mat的输出风格
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
using namespace std;
using namespace cv;
static void ShowHelpText(){
printf("\n\n\n\t欢迎来到【基本图像容器-Mat类】示例程序~\n\n");
printf("\n\n\t程序说明:\n\n\t此示例程序用于演示Mat类的格式化输出功能,输出风格可为:");
printf("\n\n\n\t【1】OpenCV默认风格");
printf("\n\n\t【2】Python风格");
printf("\n\n\t【3】逗号分隔风格");
printf("\n\n\t【4】Numpy风格");
printf("\n\n\t【5】C语言风格\n\n");
printf("\n --------------------------------------------------------------------------\n");
}
int main(int,char**){
ShowHelpText();//显示帮助文字
Mat I = Mat::eye(4, 4, CV_64F);
I.at<double>(1,1) = CV_PI;
cout << "\nI = " << I << ";\n" << endl;
Mat r = Mat(10, 3, CV_8UC3);//十行三列,八位三通道矩阵
randu(r, Scalar::all(0), Scalar::all(255));//每个数都是随机的
cout << "r (OpenCV默认风格) = " << r << ";" << endl << endl;
cout << "r (Python风格) = " << format(r, Formatter::FMT_PYTHON) << ";" << endl << endl;
cout << "r (Numpy风格) = " << format(r, Formatter::FMT_NUMPY )<< ";" << endl << endl;
cout << "r (逗号分隔风格) = " << format(r, Formatter::FMT_CSV )<< ";" << endl<< endl;
cout << "r (C语言风格) = " << format(r, Formatter::FMT_C ) << ";" << endl << endl;
Point2f p(6, 2);
cout << "【2维点】p = " << p << ";\n" << endl;
Point3f p3f(8, 2, 0);
cout << "【3维点】p3f = " << p3f << ";\n" << endl;
vector<float> v;
v.push_back(3);
v.push_back(5);
v.push_back(7);
cout << "【基于Mat的vector】shortvec = " << Mat(v) << ";\n"<<endl;
vector<Point2f> points(20);
for (size_t i = 0; i < points.size(); ++i)
points[i] = Point2f((float)(i * 5), (float)(i % 7));
cout << "【二维点向量】points = " << points<<";";
getchar();//按任意键退出
return 0;
}
绘制
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
using namespace cv;
#include <opencv2/imgproc/imgproc.hpp>
#define WINDOW_NAME1 "【绘制图1】" //为窗口标题定义的宏
#define WINDOW_NAME2 "【绘制图2】" //为窗口标题定义的宏
#define WINDOW_WIDTH 600//定义窗口大小的宏
void DrawEllipse( Mat img, double angle );//绘制椭圆
void DrawFilledCircle( Mat img, Point center );//绘制圆
void DrawPolygon( Mat img );//绘制多边形
void DrawLine( Mat img, Point start, Point end );//绘制线段
//---------------------------------------【main( )函数】--------------------------------------
// 描述:控制台应用程序的入口函数,我们的程序从这里开始执行
//-----------------------------------------------------------------------------------------------
int main( void ){
Mat atomImage = Mat::zeros( WINDOW_WIDTH, WINDOW_WIDTH, CV_8UC3 );// 创建空白的Mat图像
Mat rookImage = Mat::zeros( WINDOW_WIDTH, WINDOW_WIDTH, CV_8UC3 );// 创建空白的Mat图像
// ---------------------<1>绘制化学中的原子示例图------------------------
//【1.1】先绘制出椭圆
DrawEllipse( atomImage, 90 );
DrawEllipse( atomImage, 0 );
DrawEllipse( atomImage, 45 );
DrawEllipse( atomImage, -45 );
//【1.2】再绘制圆心
DrawFilledCircle( atomImage, Point( WINDOW_WIDTH/2, WINDOW_WIDTH/2) );
// ----------------------------<2>绘制组合图-----------------------------
//【2.1】先绘制出椭圆
DrawPolygon( rookImage );
// 【2.2】绘制矩形
rectangle( rookImage,
Point( 0, 7*WINDOW_WIDTH/8 ),
Point( WINDOW_WIDTH, WINDOW_WIDTH),
Scalar( 0, 255, 255 ),
