Error building Player: Exception: Error: method `System.Reflection.Assembly System.Reflection.Assembly::Load(System.Byte[])` doesn't exist in target framework. It is referenced from Assembly-CSharp-firstpass.dll at System.Void Prestrain::<LoaderGame>m__2(UnityEngine.WWW).
出现这种类似错误一般是 .net framework 版本兼容性问题