#include <iostream>
#include <vector>
#include <queue>
#include <thread>
#include <future>
#include <mutex>
#include <condition_variable>
class ThreadPool {
public:
ThreadPool(size_t num_threads) {
for (size_t i = 0; i < num_threads; ++i) {
threads_.emplace_back([this] {
while (true) {
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(this->queue_mutex_);
this->condition_.wait(lock, [this] { return this->stop_ || !this->tasks_.empty(); });
if (this->stop_ && this->tasks_.empty()) {
return;
}
task = std::move(this->tasks_.front());
this->tasks_.pop();
}
task();
}
});
}
}
template<typename F, typename... Args>
auto enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type> {
using return_type = typename std::result_of<F(Args...)>::type;
auto task = std::make_shared<std::packaged_task<return_type()>>(
std::bind(std::forward<F>(f), std::forward<Args>(args)...)
);
std::future<return_type> result = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex_);
if (stop_) {
throw std::runtime_error("enqueue on stopped ThreadPool");
}
tasks_.emplace([task]() { (*task)(); });
}
condition_.notify_one();
return result;
}
~ThreadPool() {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
stop_ = true;
}
condition_.notify_all();
for (auto& thread : threads_) {
thread.join();
}
}
private:
std::vector<std::thread> threads_;
std::queue<std::function<void()>> tasks_;
std::mutex queue_mutex_;
std::condition_variable condition_;
bool stop_ = false;
};
void task_func(int task_id) {
std::cout << "Task " << task_id << " started" << std::endl;
// 模拟任务执行
std::this_thread::sleep_for(std::chrono::milliseconds(500));
std::cout << "Task " << task_id << " finished" << std::endl;
}
int main() {
ThreadPool pool(4);
for (int i = 0; i < 8; ++i) {
pool.enqueue(&task_func, i);
}
std::this_thread::sleep_for(std::chrono::seconds(2));
return 0;
}
C++线程池
于 2023-05-08 01:00:34 首次发布