for i=0, 5 then
local pImgStar = cc.Sprite:create("star.png")
pImgStar:setVisible(false)
pImgStar:setScale(0.8)
pImgStar:runAction(cc.Sequence:create(
cc.FadeOut:create(0.01),
cc.DelayTime:create(0.1*i),
cc.CallFunc:create(function ( )
pImgStar:setVisible(true)
end),
cc.EaseIn:create(cc.Spawn:create(cc.FadeIn:create(0.15), cc.ScaleTo:create(0.15, 1.04)), 1),
cc.EaseOut:create(cc.ScaleTo:create(0.2, 1), 1)
))
end
end
cocos2dx 动画Sequence
于 2021-08-04 20:41:04 首次发布