Flex as3commons log的简单使用

[url]http://www.as3commons.org/[/url]

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"
creationComplete="application1_creationCompleteHandler(event)"
xmlns:debugger="com.demonsters.debugger.*">

<fx:Script>
<![CDATA[
import com.demonsters.debugger.MonsterDebugger;

import mx.events.FlexEvent;

import org.as3commons.logging.api.*;
import org.as3commons.logging.api.ILogger;
import org.as3commons.logging.api.LOGGER_FACTORY;
import org.as3commons.logging.setup.*;
import org.as3commons.logging.setup.target.*;
import org.as3commons.logging.util.captureUncaughtErrors;
protected function click(event:MouseEvent):void
{
// TODO Auto-generated method stub
var log:ILogger = getLogger(Test_log);
log.debug("日志测试...");
var o:Object={a:1,b:2,c:'d的',d:{a:1,b:2}};
log.info(o);
MonsterDebugger.trace(this, "世界你好!");
monsterDebugger.trace(this,"asdfa撒旦发射");
}

protected function application1_creationCompleteHandler(event:FlexEvent):void
{
setup();
}

protected function button1_clickHandler(event:MouseEvent):void
{
// TODO Auto-generated method stub
LOGGER_FACTORY.setup = null;
}
protected function button2_clickHandler(event:MouseEvent):void
{
setup();
}
private function setup():void{
var format:String = "{date}{time} {logLevel} - {shortName}{atPerson}: - {message}\n";
var col:IFormattingLogTarget = new TraceTarget();
col.format=format;
// captureUncaughtErrors(loaderInfo);
//LOGGER_FACTORY.setup = new SimpleTargetSetup( mergeTargets( new TextFieldTarget(format,field),col,new AlconTarget(format)) );
LOGGER_FACTORY.setup = new SimpleTargetSetup( mergeTargets( col) );
//MonsterDebugger.initialize(this);
}
]]>
</fx:Script>

<fx:Declarations>
<!-- Place non-visual elements (e.g., services, value objects) here -->
</fx:Declarations>
<s:layout>
<s:HorizontalLayout/>
</s:layout>
<s:Button label="log" click="click(event)"/>
<s:Button label="offlog" click="button1_clickHandler(event)"/>
<s:Button label="onlog" click="button2_clickHandler(event)"/>
<debugger:MonsterDebuggerFlex id="monsterDebugger" visible="true" width="100" height="100"/>
</s:Application>

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值