GDI+在内存中绘图

为了防止画图闪烁,一般先将图像画制到内存中,再复制到界面上去。C++builder中的控件或窗体本身有双缓冲功能,即本身具有这种功能。但是对于GDI+来说,并没有封装成到TCanvas类中。因此用GDI+来绘图时,会存在闪烁的现象,那么可以用内存绘图来解决。

简单的内存绘图类如下:

#ifndef __BCBMEN__
#define __BCBMEM__
#include   <math.h>   
#include   <algorithm>
using   std::min;
using   std::max;
#include   "gdiplus.h"
#pragma   warn   -inl
#pragma   warn   -8022
using   namespace   Gdiplus;
class MemCanvas
{
   private:
        HDC m_hdcMemory;  //内存句柄
        HDC hdcTemp;      //设备上下文句柄
        HBITMAP hBitMap;  //位图句柄
        TSize m_size;
   public:
        HDC __fastcall CreateMemCanvas(int width,int height);
        __fastcall ~MemCanvas();
        void __fastcall CanvasCopy(TCanvas * Img,TRect rc,int left,int top,int mode);
};
HDC __fastcall MemCanvas::CreateMemCanvas(int width,int height)
{
    //==============================
    hdcTemp = GetDC(0);//设备上下文环境句柄
    m_hdcMemory = CreateCompatibleDC(hdcTemp);//内存环境句柄
    //该函数创建与指定的设备环境相关的设备兼容的位图
    hBitMap = CreateCompatibleBitmap(hdcTemp,width,height);

    SelectObject(m_hdcMemory, hBitMap);//该函数选择一对象到指定的设备上下文环境中
    return m_hdcMemory;
}
__fastcall MemCanvas::~MemCanvas()
{
    ReleaseDC(0, hdcTemp);
    hdcTemp = NULL;

    DeleteObject(hBitMap);

    DeleteDC(m_hdcMemory);
    m_hdcMemory = NULL;
}
//复制到指定TCanvas中,mode = SRCCOPY
void __fastcall MemCanvas::CanvasCopy(TCanvas * Canvas,TRect rc,int left,int top,int mode)
{
   BitBlt(Canvas->Handle, rc.Left, rc.Top, rc.Width(), rc.Height(), m_hdcMemory, left, top, mode);
}
#endif

窗体的.h文件内容如下:

#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
#include "MemCanvas.h"

//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published:	// IDE-managed Components
        TTimer *Timer1;
        TImage *Image1;
        void __fastcall Timer1Timer(TObject *Sender);
private:	// User declarations
        ULONG_PTR   GdiplusToken;   //GDI初始化相关
        Gdiplus::GdiplusStartupInput   GdiplusStartupInput;
public:		// User declarations
        __fastcall TForm1(TComponent* Owner);
        __fastcall   ~TForm1(void);
        HDC m_hdcMemory;  //内存句柄
        MemCanvas * p1;
        Gdiplus::Graphics *g;
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif

在.cpp中调用如下:

//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#include "Unit1.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
#pragma resource "*.dfm"
TForm1 *Form1;
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
        : TForm(Owner)
{
        Image1->Parent->DoubleBuffered = true;
        GdiplusStartup(&GdiplusToken,   &GdiplusStartupInput,   NULL);   //   初始化GDI+
        //==============================
        p1= new  MemCanvas; //创建内存位图对象
        m_hdcMemory = p1->CreateMemCanvas(450,265);//创建内存位图句柄
        g= new Gdiplus::Graphics(m_hdcMemory);//创建GDI+对象
        //==================================
}
//---------------------------------------------------------------------------
__fastcall  TForm1::~TForm1(void)   
{
        g->ReleaseHDC(m_hdcMemory);
        GdiplusShutdown(GdiplusToken);   //   关闭GDI+
        delete p1;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Timer1Timer(TObject *Sender)
{
        const static int OX = 200, OY = 200;
	const static REAL C = 140;
	const static REAL PI = 3.14;

	static REAL offset = 0;
	POINT p[4];
	REAL k[4];

        g->Clear(13369376);
        //==============================
	// 生成正文形四角的新坐标值
	for (int i=0; i < 4; i++)
	{
	   k[i] = offset + (PI / 2) * i;
           p[i].x = (int)OX + C*sin(k[i]);
           p[i].y = (int)OY + C*cos(k[i]);
	}

	
	g->SetSmoothingMode(SmoothingModeHighQuality); //高画质、低速

	// 重新填充背景
	SolidBrush brush(Color::Color(100,0,0));//画刷
	Pen pen(Color::Color(255, 0, 0), 1);//画笔

	g->FillRectangle(&brush, 0, 0, ClientWidth, ClientHeight); //画矩形

	Gdiplus::Point point1(p[0].x, p[0].y);//设置点坐标
	Gdiplus::Point point2(p[1].x, p[1].y);
	Gdiplus::Point point3(p[2].x, p[2].y);
	Gdiplus::Point point4(p[3].x, p[3].y);
	Gdiplus::Point point5(p[0].x, p[0].y);

	// 在新坐标绘画正方形
	Gdiplus::Point points[] = {point1, point2, point3, point4, point5};
	g->DrawLines(&pen, points, 5);//画线

	offset += 0.1;
        
        //内存位图类方法
        TRect rc(0,0,600,600);
        //将内存中的位图复制到指定画布
        p1->CanvasCopy(Image1->Canvas,rc,0,0,cmSrcCopy);
        Image1->Repaint();//刷新画布
}
//---------------------------------------------------------------------------

上述代码参考过妖哥的一些代码。在C++builder6中编译通过。


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