//实现原理根据改变 三角形的正弦定理 余弦定理
- (void)starAnimash:(UIImageView *)imgView
{
_imgView = imgView;
self.center = CGPointMake(_radius * cosf(_angle) + imgView.center.x, _radius * sinf(_angle) + imgView.center.y);
_timer = [NSTimer scheduledTimerWithTimeInterval:_time target:self selector:@selector(moveView) userInfo:nil repeats:YES];
}
- (void)moveView
{
self.angle += M_PI_2/30;
self.center = CGPointMake(self.radius * cosf(self.angle) + _imgView.center.x, self.radius * sinf(self.angle) + _imgView.center.y);
}