-1,
8 );
// 【2.3】绘制一些线段
DrawLine( rookImage, Point( 0, 15*WINDOW_WIDTH/16 ), Point( WINDOW_WIDTH, 15*WINDOW_WIDTH/16 ) );
DrawLine( rookImage, Point( WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 ), Point( WINDOW_WIDTH/4, WINDOW_WIDTH ) );
DrawLine( rookImage, Point( WINDOW_WIDTH/2, 7*WINDOW_WIDTH/8 ), Point( WINDOW_WIDTH/2, WINDOW_WIDTH ) );
DrawLine( rookImage, Point( 3*WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 ), Point( 3*WINDOW_WIDTH/4, WINDOW_WIDTH ) );
// ---------------------------<3>显示绘制出的图像------------------------
imshow( WINDOW_NAME1, atomImage );
moveWindow( WINDOW_NAME1, 0, 200 );
imshow( WINDOW_NAME2, rookImage );
moveWindow( WINDOW_NAME2, WINDOW_WIDTH, 200 );
waitKey( 0 );
return(0);
}
void DrawEllipse( Mat img, double angle ){//椭圆的绘制
int thickness = 2;
int lineType = 8;
ellipse( img,
Point( WINDOW_WIDTH/2, WINDOW_WIDTH/2 ),
Size( WINDOW_WIDTH/4, WINDOW_WIDTH/16 ),
angle,
0,
360,
Scalar( 255, 129, 0 ),
thickness,
lineType );
}
void DrawFilledCircle( Mat img, Point center ){//实心圆的绘制
int thickness = -1;
int lineType = 8;
circle( img,
center,
WINDOW_WIDTH/32,
Scalar( 0, 0, 255 ),
thickness,
lineType );
}
void DrawPolygon( Mat img ){//凹多边形的绘制
int lineType = 8;
Point rookPoints[1][20];//创建一些点
rookPoints[0][0] = Point( WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 );
rookPoints[0][1] = Point( 3*WINDOW_WIDTH/4, 7*WINDOW_WIDTH/8 );
rookPoints[0][2] = Point( 3*WINDOW_WIDTH/4, 13*WINDOW_WIDTH/16 );
rookPoints[0][3] = Point( 11*WINDOW_WIDTH/16, 13*WINDOW_WIDTH/16 );
rookPoints[0][4] = Point( 19*WINDOW_WIDTH/32, 3*WINDOW_WIDTH/8 );
rookPoints[0][5] = Point( 3*WINDOW_WIDTH/4, 3*WINDOW_WIDTH/8 );
rookPoints[0][6] = Point( 3*WINDOW_WIDTH/4, WINDOW_WIDTH/8 );
rookPoints[0][7] = Point( 26*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][8] = Point( 26*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][9] = Point( 22*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][10] = Point( 22*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][11] = Point( 18*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][12] = Point( 18*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][13] = Point( 14*WINDOW_WIDTH/40, WINDOW_WIDTH/4 );
rookPoints[0][14] = Point( 14*WINDOW_WIDTH/40, WINDOW_WIDTH/8 );
rookPoints[0][15] = Point( WINDOW_WIDTH/4, WINDOW_WIDTH/8 );
rookPoints[0][16] = Point( WINDOW_WIDTH/4, 3*WINDOW_WIDTH/8 );
rookPoints[0][17] = Point( 13*WINDOW_WIDTH/32, 3*WINDOW_WIDTH/8 );
rookPoints[0][18] = Point( 5*WINDOW_WIDTH/16, 13*WINDOW_WIDTH/16 );
rookPoints[0][19] = Point( WINDOW_WIDTH/4, 13*WINDOW_WIDTH/16 );
const Point* ppt[1] = { rookPoints[0] };
int npt[] = { 20 };
fillPoly( img,
ppt,
npt,
1,
Scalar( 255, 255, 255 ),
lineType );
}
void DrawLine( Mat img, Point start, Point end ){//线的绘制
int thickness = 2;
int lineType = 8;
line( img,
start,
end,
Scalar( 0, 0, 0 ),
thickness,
lineType );
}