MyGUI 运行时类是通过一系列宏做到的
例如获得运行时类名:template+宏
#define MYGUI_DECLARE_TYPE_NAME( Type ) \
public: \
static const std::string& getClassTypeName() { static std::string type = #Type; return type; } \
/** Get type name as string */ \
virtual const std::string& getTypeName() const { return Type::getClassTypeName(); }
typeid
Base
#define MYGUI_RTTI_BASE( BaseType ) \
public: \
typedef BaseType RTTIBase; \
MYGUI_DECLARE_TYPE_NAME( BaseType ) \
/** Compare with selected type */ \
virtual bool isType( const std::type_info& _type) const { return typeid( BaseType ) == _type; } \
/** Compare with selected type */ \
template<typename Type> bool isType() const { return isType( typeid( Type )); } \
/** Try to cast pointer to selected type. \
@param _throw If true throw exception when casting in wrong type, else return nullptr \
*/ \
template<typename Type> Type* castType(bool _throw = true) \
{ \
if (this->isType<Type>()) return static_cast<Type*>( this ); \
MYGUI_ASSERT(!_throw, "Error cast type '" << this->getTypeName() << "' to type '" << Type::getClassTypeName() << "' .") \
return nullptr; \
} \
/** Try to cast pointer to selected type. \
@param _throw If true throw exception when casting in wrong type, else return nullptr \
*/ \
template<typename Type> const Type* castType(bool _throw = true) const \
{ \
if (this->isType<Type>()) return static_cast<Type*>( this ); \
MYGUI_ASSERT(!_throw, "Error cast type '" << this->getTypeName() << "' to type '" << Type::getClassTypeName() << "' .") \
return nullptr; \
}
例如 Widget 和 Object 都包含 上类runtime 定义
而
#define MYGUI_RTTI_DERIVED( DerivedType ) \
public: \
MYGUI_DECLARE_TYPE_NAME( DerivedType ) \
typedef RTTIBase Base; \
typedef DerivedType RTTIBase; \
/** Compare with selected type */ \
virtual bool isType( const std::type_info& _type ) const { return typeid( DerivedType ) == _type || Base::isType( _type ); } \
/** Compare with selected type */ \
template<typename Type> bool isType() const { return isType( typeid( DerivedType )); }
定义staticEidt 和 Button