交互设计文档示例_交互式360视频入门:下载我们的示例项目

交互设计文档示例

The release of Unity 2017.3 marked another step in our commitment to empowering filmmakers to create truly interactive 360 videos.

Unity 2017.3的发布标志着我们致力于使电影制作人能够创建真正的交互式360视频的又一步。

Creators can now bring a 360 2D or 3D video into Unity and play it back on the Skybox Panoramic Shader to create standalone 360 video experiences targeting VR platforms. Additionally, Unity now offers built-in support for both 180- and 360-degree videos in either an equirectangular layout (longitude and latitude) or a cubemap layout (6 frames).

现在,创作者可以将360°2D或3D视频带入Unity,然后在Skybox Panoramic Shader上播放,以针对VR平台创建独立的360视频体验。 此外,统一现在提供内置的支持在任一个都180-和360度视频等距离长方圆柱布局(经度和纬度)或者立方体贴图布局(6帧)。

With Unity you can build real-time effects, interactions and UI on top of your videos to achieve a highly immersive and interactive experience. To make this process even easier, we have just released the Interactive 360 Video Sample Project on the Asset Store. It’s a free download and we encourage creators interested in making interactive 360 videos to give it a try.

借助Unity,您可以在视频之上构建实时效果,互动和UI,以实现高度沉浸式的互动体验。 为了使此过程更加轻松,我们刚刚在Asset Store上发布了Interactive 360​​ Video Sample Project。 它是免费下载的,我们鼓励有兴趣制作交互式360度视频的创作者尝试一下。

The Sample Project contains scenes, Prefabs, code, and video files that can be used by anyone who wants to learn how to build interactive 360 video experiences for mobile or desktop VR. The project shows you how to use Unity’s UI system and Video Player, and how to get input data from VR controllers.

该示例项目包含场景,预制件,代码和视频文件,任何想学习如何为移动或桌面VR建立交互式360视频体验的人都可以使用它们。 该项目向您展示了如何使用Unity的UI系统和Video Player,以及如何从VR控制器获取输入数据。

In the project are two ready-to-build scenes for gaze-based interactions, which work with Oculus, OpenVR (Vive), Android (Samsung Gear VR, Google Daydream, Google Cardboard) and iOS (Cardboard). The project also includes sample scenes for Oculus+Touch and Google Daydream controller configurations.

在该项目中,有两个现成的场景可供基于注视的交互使用,它们可与Oculus,OpenVR(Vive),Android(三星Gear VR,Google Daydream,Google Cardboard)和iOS(Cardboard)配合使用。 该项目还包括Oculus + Touch和Google Daydream控制器配置的示例场景。

入门:导入自己的2D或3D视频 (Getting started: Import your own 2D or 3D videos)

You can start a project by importing your own 360 videos in either 2D (monoscopic) or 3D (stereoscopic) formats. The Sample Project also supports 180 videos.

您可以通过导入自己的2D(单视)或3D(立体)格式的360视频来启动项目。 该示例项目还支持180个视频。

To get started using the Interactive 360 Video Sample Project:

要开始使用Interactive 360​​ Video Sample Project,请执行以下操作:

  1. Download Unity 2017.3 here.

    在此处下载Unity 2017.3。

  2. Download the project here.

    此处下载项目。

  3. Watch the tutorial video below

    观看下面的教程视频

    演示地址

Learn more about Unity for 360 video and how esteemed creators are already using Unity for their award-winning projects.

了解有关Unity for 360视频的更多信息,以及受人尊敬的创作者如何将Unity用于其屡获殊荣的项目。

We will be hosting a live web training session on building interactive 360 videos on February 28. Mark your calendars!

我们将在2月28日举办在线网络培训课程,以制作交互式360视频。标记您的日历!

翻译自: https://blogs.unity3d.com/2018/01/19/getting-started-in-interactive-360-video-download-our-sample-project/

交互设计文档示例

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