凸包函数模板
Graham扫描法 简单概括就是 排序+扫描
#include <iostream>
#include <cstdio>
#include <cmath>
#include <algorithm>
using namespace std;
const int maxn = 20000 ;
struct Point {
double x,y,len ;
}Stack[maxn] , Pt[maxn] , Point_A ;
double Cross(Point a , Point b , Point c) { //向量叉积
return (b.x-a.x)*(c.y-a.y) - ( b.y-a.y)*(c.x-a.x) ;
}
double Dis( Point a , Point b) {
return sqrt((a.x-b.x)*(a.x-b.x) + ( a.y-b.y)*(a.y-b.y)) ;
}
void FindPoint( int n ) { //找最左下角的点为起点
int tempNumber = 0 ;
Point_A = Pt[0] ;
for( int i = 0 ; i < n ; ++i ) {
if( Pt[i].y < Point_A.y || Pt[i].y == Point_A.y && Pt[i].x < Point_A.x) {
Point_A = Pt[i] ; // 利用了||短路特性
tempNumber = i ;
}
}
Point tempPoint ;
tempPoint = Pt[0] ;
Pt[0] = Pt[tempNumber];
Pt[tempNumber] = tempPoint ;
}
bool Cmp( Point a , Point b ) { //极角排序
double k = Cross(Point_A , a , b) ;
if( k > 0 ) return true ; //边(Point_A,a)在(Point_A,b)逆时针方向
if( k < 0 ) return false ; //边(Point_A,a)在(Point_A,b)顺时针方向
a.len = Dis(Point_A,a) ;
b.len = Dis(Point_A,b) ;
return a.len < b.len ; //各点到Point_A距离按从小到大排序
}
int Graham(int n ) {
int top = 2;
Stack[0] = Pt[0] ;
Stack[1] = Pt[1] ;
Stack[2] = Pt[2] ;
Pt[n] = Pt[0] ; //首尾相接
for( int i = 3 ; i <= n ; ++i ) { //判断转向,若顺时针则>0 , 相同则==0 , 逆时针<0
while( Cross(Stack[top-1] , Stack[top] , Pt[i] ) <= 0 && top > 1 ) --top ;
Stack[++top] = Pt[i] ; //极角排序后,前两个点组成的边必定为有效边。
}
return top ; // Stack[0] ..Stack[top-1] 即为所求
}
int main() {
int Num ;
while(~scanf("%d",&Num)) {
for(int i = 0 ; i < Num ; ++i ) {
scanf("%lf%lf",&Pt[i].x,&Pt[i].y) ;
}
FindPoint(Num) ;
sort(Pt, Pt+Num , Cmp) ;
int num = Graham(Num) ;
cout << num << endl ;
for( int i = 0 ; i < num ; ++i ){ //打印各点
cout << Stack[i].x << " " << Stack[i].y << endl ;
}
}
return 0 ;
}