#include<GL/glut.h>
#include<math.h>
void init(void)
{
glClearColor(1.0,1.0,1.0,1.0);
glClear(GL_COLOR_BUFFER_BIT);
}
void display(void)
{
GLfloat i;
glBegin(GL_LINES);
glColor3f(0.0,0.0,1.0);
glVertex2f(-1.0,0.0);
glVertex2f(1.0,0.0);
glVertex2f(0.0,1.0);
glVertex2f(0.0,-1.0);
glEnd();
glBegin(GL_LINE_STRIP);
for(i = -1.0/0.1;i<1.0/0.1;i += (GLfloat)0.01)
glVertex2f(i*0.05,sin(i)*0.05);
glEnd();
glFlush();
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(400,400);
glutInitWindowPosition(0,0);
glutCreateWindow("正弦曲线");
init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
转载于:https://my.oschina.net/zwx19961130/blog/647879