登录界面的主场景
进度条的prefab
登录的JS文件
cc.Class({
extends: cc.Component,
properties: {
backGround: cc.Node, //背景图的节点
progressBarPrefab: cc.Prefab //进度条的prefab
},
// LIFE-CYCLE CALLBACKS:
onLoad() {
this.loading = cc.instantiate(this.progressBarPrefab); //拿到progressBarPrefab这prefab
this.backGround.addChild(this.loading); //将progressBarPrefab这prefab加载到背景上
this.loading.y = -250; //调整进度条的位置,如果在creator中位置已经调整好了,这里可以不用写的
this.loading = this.loading.getComponent('loading'); //拿到loading的脚本
this.loading.setProgress(1);
},
start() {
},
// update (dt) {},
});
进度条loading的JS文件
cc.Class({
extends: cc.Component,
properties: {
proImage: cc.Node, //进度条图片
proMaxLen: cc.Integer, //进度条的最大长度,看creator中设置的长度
speed: cc.Integer //进度条的加载速度,在creator中设置的
},
ctor() {
this.progressIng = false; //ctor:构造函数,初始化定义进度条是没有的
},
// 规定进度条整体长度百分比0-1
setProgress: function(pro) {
if (pro > 1 || pro < 0) return;
var width = this.proMaxLen * pro;
if (width < this.setWidth) return;
this.setWidth = this.proMaxLen * pro;
this.proImage.width = 0;
this.progressIng = true;
},
// LIFE-CYCLE CALLBACKS:
onLoad() {
},
start() {
},
update(dt) {
if (this.progressIng) {
if (this.proImage.width < this.setWidth) {
this.proImage.width += dt * this.speed;
} else if (this.proImage.width >= this.proMaxLen) {
this.progressIng = false;
}
}
},
});