
WSADATA Data;
SOCKADDR_IN destSockAddr;
SOCKET destSocket;
unsigned long destAddr;
int status;
int numsnt;
char *toSendtxt="Test String";
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful" << endl;
/* convert IP address into in_addr form */
destAddr=inet_addr(DEST_IP_ADDR);
/* copy destAddr into sockaddr_in structure */
memcpy(&destSockAddr.sin_addr, &destAddr, sizeof(destAddr));
/* specify the port portion of the address */
destSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
destSockAddr.sin_family=AF_INET;
/* create a socket */
destSocket=socket(AF_INET, SOCK_STREAM, 0);
if (destSocket == INVALID_SOCKET)
{
cerr << "ERROR: socket unsuccessful" << endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful" << endl;
return(1);
}
cout << "Trying to connect to IP Address: " << DEST_IP_ADDR << endl;
/* connect to the server */
status=connect(destSocket, (LPSOCKADDR)&destSockAddr, sizeof(destSockAddr));
if (status == SOCKET_ERROR)
{
cerr << "ERROR: connect unsuccessful" << endl;
status=closesocket(destSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << "Connected..." << endl;
while(1)
{
cout << "Sending..." << endl;
numsnt=send(destSocket, toSendtxt, strlen(toSendtxt) + 1, NO_FLAGS_SET);
if (numsnt != (int)strlen(toSendtxt) + 1)
{
cout << "Connection terminated" << endl;
status=closesocket(destSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful" << endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful" << endl;
return(1);
}
/* Wait before sending the message again */
Sleep(1000);
} /* while */
}
第二个例子
服务端每接收到一个客户端的Socket,则创建一个线程。满足一个服务端连接多个客户端。
服务端:
<pre name="code" class="cpp">//Server.cpp
#include <iostream>
#include <Windows.h>
#include <winsock.h>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
#define PORT 44965
DWORD WINAPI ClientThread(LPVOID lpParameter)
{
SOCKET CientSocket = (SOCKET)lpParameter;
int Ret = 0;
char RecvBuffer[MAX_PATH];
while ( true )
{
memset(RecvBuffer, 0x00, sizeof(RecvBuffer));
Ret = recv(CientSocket, RecvBuffer, MAX_PATH, 0);
if ( Ret == 0 || Ret == SOCKET_ERROR )
{
cout<<"客户端退出!"<<endl;
closesocket(CientSocket);
break;
}
cout<<"接收到客户信息为:"<<RecvBuffer<<endl;
}
return 0;
}
int main(int argc, char* argv[])
{
WSADATA Ws;
SOCKET ServerSocket, CientSocket;
struct sockaddr_in LocalAddr, ClientAddr;
int Ret = 0;
int AddrLen = 0;
HANDLE hThread = NULL;
//Init Windows Socket
if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
{
cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
return -1;
}
//Create Socket
ServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if ( ServerSocket == INVALID_SOCKET )
{
cout<<"Create Socket Failed::"<<GetLastError()<<endl;
return -1;
}
LocalAddr.sin_family = AF_INET;
LocalAddr.sin_addr.s_addr = htonl(INADDR_ANY);
LocalAddr.sin_port = htons(PORT);
memset(LocalAddr.sin_zero, 0x00, 8);
//Bind Socket
Ret = bind(ServerSocket, (struct sockaddr*)&LocalAddr, sizeof(LocalAddr));
if ( Ret != 0 )
{
cout<<"Bind Socket Failed::"<<GetLastError()<<endl;
return -1;
}
Ret = listen(ServerSocket, 10);
if ( Ret != 0 )
{
cout<<"listen Socket Failed::"<<GetLastError()<<endl;
return -1;
}
cout<<"服务端已经启动"<<endl;
while ( true )
{
AddrLen = sizeof(ClientAddr);
CientSocket = accept(ServerSocket, (struct sockaddr*)&ClientAddr, &AddrLen);
if ( CientSocket == INVALID_SOCKET )
{
cout<<"Accept Failed::"<<GetLastError()<<endl;
break;
}
cout<<"客户端连接::"<<inet_ntoa(ClientAddr.sin_addr)<<":"<<ClientAddr.sin_port<<endl;
hThread = CreateThread(NULL, 0, ClientThread, (LPVOID)CientSocket, 0, NULL);
if ( hThread == NULL )
{
cout<<"Create Thread Failed!"<<endl;
break;
}
CloseHandle(hThread);
}
closesocket(ServerSocket);
WSACleanup();
return 0;
}
客户端:
//Client.cpp
#include <iostream>
#include <Windows.h>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
#define PORT 44965
#define IP_ADDRESS "192.168.102.86"
int main(int argc, char* argv[])
{
WSADATA Ws;
SOCKET CientSocket;
struct sockaddr_in ServerAddr;
int Ret = 0;
int AddrLen = 0;
HANDLE hThread = NULL;
char SendBuffer[MAX_PATH];
//Init Windows Socket
if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
{
cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
return -1;
}
//Create Socket
CientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if ( CientSocket == INVALID_SOCKET )
{
cout<<"Create Socket Failed::"<<GetLastError()<<endl;
return -1;
}
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_addr.s_addr = inet_addr(IP_ADDRESS);
ServerAddr.sin_port = htons(PORT);
memset(ServerAddr.sin_zero, 0x00, 8);
Ret = connect(CientSocket,(struct sockaddr*)&ServerAddr, sizeof(ServerAddr));
if ( Ret == SOCKET_ERROR )
{
cout<<"Connect Error::"<<GetLastError()<<endl;
return -1;
}
else
{
cout<<"连接成功!"<<endl;
}
while ( true )
{
cin.getline(SendBuffer, sizeof(SendBuffer));
Ret = send(CientSocket, SendBuffer, (int)strlen(SendBuffer), 0);
if ( Ret == SOCKET_ERROR )
{
cout<<"Send Info Error::"<<GetLastError()<<endl;
break;
}
}
closesocket(CientSocket);
WSACleanup();
return 0;
}