arcgis bim数据_通过实时设计可视化您的BIM数据

arcgis bim数据

Today we announced a major collaboration with Autodesk, the leader in 3D design across multiple industries. We’re working closely with Autodesk to bring Revit data into Unity, enabling data to flow from the world’s most advanced building information modeler into the most advanced design visualization solution for real-time experiences. The ultimate goal – eliminate design friction and streamline workflows allowing you to unlock cost savings, increase efficiencies and have better collaboration across teams.

今天,我们宣布了与多个行业3D设计领导者Autodesk的重大合作。 我们正在与Autodesk紧密合作,以将Revit数据引入Unity,从而使数据从世界上最先进的建筑信息建模器流向最先进的设计可视化解决方案,以提供实时体验。 最终目标–消除设计摩擦并简化工作流程,使您可以节省成本,提高效率并在团队之间实现更好的协作。

仔细观察,这就是实时3D的力量 (Look closer, that’s the power of real-time 3D)

Within design visualization, we are showcasing the unbelievably realistic capabilities of our upcoming HDRP through a virtual walkthrough of our newly opened London office, designed and built by M Moser Associates and created by VR agency Oneiros. This is an effective proof point that you’ll be able to get to better designs, faster. All with a beautiful, photorealistic concept that enables creators to test out, configure, and make decisions in real-time throughout the design approval process. This fully immersive, interactive 3D environment stuns prospects and clients alike, and the net result – increases in bids won.

在设计可视化中,我们将通过由M Moser Associates设计和建造,由VR代理商Oneiros创建的伦敦新办事处的虚拟演练,展示即将推出的HDRP令人难以置信的现实功能。 这是有效的证明,您将能够更快地获得更好的设计。 所有这些都具有精美逼真的概念,使创作者可以在整个设计批准过程中实时测试,配置和决策。 这种完全身临其境的交互式3D环境使潜在客户和客户都大吃一惊,最终结果是-提高了中标价。

演示地址

不再丢失数据或重新构建数周 (No more lost data or weeks of remodeling)

Not only is the design visualization stunning, but we’re taking it a step further. Revit is the standard design tool for architectural design, structural engineering, and construction – components that make up for the design of a building. However, moving 3D and BIM data from Revit into an interactive real-time environment has been challenging.

设计可视化不仅令人惊叹,而且我们将其进一步发展。 Revit是用于建筑设计,结构工程和建筑的标准设计工具-构成建筑物设计的组件。 但是,将3D和BIM数据从Revit移到交互式实时环境中一直很困难。

But today, whether you use our third party partner PiXYZ or the natively supported version in 2019, a direct to Unity workflow is at your fingertips. This includes transference of all BIM data, optimization of 3D geometry for smooth playback in Unity, and the automatic generation of UVs for textures and materials.

但是今天,无论您使用我们的第三方合作伙伴PiXYZ还是2019年受本机支持的版本,直接访问Unity工作流程都唾手可得。 这包括传输所有BIM数据,优化3D几何形状以在Unity中平滑播放以及自动生成纹理和材质的UV。

更好的设计=更好的建筑 (Better designs = Better buildings)

When designing, building, and operating, the construction phase is complex with an unending list of stakeholders and an audience that goes far beyond the people who will actually contribute to the project. This process must be highly collaborative, but getting everyone on the same page can be an incredibly difficult task. And the price to pay, well that’s something that is impacting the entire industry, a $450 billion a year problem. That’s the price of inefficiency – the rework caused by fractured workflows.

