5d4 预览 raw_2D实验预览

5d4 预览 raw

We are extremely excited to announce the 2D Experimental Preview! This is an early access version, so you can try out all the new features being developed by the 2D team. And it’s available to everyone!

我们非常高兴地宣布2D实验预览! 这是一个抢先体验版,因此您可以尝试2D团队正在开发的所有新功能。 它对所有人都可用

The purpose of the 2D Experimental Preview build and forum is to provide our community a way to experience new and experimental 2D features that are in development and participate in the development through discussions and feedback. Community feedback is valuable to us as it will help us gauge the usefulness of features and if we are headed in the right direction.

2D实验预览版和论坛的目的是为我们的社区提供一种途径,让他们体验正在开发中的新的和实验性的2D功能,并通过讨论和反馈参与开发。 社区反馈对我们而言很有价值,因为它将帮助我们评估功能的实用性以及我们是否朝着正确的方向前进。

We are calling it Experimental Preview because, instead of just releasing a preview of features in development, we also want to include experiments or prototypes of ideas, so we can get feedback at a very early stage.

我们之所以称其为“实验预览”,是因为我们不仅希望发布开发中功能的预览,而且还希望包含实验或想法的原型,以便我们能在很早的阶段就获得反馈。

此版本中包含什么? (WHAT IS IN THIS RELEASE?)

9片精灵 (9-Slice Sprites)

9slice

大纲编辑器
概述者
(Outline Editor)

The Outline Editor is a new addition to the Sprite Editor Window providing the ability to either automatically generate a selectable level of tessellation or manually edit the mesh shape of the sprite.

轮廓编辑器是“精灵编辑器”窗口的新增功能,可以自动生成可选级别的细分或手动编辑精灵的网格形状。

排序组
排序组 (Sorting Group)

The Sorting Group Component provides the ability to render a set of objects separately from others on the same Sorting Layer. It ensures that all renderers that are children of the sorting group are sorted together for rendering. This is extremely useful in cases where the amount and order of the Sorting Layers becomes very complex to manage.

排序组组件提供了在同一排序层上与其他对象分开渲染一组对象的功能。 它确保将属于排序组子级的所有渲染器一起排序以进行渲染。 在管理排序层的数量和顺序变得非常复杂的情况下,这非常有用。

雪碧面具
精灵面具
(Sprite Mask)

Masks are great for either hiding or revealing portions of sprites and have many applications including making cool transition effects. That is why we have also added an alpha threshold control to it. Two types of masks are available, Global Masks that affects the scene, and Scoped Masks which work within a GameObjects hierarchy.

遮罩非常适合隐藏或显示精灵的一部分,并具有许多用途,包括制作炫酷的过渡效果。 因此,我们还向其中添加了alpha阈值控件。 提供两种类型的蒙版:影响场景的全局蒙版和在GameObjects层次结构中工作的范围蒙版。

2D物理 (2D Physics)

physics2d

平铺地图 (Tile Map)

tilemap

参加 (PARTICIPATE)

Head over to the 2D Experimental Preview Forum to grab the latest release and try it out. Give us feedback, suggestions, ask questions, start discussions, make some noise. Be part of developing these new 2D features!

前往 2D实验预览论坛 ,获取最新版本并进行尝试。 给我们反馈,建议,提问,开始讨论,发出声音。 参与开发这些新的2D功能!

翻译自: https://blogs.unity3d.com/2016/06/13/2d-experimental-preview/

5d4 预览 raw

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