适用于unity的json_适用于所有人的Playstation®Vita:适用于PlayStation®Mobile的Unity公开预览

适用于unity的json

unity-vita

No dev kit. No NDAs. No fees. No waiting. No hassle. Just register quickly with Sony Computer Entertainment Inc. (SCE) and you too can take games to PlayStation®Vita (PS Vita) with our free PlayStation®Mobile (Unity for PSM) build option!

没有开发套件。 没有保密协议。 不收费 不用等 没有麻烦。 只需在Sony Computer Entertainment Inc.(SCE)上快速注册即可,您也可以使用免费的PlayStation®Mobile(PSM统一)构建选项将游戏带到PlayStation®Vita(PS Vita)!

If you’re not familiar with PSM, it’s a software framework used to provide downloadable content to PS Vita. The huge advantage in deploying to PSM is that there’s no need to acquire a PS Vita Dev Kit and clear all the associated hurdles to deploy to PS Vita.

如果您不熟悉PSM,则它是用于向PS Vita提供可下载内容的软件框架。 部署到PSM的巨大优势在于,无需购买PS Vita Dev Kit并清除所有相关的障碍即可部署到PS Vita。

What can I do with the Unity for PSM build option?

我可以使用Unity for PSM构建选项做什么?

We’re confident that the Unity for PSM public preview build is reasonably stable and that you can deploy your existing mobile content to PSM without too much pain or effort right away. Please remember, however, that at this stage it is a beta product, and that you can’t publish to PlayStation®Store just yet.

我们相信Unity for PSM公开预览版本相当稳定,您可以立即将现有的移动内容部署到PSM,而无需花费太多精力或精力。 但是请记住,在此阶段它是一个beta产品,并且您暂时还不能发布到PlayStation®Store。

How does the PSM build option differ from Unity’s existing PS Vita deployment?

PSM构建选项与Unity现有的PS Vita部署有何不同?

Unlike the new PSM technology, Unity’s existing PS Vita build option gives you full native access to PS Vita as well as full access to PSN. As part of your dev kit, you also get a comprehensive suite of performance and native debugging tools, Visual Studio integration and Razor CPU/GPU performance tools.

与新的PSM技术不同, Unity现有的PS Vita构建选项为您提供了对PS Vita的完全本地访问以及对PSN的完全访问。 作为开发套件的一部分,您还将获得一套全面的性能和本机调试工具,Visual Studio集成以及Razor CPU / GPU性能工具。

Why PS Vita?

为什么选择PS Vita?

Amongst other things, making a PS Vita game is an easy way to cut your teeth on console development and become familiar with PlayStation® controls and conventions.

除其他事项外,制作PS Vita游戏是轻松开发控制台并熟悉PlayStation®控件和约定的一种简便方法。

Porting existing mobile games is extremely easy – with a little work adding the dual analog stick controller inputs you’re there. Of course, the fact that PS Vita comes with PlayStation® controls means you can also use it as a platform to create new and exciting console games from the ground up!

移植现有的手机游戏非常容易-只需做一些工作即可添加您在那里的双模拟摇杆控制器输入。 当然,PS Vita附带PlayStation®控件这一事实意味着您还可以将其用作平台,从头开始创建新颖而激动人心的主机游戏!

How can I get it?

我怎么才能得到它?

As of yet, the Unity for PSM build option hasn’t been integrated with the Unity product cycle. You can download a dedicated version of the Unity engine with the PSM build option here – note that due to restrictions on this platform, the PSM build is only available in the Windows version of Unity. Don’t forget to check our PSM forum thread if you have any questions.

到目前为止,Unity for PSM构建选项尚未与Unity产品周期集成。 您可以在此处下载带有PSM构建选项的Unity引擎的专用版本–请注意,由于该平台的限制,PSM构建仅在Windows版本的Unity中可用。 如有任何疑问,请不要忘记检查我们的PSM论坛主题

Is the PSM build option available for both the Pro and Free versions of Unity?

PSM构建选项可用于Pro的专业版和免费版的Unity吗?

Absolutely, yes it is!

绝对是的!

翻译自: https://blogs.unity3d.com/2014/04/08/playstationvita-for-all-the-unity-for-playstationmobile-public-preview/

适用于unity的json

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