在设计,建造和运营时,建造阶段非常复杂,利益相关者的名单无休止,听众的范围远远超出了将为项目做出实际贡献的人员。 这个过程必须高度协作,但是让每个人都在同一页面上可能是一项非常困难的任务。 付出的代价正影响着整个行业,这是每年4500亿美元的问题 。 这就是低效率的代价–因工作流程破裂而导致的返工。

That’s where interactive real-time 3D comes to the rescue. Your designs can now be brought into an interactive, collaborative environment, in real-time, that can be experienced by anyone, no matter their job role or skill level. For example, accelerate decisions by showing clients numerous iterations that they can review from anywhere in the world with technologies such as XR, so that they can feel confident that they are getting exactly the building that they want. Catch mistakes or poor design flaws before getting into the field. Design approval will no longer be limited to those who can read a drawing or can review a model in Revit. Now, the people who will actually be using the built environment will be able to review it immersively before the first stake goes into the ground or a yard of concrete is poured. Imagine, entire buildings can be imported and all of the critical BIM data will be at your fingertips so that users can display what they want, how they want it and when they need it. All in real time.

那就是交互式实时3D抢救的地方。 现在,您的设计可以实时地投入到交互式协作环境中,任何人都可以体验,无论他们的工作角色或技能水平如何。 例如,通过向客户展示可以使用XR等技术从世界任何地方进行审查的众多迭代来加快决策速度,从而使他们可以确信自己正在获得所需的建筑物。 在进入该领域之前,先发现错误或不良的设计缺陷。 设计批准将不再限于可以阅读图纸或可以在Revit中查看模型的人员。 现在,实际使用建筑环境的人们将能够在第一桩木桩倒入地面或倒入一码混凝土之前沉浸地对其进行检查。 想象一下,整个建筑物都可以被导入,所有关键的BIM数据都将唾手可得,以便用户可以显示所需的内容,所需的方式以及所需的时间。 全部实时。

演示地址

入门 (Getting started)

Today you can import BIM data, develop interactive, real-time experiences, and publish to multiple platforms with PiXYZ tools in the AEC Bundle. We expect to provide a fully featured solution to convert Revit into Unity in the Fall of 2019.

今天,您可以使用AEC捆绑包中的PiXYZ工具导入BIM数据,开发交互式实时体验并发布到多个平台。 我们希望提供一个功能齐全的解决方案,以在2019年秋季将Revit转换为Unity。

This native, direct interoperability we are building between Revit and Unity will make the workflow even faster and more seamless. So, whether you’re allowing clients to experience an environment in VR before it exists, training without being constrained by physical boundaries, collaborating for design approval among a diverse set of stakeholders, or iterating across teams before the concrete is poured, you can now reach new heights with Unity.

我们在Revit和Unity之间建立的这种本机,直接的互操作性将使工作流程更快,更无缝。 因此,无论您是要让客户先体验VR中的环境,还是要在不受物理界限约束的情况下进行培训,在不同的利益相关者之间进行设计批准合作,还是在浇筑混凝土之前在各个团队之间进行迭代,现在都可以通过Unity达到新的高度。

Please share your wishes and ideas in the comments section below. We listen closely to your feedback and take every serious idea seriously. Learn more about the Autodesk collaboration or contact us for more information about how to get started now.

请在下面的评论部分中分享您的愿望和想法。 我们会认真听取您的反馈,并认真对待每一个认真的想法。 了解有关Autodesk合作的更多信息,或与我们联系以获取有关如何立即开始的更多信息。

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Find out how Unity and Autodesk are collaborating to improve workflows across the gaming, film, automotive and AEC (architecture, engineering, construction) industries.

了解Unity和Autodesk如何合作改善游戏,电影,汽车和AEC(建筑,工程,建筑)行业的工作流程。

Unity and Autodesk: Powering your creativity with better workflows

Unity和Autodesk:通过更好的工作流程增强创造力

Bringing VRED data into real-time customer experiences

将VRED数据带入实时客户体验

New: Shotgun Template Coming 2019

新增内容:Shot弹枪模板将于20​​19年推出

FBX Exporter and round-tripping between 3ds Max/Maya and Unity

FBX导出器以及3ds Max / Maya和Unity之间的往返

翻译自: https://blogs.unity3d.com/2018/11/13/visualizing-your-bim-data-with-real-time-design/

arcgis bim数据

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