musicplayer(3)

今日更新内容:

音量条,歌曲封面,窗口标题

main.py:

import sys
import time
import pygame
from pygame.locals import *
import tool

pygame.init()
pygame.mixer.init()
playstatus = 'stop'
mouseststue = "up"


def quit():
    try:
        pygame.quit()
    except pygame.error:
        pass
    sys.exit()


class Player:
    def __init__(self):
        pass

    @staticmethod
    def load(path):
        pygame.init()
        pygame.mixer.init()
        try:
            pygame.mixer.music.load(path)
        except pygame.error:
            tool.mp4_mp3(path, tool.ExtensionNameChangeover(path, 'mp3'))
            pygame.mixer.music.load(tool.ExtensionNameChangeover(path, 'mp3'))

    @staticmethod
    def play():
        global playstatus
        try:
            pygame.mixer.music.play()
            playstatus = 'playing'
        except pygame.error:
            pygame.mixer.init()
            pygame.mixer.music.load(r"example.mp3")
            pygame.mixer.music.play()

    @staticmethod
    def stop():
        try:
            pygame.mixer.music.pause()
        except pygame.error:
            pass

    @staticmethod
    def unstop():
        try:
            pygame.mixer.music.unpause()
        except pygame.error:
            pass

    @staticmethod
    def set_volume(voice):
        try:
            pygame.mixer.music.set_volume(voice)
        except pygame.error:
            pass

    @staticmethod
    def get_volume():
        try:
            return pygame.mixer.music.get_volume()
        except pygame.error:
            return

    @staticmethod
    def getpos():
        try:
            return pygame.mixer.music.get_pos()
        except pygame.error:
            return

    @staticmethod
    def setpos(pos):
        try:
            pygame.mixer.music.set_pos(pos)
        except pygame.error:
            pass


pygame.display.set_caption("musicplayer")
screen = pygame.display.set_mode((1000, 800), 0, 32)
filepath = "example.mp3"


def blit_alpha(target, source, location, opacity):
    x = location[0]
    y = location[1]
    temp = pygame.Surface((source.get_width(), source.get_height())).convert()
    temp.blit(target, (-x, -y))
    temp.blit(source, (0, 0))
    temp.set_alpha(opacity)
    target.blit(temp, location)


def main():
    loudup_x = 400
    setloud = False
    global filepath, playstatus, screen, mouseststue
    play = Player
    statusbar = pygame.image.load(r'./lib/statusbar.bmp')
    ps = pygame.image.load(r'./lib/ps.bmp').convert_alpha()
    musicimg = pygame.image.load('./lib/playimg.bmp')
    startmenu = pygame.image.load('./lib/startmenu.bmp')
    louddown = pygame.image.load('./lib/louddown.bmp')
    loudup = pygame.image.load('./lib/loudup.bmp')
    tip1 = pygame.font.Font(r"C:\Users\GBX08\PycharmProjects\musicplayer\lib\FZPTYJW.TTF", 40)
    tipa = tip1.render('将文件拖拽至窗口,就可以播放音乐了', True, (0, 0, 255))

    while True:
        musicloud = loudup_x - 100
        # stylist = pygame.key.get_pressed()
        mouse_x, mouse_y = pygame.mouse.get_pos()
        screen.fill((100, 200, 100))
        time.sleep(0.01)
        for event in pygame.event.get():
            if event.type == QUIT:
                quit()
            if event.type == pygame.DROPFILE:
                filepath = event.file
                pygame.display.set_caption(tool.returnfliename(filepath))
                play.load(filepath)
                try:
                    musicimg = pygame.image.load(tool.getmusicimg(filepath))
                except TypeError:
                    musicimg = pygame.image.load('./lib/playimg.bmp')
                play.play()
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_SPACE:
                    if playstatus == 'stop':
                        play.unstop()
                        playstatus = 'playing'
                    else:
                        play.stop()
                        playstatus = 'stop'
            if event.type == pygame.MOUSEBUTTONDOWN:
                mouseststue = 'down'
                if mouse_x < 200 and mouse_y < 100:
                    play.load(filepath)
                    play.play()

            if event.type == pygame.MOUSEBUTTONUP:
                setloud = False
                mouseststue = 'up'

            if loudup_x < mouse_x < loudup_x + 10 and 720 < mouse_y < 730 and mouseststue == 'down':
                setloud = True

            if setloud:
                if 100 < mouse_x < 900:
                    loudup_x = mouse_x

        screen.blit(statusbar, [0, 0])
        screen.blit(tipa, [250, 100])
        screen.blit(musicimg, [300, 200])
        screen.blit(startmenu, [0, 700])
        screen.blit(louddown, [100, 720])
        screen.blit(loudup, [loudup_x, 720])

        if mouse_x < 200 and mouse_y < 700:
            blit_alpha(screen, ps, [0, mouse_y - mouse_y % 100], 100)
        pygame.display.set_caption(tool.returnfliename(filepath))
        pygame.display.flip()

        play.set_volume(musicloud / 800)


if __name__ == '__main__':
    main()

tool.py:

import os
import mutagen


def mp4_mp3(mp4path, mp3path):
    from moviepy import editor
    video = editor.VideoFileClip(mp4path)
    audio = video.audio
    audio.write_audiofile(mp3path)


def ExtensionNameChangeover(filepath, ExtensionName):
    name, suffix = os.path.splitext(filepath)
    return name + "." + ExtensionName


def returnfliename(filepath):
    return os.path.splitext(filepath)[0]


'''
class GetMp3Info:
    """获取歌曲信息"""

    def __init__(self, path):
        self.title = filename.split('.')[0]  # 去掉文件名后缀
        songFile = MP3(path)
        self.getTitle(songFile, path)
        self.getArtist(songFile)
        self.getAlbum(songFile)
        self.getLength(songFile)

    def getTitle(self, songFile, path):
        """获取歌曲名
        songFile:文件对象
        path:文件地址
        """
        try:
            self.title = str(songFile.tags['TIT2'])
        except:
            filename = os.path.basename(path)  # 从地址中获取文件名

    def getArtist(self, songFile):
        """获取歌手名
        songFile:文件对象
        """
        try:
            self.artist = str(songFile.tags['TPE1'])
        except:
            self.artist = ''

    def getAlbum(self, songFile):
        """获取专辑名
        songFile:文件对象
        """
        try:
            self.album = str(songFile.tags['TALB'])
        except:
            self.album = ''

    def getLength(self, songFile):
        timeLength = int(songFile.info.length)
        mintime = timeLength // 60  # 转换为分钟
        sectime = timeLength % 60  # 剩余的转换为秒
        if sectime < 10:
            sectime = '0' + str(sectime)
        else:
            sectime = str(sectime)
        self.length = str(mintime) + ":" + sectime
'''


def getmusicimg(filepath):
    inf = mutagen.File(filepath)
    try:
        artwork = inf.tags['APIC:'].data  # 获取歌曲图片
    except KeyError:
        pass
    title = inf.tags["TIT2"].text[0]  # 获取歌曲名
    path = title + '.tmp'

    # 将图片保存为和歌曲同名,jpg格式的图片
    try:
        with open('./tmp/' + path, 'wb') as img:
            img.write(artwork)
        return './tmp/' + path
    except UnboundLocalError:
        pass

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