1. Capture image 的保存
Camera 接收到onJpegPicture callback 后,
mActivity.getMediaSaveService().addImage(
jpegData, title, date, mLocation, width, height,
orientation, exif, mOnMediaSavedListener, mContentResolver);
// Animate capture with real jpeg data instead of a preview frame.
mUI.animateCapture(jpegData, orientation, mMirror);
add Image:
122 public void addImage(final byte[] data, String title, Location loc,
123 int width, int height, int orientation, ExifInterface exif,
124 OnMediaSavedListener l, ContentResolver resolver) {
125 addImage(data, title, System.currentTimeMillis(), loc, width, height,
126 orientation, exif, l, resolver);
127 }
97 public void addImage(final byte[] data, String title, long date, Location loc,
98 int width, int height, int orientation, ExifInterface exif,
99 OnMediaSavedListener l, ContentResolver resolver) {
100 if (isQueueFull()) {
101 Log.e(TAG, "Cannot add image when the queue is full");
102 return;
103 }
104 ImageSaveTask t = new ImageSaveTask(data, title, date,
105 (loc == null) ? null : new Location(loc),
106 width, height, orientation, exif, resolver, l);
107
108 mMemoryUse += data.length;
109 if (isQueueFull()) {
110 onQueueFull();
111 }
112 t.execute();
113 }
412 public void animateCapture(final byte[] jpegData, int orientation, boolean mirror) {
413 // Decode jpeg byte array and then animate the jpeg
414 DecodeTask task = new DecodeTask(jpegData, orientation, mirror);
415 task.execute();
416 }
接下来创建AsyncTask来完成后台保存工作和decoder工作
AsyncTask enables proper and easy use of the UI thread. This class allows to perform background operations and publish results on the UI thread without having to manipulate threads and/or handlers.
AsyncTask is designed to be a helper class around Thread
and Handler
and does not constitute a generic threading framework. AsyncTasks should ideally be used for short operations (a few seconds at the most.) If you need to keep threads running for long periods of time, it is highly recommended you use the various APIs provided by the java.util.concurrent
pacakge such as Executor
, ThreadPoolExecutor
and FutureTask
.
An asynchronous task is defined by a computation that runs on a background thread and whose result is published on the UI thread. An asynchronous task is defined by 3 generic types, called Params
, Progress
and Result
, and 4 steps, called onPreExecute
, doInBackground
, onProgressUpdate
and onPostExecute
.
When an asynchronous task is executed, the task goes through 4 steps:
onPreExecute()
, invoked on the UI thread before the task is executed. This step is normally used to setup the task, for instance by showing a progress bar in the user interface.doInBackground(Params...)
, invoked on the background thread immediately afteronPreExecute()
finishes executing. This step is used to perform background computation that can take a long time. The parameters of the asynchronous task are passed to this step. The result of the computation must be returned by this step and will be passed back to the last step. This step can also usepublishProgress(Progress...)
to publish one or more units of progress. These values are published on the UI thread, in theonProgressUpdate(Progress...)
step.onProgressUpdate(Progress...)
, invoked on the UI thread after a call topublishProgress(Progress...)
. The timing of the execution is undefined. This method is used to display any form of progress in the user interface while the background computation is still executing. For instance, it can be used to animate a progress bar or show logs in a text field.onPostExecute(Result)
, invoked on the UI thread after the background computation finishes. The result of the background computation is passed to this step as a parameter.
157 private class ImageSaveTask extends AsyncTask <Void, Void, Uri> {
183 @Override
184 protected void onPreExecute() {
185 // do nothing.
186 }
187
188 @Override
189 protected Uri doInBackground(Void... v) {
190 Uri uri = null;
191 if (width == 0 || height == 0) {
192 // Decode bounds
193 BitmapFactory.Options options = new BitmapFactory.Options();
194 options.inJustDecodeBounds = true;
195 BitmapFactory.decodeByteArray(data, 0, data.length, options);
196 width = options.outWidth;
197 height = options.outHeight;
198 }
199 uri = Storage.addImage(
200 resolver, title, date, loc, orientation, exif, data, width, height);
201 uriMap.put(title,uri);
202 mMemoryUse -= data.length;
203 return uri;
204 }
205
206 @Override
207 protected void onPostExecute(Uri uri) {
208 if (listener != null && uri != mDeleteUri) listener.onMediaSaved(uri);
209 //if Queue is not Full and the previously status is different with it, the queue avaiable
210 if (!isQueueFull() && isQueueFull() != mPreviouslyFull) onQueueAvailable();
211 }
212 }
ImageSaveTask:
step1. add Image
step2: generate Uri
step3: Mediasaved --save the uri
184 private class DecodeTask extends AsyncTask<Void, Void, Bitmap> {
195 @Override
196 protected Bitmap doInBackground(Void... params) {
197 // Decode image in background.
198 Bitmap bitmap = CameraUtil.downSample(mData, DOWN_SAMPLE_FACTOR);
199 if (mOrientation != 0 || mMirror) {
200 Matrix m = new Matrix();
201 if (mMirror) {
202 // Flip horizontally
203 m.setScale(-1f, 1f);
204 }
205 m.preRotate(mOrientation);
206 return Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), m,
207 false);
208 }
209 return bitmap;
210 }
211
212 @Override
213 protected void onPostExecute(Bitmap bitmap) {
214 //If detect blink, don't show animation
215 if (!mModule.getBlinkFlag()) {
216 mPreviewThumb.setImageBitmap(bitmap);
217 mAnimationManager.startCaptureAnimation(mPreviewThumb);
218 }
219 }
220 }
781 public static Bitmap downSample(final byte[] data, int downSampleFactor) {
782 final BitmapFactory.Options opts = new BitmapFactory.Options();
783 // Downsample the image
784 opts.inSampleSize = downSampleFactor;
785 return BitmapFactory.decodeByteArray(data, 0, data.length, opts);
786 }