private Bitmap createBitmapFromGLSurface(int x, int y, int w, int h, GL10 gl) throws OutOfMemoryError {
int bitmapBuffer[] = new int[w * h];
int bitmapSource[] = new int[w * h];
IntBuffer intBuffer = IntBuffer.wrap(bitmapBuffer);
intBuffer.position(0);
try {
gl.glReadPixels(x, y, w, h, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE,
intBuffer);
int offset1, offset2;
for (int i = 0; i < h; i++) {
offset1 = i * w;
offset2 = (h - i - 1) * w;
for (int j = 0; j < w; j++) {
int texturePixel = bitmapBuffer[offset1 + j];
int blue = (texturePixel >> 16) & 0xff;
int red = (texturePixel << 16) & 0x00ff0000;
int pixel = (texturePixel & 0xff00ff00) | red | blue;
bitmapSource[offset2 + j] = pixel;
}
}
} catch (GLException e) {
return null;
}
return Bitmap.createBitmap(bitmapSource, w, h, Bitmap.Config.ARGB_8888);
}
public String grabScreenShots(final String fileName) {
String filePath = fileName;
GL10 g1 = glSurView.getGLHandler();
int w = glSurView.getWidth();
int h = glSurView.getHeight();
Log.e("w", String.valueOf(w));
Log.e("h", String.valueOf(h));
Bitmap bmp = createBitmapFromGLSurface(0, 0, w, h, g1);
File file = new File(filePath);
try {
file.createNewFile();
FileOutputStream fos = new FileOutputStream(file);
bmp.compress(CompressFormat.JPEG, 100, fos);
// Toast.makeText(getApplicationContext(), “Image Saved”, 0).show();
// Log.i(“Menu Save Button”, “Image saved as JPEG”);
} catch (Exception e) {
e.printStackTrace();
}
return filePath;
}
Render ondrawFrame中get到GL10对象,吐出来喂食
glSufaceview可以get到width、height
createBitmapFromGLSurface()