struct PointLB{
double lat;
double lon;
};
double getAzimuth(PointLB pA, PointLB pB)
{
double a = (90 - pB.lat) * PI / 180;
double b = (90 - pA.lat) * PI / 180;
double AOC_BOC = (pB.lon - pA.lon) * PI / 180;
double cosc = cos(a) * cos(b) + sin(a) * sin(b) * cos(AOC_BOC);
double sinc = sqrt(1 - cosc * cosc);
double sinA = sin(a) * sin(AOC_BOC) / sinc;
double A = asin(sinA) * 180 / PI;
double res = 0;
if (pB.lon > pA.lon && pB.lat > pA.lat) res = A;
else if (pB.lon > pA.lon && pB.lat < pA.lat) res = 180 - A;
else if (pB.lon < pA.lon && pB.lat < pA.lat) res = 180 - A;
else if (pB.lon < pA.lon && pB.lat > pA.lat) res = 360 + A;
else if (pB.lon > pA.lon && pB.lat == pA.lat) res = 90;
else if (pB.lon < pA.lon && pB.lat == pA.lat) res = 270;
else if (pB.lon == pA.lon && pB.lat > pA.lat) res = 0;
else if (pB.lon == pA.lon && pB.lat < pA.lat) res = 180;
return res;
}
如上,可计算出地球上两点(经纬度表示,单位为度)的航向角。