在球上添加LineRenderer组件,同时在这个有LineRenderer组件的物体上添加脚本如下:
using UnityEngine;
using System.Collections;
public class xianRotate : MonoBehaviour
{
public LineRenderer line;
void Start ()
{
line = transform.GetComponent<LineRenderer>();
InvokeRepeating("xianToSphere", 0f,0.02f);
}
void xianToSphere()
{
//1是代表目标球1,让目标球1的坐标和组件目标相同
line.SetPosition(1,transform.position);
}
}