software rasterizer
关于软件光栅化
The goal is to build a renderer without the help of any Graphics API such as DirectX, OpenGL or Vulkan. Therefore it doesn’t utilize any hardware acceleration provided by the GPU.
以下列出一些常见的方法
Windows Advanced Rasterization Platform(WARP)
WARP is a high speed, fully conformant software rasterizer. It is a component of the DirectX graphics technology that was introduced by the Direct3D 11 runtime.
Enabling Rendering When Direct3D Hardware is Not Available
WARP allows fast rendering in a variety of situations where hardware implementations are undesirable or unavaila