键盘或鼠标双击
public float lastTime;
void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
if (Time.realtimeSinceStartup - lastTime < 0.4f)
{
Debug.Log("双击");
return;
}
else
lastTime = Time.realtimeSinceStartup;
}
}