线程停止
在这里插入代码片package com.annan.state;
//测试stop
//1.建议线程正常停止-->利用次数,不建议死循环
//2.建议使用标志位-->设置一个标志位
//3.不要使用stop或destro等过时方法
public class TestStop implements Runnable{
//1.设置一个标识位
private boolean flag = true;
@Override
public void run() {
int i =0;
while(flag){
System.out.println("run...thread"+i++);
}
}
//2.设置一个公开的方法停止线程,转换标志位
public void stop(){
this.flag=false;
}
public static void main(String[] args) {
TestStop testStop = new TestStop();
new Thread(testStop).start();
for (int i = 0; i < 1000; i++) {
System.out.println("main"+i);
if (i == 9000) {
//调用stop方法切换标志位,让线程停止
testStop.stop();
System.out.println("线程停止了");
}
}
}
}
线程休眠
线程礼让
线程合并
线程优先级
package com.annan.state;
public class TestPriority extends Thread {
public static void main(String[] args) {
//主线程默认优先级
System.out.println(Thread.currentThread().getName()+
"-->"+Thread.currentThread().getPriority());
MyPriority myPriority = new MyPriority();
Thread thread1 = new Thread(myPriority);
Thread thread2 = new Thread(myPriority);
Thread thread3 = new Thread(myPriority);
//先设置优先级,再启动
thread1.start();//默认为5
thread2.setPriority(1);
thread2.start();
thread3.setPriority(4);
thread3.start();
}
}
class MyPriority implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+
"-->"+Thread.currentThread().getPriority());
}
}
守护线程
package com.annan.state;
//测试守护线程
public class TestDaemon {
public static void main(String[] args) {
God god = new God();
You you = new You();
Thread thread = new Thread(god);
thread.setDaemon(true);//默认是false,表示是用户线程
thread.start();//上帝线程启动
new Thread(you).start();//你,用户线程启动
}
}
//上帝
class God implements Runnable{
@Override
public void run() {
while(true){
System.out.println("上帝保佑你");
}
}
}
//你
class You implements Runnable{
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("开心的活着");
}
System.out.println("-==============goodbye!world=================");
}
}