Abstract
image-based domain adaptation, domain shift in videos,
Two large-scale DA datasets (UCF-HMDB_full, Kinetics-Gameplay)
Introduction
videos can suffer from domain discrepancy along both the spatial and temporal directions.
Claim的两个点:
Conclusion
the presented datasets is including both real and virtual domains;
Align and learn temporal dynamics;future work, different cross-domain video tasks, open-set setting;
Key points: 代码和数据集开源;写的逻辑更清楚;打的点就是解决real-world problems; video classification和action recognition的区别和关系(相似); video domain adaptation的相关工作比较少;