#include<GL/glut.h>
void init(void)
{
glClearColor(1.0,1.0,1.0,1.0);
glClear(GL_COLOR_BUFFER_BIT);
}
void display(void)
{
glColor3f(0.0,1.0,0.0);
glLineWidth(5.0);
glBegin(GL_LINES);
glVertex2f(0.0,0.6);
glVertex2f(0.6,0.3);
glVertex2f(0.3,-0.4);
glEnd();
glFlush();
}
int main(int argc,char *argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_RGB|GLUT_SINGLE);
glutInitWindowSize(1000,1000);
glutInitWindowPosition(100,0);
glutCreateWindow("绘制线宽");
init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
转载于:https://my.oschina.net/zwx19961130/blog/647886